Player Matchup

Hun Batz
Hun Batz
Adelamor
Hun Batz
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 74L
1,521 Elo+
Solo
Bellona
Bellona
EmmetSelch
Bellona
Level 140
God Stats
1W - 0L
1,323 SR
Queue Stats
45W - 51L
1,469 Elo+
Solo
Discordia
Discordia
N1ghtSparrow
Discordia
Level 132
God Stats
3W - 1L
1,292 SR
Queue Stats
58W - 59L
1,525 Elo+
Solo
Cthulhu
Cthulhu
WAR0FG0D
Cthulhu
Level 152
God Stats
2W - 1L
1,489 SR
Queue Stats
118W - 122L
1,589 Elo+
Solo
Poseidon
Poseidon
rogelio34
Poseidon
Level 106
God Stats
4W - 0L
1,742 SR
Queue Stats
212W - 191L
1,561 Elo+
Solo
Team Averages
Level 119
1,469 SR
1,533 Elo+

VS

Team Averages
Level 142
1,549 SR
1,501 Elo+
Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Nollan
Sol
Level 148
God Stats
2W - 2L
1,523 SR
Queue Stats
27W - 38L
1,418 Elo+
Solo
Vamana
Vamana
OriginalSpy
Vamana
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,525 Elo+
Solo
Scylla
Scylla
Sasquatch455
Scylla
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
degenkaboom
Ao Kuang
Level 160
God Stats
15W - 7L
1,722 SR
Queue Stats
775W - 833L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Adelamor
Hun Batz
19
7 / 4 / 20
11,532
824
20,182
17,533
10,175
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
EmmetSelch
Bellona
16
5 / 5 / 16
10,339
739
10,431
24,610
28,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
N1ghtSparrow
Discordia
20
9 / 4 / 18
12,204
872
22,721
14,477
7,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
WAR0FG0D
Cthulhu
19
6 / 5 / 25
11,721
837
11,391
25,198
28,408
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
rogelio34
Poseidon
20
10 / 3 / 16
11,908
851
19,762
15,756
8,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
5 / 7 / 6
10,891
778
11,969
19,117
10,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
Nollan
Sol
16
4 / 9 / 5
9,947
711
18,318
18,838
9,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
17
0 / 6 / 12
9,659
690
16,228
26,395
27,780
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
2 / 7 / 6
9,706
693
9,379
11,922
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
degenkaboom
Ao Kuang
16
5 / 8 / 4
10,904
779
10,619
23,281
16,841
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
49
37
Kills
16
21
Deaths
37
95
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
7
6
1.14
W
Hun Batz
Adelamor
Hun Batz
7
4
20
4.25
W
Bellona
EmmetSelch
Bellona
5
5
16
2.6
W
Discordia
N1ghtSparrow
Discordia
9
4
18
4.5
L
Sol
Nollan
Sol
4
9
5
0.72
L
Vamana
0
6
12
1
L
Scylla
2
7
6
0.71
W
Cthulhu
WAR0FG0D
Cthulhu
6
5
25
3.7
L
Ao Kuang
degenkaboom
Ao Kuang
5
8
4
0.88
W
Poseidon
rogelio34
Poseidon
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,487
Damage
66,513
97,574
Taken
99,553
83,340
Mitigated
70,131
34,156
Healing
29,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,969
7,725
296
4,502
19,117
10,651
777
12,316
6,345
0
30,836
W
Hun Batz
Adelamor
Hun Batz
20,182
5,451
1,633
1,819
17,533
10,175
853
7,546
9,607
0
27,879
W
Bellona
EmmetSelch
Bellona
10,431
3,446
3,255
5,791
24,610
28,031
970
11,259
13,108
0
16,725
W
Discordia
N1ghtSparrow
Discordia
22,721
1,163
741
2,096
14,477
7,919
4,045
3,636
10,604
39,859
0
L
Sol
Nollan
Sol
18,318
6,804
456
4,734
18,838
9,158
2,515
10,097
8,453
33,899
0
L
Vamana
16,228
6,133
825
8,464
26,395
27,780
85
12,259
13,748
2,260
21,128
L
Scylla
9,379
1,264
491
276
11,922
5,701
778
6,632
5,138
21,720
0
W
Cthulhu
WAR0FG0D
Cthulhu
11,391
428
3,280
5,818
25,198
28,408
442
8,986
16,130
26,272
0
L
Ao Kuang
degenkaboom
Ao Kuang
10,619
2,618
3,286
6,358
23,281
16,841
777
11,108
11,995
15,912
0
W
Poseidon
rogelio34
Poseidon
19,762
3,966
4,835
4,888
15,756
8,807
2,135
7,446
8,107
51,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,704
Gold Earned
51,107
154
Minions Killed
131
0
Camps Cleared
0
1,302,539
Distance Traveled
1,129,602
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,891
778
54
4
0
193,875
0
W
Hun Batz
11,532
824
16
1
0
271,351
0
W
Bellona
10,339
739
5
0
0
285,730
0
W
Discordia
12,204
872
49
4
0
221,158
3
L
Sol
9,947
711
29
2
0
215,785
4
L
Vamana
9,659
690
17
1
0
256,792
0
L
Scylla
9,706
693
23
2
0
233,628
0
W
Cthulhu
11,721
837
25
2
0
268,126
1
L
Ao Kuang
10,904
779
8
1
0
229,522
2
W
Poseidon
11,908
851
59
4
0
256,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role