Player Matchup

Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ewoki
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,505 Elo+
Party 2
Amaterasu
Amaterasu
FireEmblemRule34
Amaterasu
Level 43
God Stats
5W - 2L
1,753 SR
Queue Stats
52W - 58L
1,423 Elo+
Party 3
Artemis
Artemis
FlyingFetus
Artemis
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
190W - 154L
1,491 Elo+
Party 2
Zhong Kui
Zhong Kui
worstsombra
Zhong Kui
Level 34
God Stats
3W - 4L
1,564 SR
Queue Stats
49W - 56L
1,421 Elo+
Party 3
Team Averages
Level 60
1,563 SR
1,468 Elo+

VS

Team Averages
Level 54
1,374 SR
1,308 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Axcelotl
Amaterasu
Level 101
God Stats
3W - 5L
1,620 SR
Queue Stats
81W - 105L
1,451 Elo+
Party 4
Fenrir
Fenrir
DRKLotus_Ace
Fenrir
Level 66
God Stats
21W - 58L
1,181 SR
Queue Stats
73W - 218L
1,133 Elo+
Party 1
Cthulhu
Cthulhu
NookDaddy
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,367 Elo+
Party 4
Set
Set
goatedkiller24
Set
Level 19
God Stats
0W - 6L
1,069 SR
Queue Stats
14W - 67L
1,087 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
9 / 1 / 22
12,301
1,230
29,282
6,011
3,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Ewoki
Izanami
19
9 / 1 / 27
11,807
1,181
31,281
10,737
5,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
18
6 / 0 / 19
11,148
1,115
7,418
11,220
18,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
FlyingFetus
Artemis
18
11 / 1 / 19
12,196
1,220
27,901
8,791
4,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
worstsombra
Zhong Kui
18
5 / 0 / 24
12,103
1,210
17,100
8,856
7,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

294

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 2 / 2
9,145
915
7,021
5,063
1,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Axcelotl
Amaterasu
16
2 / 5 / 1
11,250
1,125
8,043
33,731
26,050
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
15
0 / 11 / 3
9,284
928
5,127
23,255
13,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
NookDaddy
Cthulhu
15
0 / 9 / 3
9,610
961
12,263
33,373
36,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 13 / 0
9,672
967
8,273
28,140
13,287
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
12
40
Kills
3
3
Deaths
40
111
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
1
22
20
L
Nu Wa
 
Nu Wa
0
2
2
0.5
L
Amaterasu
Axcelotl
Amaterasu
2
5
1
0.5
L
Fenrir
0
11
3
0.14
W
Izanami
Ewoki
Izanami
9
1
27
22.5
W
Amaterasu
6
0
19
15.5
W
Artemis
FlyingFetus
Artemis
11
1
19
20.5
L
Cthulhu
NookDaddy
Cthulhu
0
9
3
0.17
L
1
13
0
0.08
W
Zhong Kui
worstsombra
Zhong Kui
5
0
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,982
Damage
40,727
45,615
Taken
123,562
39,747
Mitigated
91,932
12,512
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
29,282
2,988
0
0
6,011
3,076
0
4,166
1,737
50,566
0
L
Nu Wa
 
Nu Wa
7,021
1,630
0
0
5,063
1,916
0
1,437
3,626
26,606
0
L
Amaterasu
Axcelotl
Amaterasu
8,043
3,780
1,011
4,098
33,731
26,050
0
14,950
18,781
0
27,585
L
Fenrir
5,127
352
0
49
23,255
13,966
0
7,510
15,745
0
9,403
W
Izanami
Ewoki
Izanami
31,281
25,030
0
4,263
10,737
5,898
0
4,011
6,457
0
57,879
W
Amaterasu
7,418
3,226
0
2,012
11,220
18,698
0
3,154
7,775
0
12,501
W
Artemis
FlyingFetus
Artemis
27,901
17,186
0
1,919
8,791
4,306
0
4,037
4,604
0
59,199
L
Cthulhu
NookDaddy
Cthulhu
12,263
779
424
601
33,373
36,713
0
13,883
19,490
35,879
0
L
8,273
4,553
0
465
28,140
13,287
0
8,602
19,538
0
27,951
W
Zhong Kui
worstsombra
Zhong Kui
17,100
2,213
0
4,318
8,856
7,769
0
3,026
5,758
41,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,555
Gold Earned
48,961
259
Minions Killed
170
11
Camps Cleared
5
932,033
Distance Traveled
815,618
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,301
1,230
54
5
0
189,884
1
L
Nu Wa
9,145
915
25
3
0
134,271
1
L
Amaterasu
11,250
1,125
36
4
3
205,046
2
L
Fenrir
9,284
928
7
1
0
141,529
0
W
Izanami
11,807
1,181
69
7
3
184,078
1
W
Amaterasu
11,148
1,115
6
1
0
184,409
1
W
Artemis
12,196
1,220
79
8
5
188,669
1
L
Cthulhu
9,610
961
69
7
0
165,671
0
L
Set
9,672
967
33
3
2
169,101
1
W
Zhong Kui
12,103
1,210
51
5
3
184,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role