Player Matchup

Skadi
Skadi
KoFnFresh
Skadi
Level 155
God Stats
15W - 11L
1,550 SR
Queue Stats
89W - 128L
1,362 Elo+
Party 2
King Arthur
King Arthur
RareAspects
King Arthur
Level 127
God Stats
18W - 17L
1,567 SR
Queue Stats
301W - 376L
1,464 Elo+
Party 2
Hera
Hera
magnus_reap-1987
Hera
Level 148
God Stats
2W - 1L
1,744 SR
Queue Stats
137W - 189L
1,406 Elo+
Solo
Team Averages
Level 143
1,620 SR
1,411 Elo+

VS

Team Averages
Level 79
1,431 SR
1,301 Elo+
Ares
Ares
EFFSGSDGAFSGFDH
Ares
Level 103
God Stats
2W - 1L
1,815 SR
Queue Stats
13W - 21L
1,400 Elo+
Solo
Raijin
Raijin
Jarkar
Raijin
Level 46
God Stats
0W - 5L
1,131 SR
Queue Stats
61W - 105L
1,255 Elo+
Party 1
Danzaburou
Danzaburou
ThorVin_Official
Danzaburou
Level 88
God Stats
4W - 9L
1,346 SR
Queue Stats
254W - 281L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KoFnFresh
Skadi
13
7 / 1 / 4
9,080
825
6,374
5,653
2,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

King Arthur
RareAspects
King Arthur
12
3 / 3 / 9
8,415
765
8,013
14,306
7,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 3 / 9
8,421
766
11,789
7,453
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
7,645
695
7,187
14,715
14,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Raijin
Jarkar
Raijin
11
2 / 4 / 2
7,368
670
7,133
8,667
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ThorVin_Official
Danzaburou
11
2 / 4 / 4
7,412
674
6,815
9,737
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
13
Kills
6
7
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Raijin
Jarkar
Raijin
2
4
2
0.75
W
Skadi
KoFnFresh
Skadi
7
1
4
9
W
King Arthur
RareAspects
King Arthur
3
3
9
2.5
L
Danzaburou
ThorVin_Official
Danzaburou
2
4
4
1
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,176
Damage
21,135
27,412
Taken
33,119
13,304
Mitigated
21,940
7,061
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,187
379
0
1,073
14,715
14,293
0
5,263
9,088
20,022
0
L
Raijin
Jarkar
Raijin
7,133
1,101
0
355
8,667
3,398
49
2,413
6,008
24,160
0
W
Skadi
KoFnFresh
Skadi
6,374
2,912
0
750
5,653
2,348
2,010
3,897
1,756
0
26,103
W
King Arthur
RareAspects
King Arthur
8,013
1,008
0
3,977
14,306
7,672
268
6,923
7,383
0
18,339
L
Danzaburou
ThorVin_Official
Danzaburou
6,815
3,375
335
2,561
9,737
4,249
0
4,438
5,023
0
26,500
W
11,789
3,390
38
2,296
7,453
3,284
551
4,208
3,245
25,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,916
Gold Earned
22,425
115
Minions Killed
102
5
Camps Cleared
5
602,232
Distance Traveled
554,394
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,645
695
14
1
0
187,797
1
L
Raijin
7,368
670
43
4
1
175,971
3
W
Skadi
9,080
825
57
5
2
199,180
1
W
King Arthur
8,415
765
18
2
2
209,532
4
L
Danzaburou
7,412
674
45
4
4
190,626
4
W
Hera
8,421
766
40
4
1
193,520
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role