Player Matchup

Sun Wukong
Sun Wukong
Losmazapanes2020
Sun Wukong
Level 41
God Stats
3W - 7L
1,280 SR
Queue Stats
202W - 213L
1,246 Elo+
Solo
Ares
Ares
Treuraap
Ares
Level 118
God Stats
1W - 2L
1,741 SR
Queue Stats
186W - 213L
1,533 Elo+
Party 2
Sol
Sol
megohamoth
Sol
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 29L
1,206 Elo+
Solo
Thanatos
Thanatos
o Squiffy o
Thanatos
Level 44
God Stats
2W - 1L
1,825 SR
Queue Stats
15W - 27L
1,262 Elo+
Solo
Anhur
Anhur
steinarrrr
Anhur
Level 56
God Stats
0W - 3L
1,284 SR
Queue Stats
149W - 166L
1,457 Elo+
Party 2
Team Averages
Level 60
1,526 SR
1,341 Elo+

VS

Team Averages
Level 67
1,451 SR
1,367 Elo+
Ymir
Ymir
Mysticnymphe
Ymir
Level 48
God Stats
2W - 1L
1,726 SR
Queue Stats
59W - 76L
1,303 Elo+
Solo
Fenrir
Fenrir
Pandi__Panda_
Fenrir
Level 89
God Stats
2W - 2L
1,205 SR
Queue Stats
156W - 158L
1,493 Elo+
Solo
Artemis
Artemis
STARLA79
Artemis
Level 116
God Stats
182W - 207L
1,428 SR
Queue Stats
690W - 852L
1,340 Elo+
Party 1
Neith
Neith
Sombre85
Neith
Level 47
God Stats
54W - 67L
1,454 SR
Queue Stats
61W - 79L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
WesWhiteWolf
Baron Samedi
Level 36
God Stats
43W - 53L
1,439 SR
Queue Stats
144W - 195L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Losmazapanes2020
Sun Wukong
15
0 / 3 / 0
8,733
460
4,187
15,955
13,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
14
3 / 0 / 3
9,124
480
12,415
18,132
21,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 6 / 0
8,328
438
3,019
15,131
5,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
o Squiffy o
Thanatos
11
0 / 5 / 1
7,300
384
3,516
11,991
5,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
15
3 / 3 / 2
8,565
451
6,309
13,975
5,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
7,883
415
4,205
13,865
12,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 1 / 4
10,637
560
14,878
17,477
8,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
STARLA79
Artemis
16
2 / 0 / 2
9,898
521
7,512
5,743
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Sombre85
Neith
14
0 / 3 / 2
8,308
437
6,021
7,784
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
WesWhiteWolf
Baron Samedi
18
8 / 0 / 3
11,155
587
14,937
7,500
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
17
17
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Losmazapanes2020
Sun Wukong
0
3
0
0
W
0
2
3
0.75
W
7
1
4
9
W
Artemis
STARLA79
Artemis
2
0
2
3
W
Neith
Sombre85
Neith
0
3
2
0.33
L
Ares
3
0
3
4.5
W
Baron Samedi
WesWhiteWolf
Baron Samedi
8
0
3
9.5
L
0
6
0
0
L
Thanatos
o Squiffy o
Thanatos
0
5
1
0.1
L
Anhur
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,446
Damage
47,553
75,184
Taken
52,369
51,993
Mitigated
30,477
20,789
Healing
25,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Losmazapanes2020
Sun Wukong
4,187
760
0
3,863
15,955
13,794
0
2,358
13,597
0
64,714
W
4,205
413
0
2,757
13,865
12,077
0
4,841
9,024
30,228
0
W
14,878
4,666
0
12,184
17,477
8,604
77
3,296
14,181
0
101,499
W
Artemis
STARLA79
Artemis
7,512
3,820
0
2,559
5,743
2,623
303
232
5,511
0
68,269
W
Neith
Sombre85
Neith
6,021
2,140
258
1,903
7,784
3,735
2,676
4,439
3,345
0
58,403
L
Ares
12,415
663
0
4,395
18,132
21,055
0
2,432
15,700
45,837
0
W
Baron Samedi
WesWhiteWolf
Baron Samedi
14,937
723
753
4,671
7,500
3,438
1,211
2,626
4,874
78,674
0
L
3,019
450
0
3,581
15,131
5,555
0
8,521
6,610
67,129
0
L
Thanatos
o Squiffy o
Thanatos
3,516
1,134
0
6,547
11,991
5,600
0
3,221
8,770
0
43,566
L
Anhur
6,309
3,085
0
2,403
13,975
5,989
709
2,610
11,365
0
74,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,050
Gold Earned
47,881
454
Minions Killed
555
0
Camps Cleared
0
1,565,255
Distance Traveled
1,767,813
4
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,733
460
108
6
0
348,549
0
W
Ymir
7,883
415
46
2
0
340,761
7
W
Fenrir
10,637
560
140
7
0
414,660
3
W
Artemis
9,898
521
111
6
0
349,727
11
W
Neith
8,308
437
125
7
0
298,898
0
L
Ares
9,124
480
44
2
0
371,648
2
W
Baron Samedi
11,155
587
133
7
0
363,767
5
L
Sol
8,328
438
116
6
0
247,815
0
L
Thanatos
7,300
384
75
4
0
263,458
0
L
Anhur
8,565
451
111
6
0
333,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role