Player Matchup

Scylla
Scylla
LKappelMM
Scylla
Level 20
God Stats
2W - 2L
1,238 SR
Queue Stats
5W - 8L
1,401 Elo+
Party 1
Bacchus
Bacchus
gudemanden
Bacchus
Level 54
God Stats
1W - 0L
1,342 SR
Queue Stats
2W - 3L
1,174 Elo+
Party 1
Charybdis
Charybdis
jegersort
Charybdis
Level 27
God Stats
1W - 0L
1,367 SR
Queue Stats
2W - 3L
1,174 Elo+
Party 1
Team Averages
Level 34
1,315 SR
1,250 Elo+

VS

Team Averages
Level 58
1,438 SR
1,440 Elo+
Atlas
Atlas
 
Atlas
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
pineCone123
Vulcan
Level 59
God Stats
19W - 20L
1,314 SR
Queue Stats
58W - 63L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LKappelMM
Scylla
9
1 / 0 / 5
5,299
757
3,794
3,946
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
gudemanden
Bacchus
9
2 / 0 / 5
5,790
827
3,047
7,339
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
jegersort
Charybdis
10
4 / 1 / 3
6,160
880
8,025
4,908
1,758
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 2 / 1
4,734
676
1,588
6,249
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
 
Fenrir
6
0 / 4 / 1
4,485
641
1,580
6,632
2,585
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
10
1 / 1 / 0
5,423
775
9,241
3,941
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
1
0.25
L
Fenrir
 
Fenrir
0
4
1
0.13
W
Scylla
LKappelMM
Scylla
1
0
5
3.5
W
Bacchus
gudemanden
Bacchus
2
0
5
4.5
W
Charybdis
jegersort
Charybdis
4
1
3
5.5
L
Vulcan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,866
Damage
12,409
16,193
Taken
16,822
10,274
Mitigated
7,792
4,313
Healing
774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,588
997
0
364
6,249
3,581
0
2,186
3,947
4,745
0
L
Fenrir
 
Fenrir
1,580
535
0
172
6,632
2,585
0
2,608
3,856
0
3,788
W
Scylla
LKappelMM
Scylla
3,794
611
0
700
3,946
1,479
0
3,322
624
11,866
0
W
Bacchus
gudemanden
Bacchus
3,047
1,024
0
2,656
7,339
7,037
0
4,960
2,337
11,325
0
W
Charybdis
jegersort
Charybdis
8,025
4,152
0
957
4,908
1,758
48
3,131
1,777
0
26,828
L
Vulcan
9,241
4,806
0
238
3,941
1,626
0
2,087
1,722
26,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,249
Gold Earned
14,642
90
Minions Killed
59
5
Camps Cleared
1
420,133
Distance Traveled
330,678
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,734
676
8
1
0
91,479
3
L
Fenrir
4,485
641
6
1
1
98,723
0
W
Scylla
5,299
757
26
4
0
140,759
3
W
Bacchus
5,790
827
19
3
1
143,991
2
W
Charybdis
6,160
880
45
6
4
135,383
2
L
Vulcan
5,423
775
45
6
0
140,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role