Player Matchup

Sobek
Sobek
BallinMrKosta
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bialaster
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Chitzkoi
Vulcan
Level 160
God Stats
1W - 1L
1,763 SR
Queue Stats
199W - 181L
1,544 Elo+
Party 1
Cliodhna
Cliodhna
Lagolot101
Cliodhna
Level 148
God Stats
5W - 3L
1,896 SR
Queue Stats
171W - 161L
1,595 Elo+
Party 1
Osiris
Osiris
kathangaroo
Osiris
Level 68
God Stats
20W - 14L
1,541 SR
Queue Stats
177W - 173L
1,458 Elo+
Solo
Team Averages
Level 77
1,640 SR
1,520 Elo+

VS

Team Averages
Level 98
1,470 SR
1,468 Elo+
Lancelot
Lancelot
BranchingEbola
Lancelot
Level 155
God Stats
3W - 4L
1,547 SR
Queue Stats
76W - 65L
1,557 Elo+
Solo
Medusa
Medusa
DeadHiv3Mind
Medusa
Level 101
God Stats
19W - 24L
1,251 SR
Queue Stats
325W - 381L
1,412 Elo+
Solo
Agni
Agni
XxDragon2016Xx
Agni
Level 146
God Stats
1W - 1L
1,732 SR
Queue Stats
62W - 47L
1,535 Elo+
Solo
Sol
Sol
YrUxCappin
Sol
Level 74
God Stats
1W - 3L
1,530 SR
Queue Stats
41W - 58L
1,431 Elo+
Solo
King Arthur
King Arthur
neoclancy
King Arthur
Level 15
God Stats
2W - 1L
1,292 SR
Queue Stats
33W - 34L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,014
585
485
4,374
2,601
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
Bialaster
Cthulhu
13
0 / 11 / 5
7,610
634
5,971
20,256
17,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
Chitzkoi
Vulcan
16
1 / 3 / 7
8,820
735
12,097
9,297
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Lagolot101
Cliodhna
18
11 / 1 / 2
10,673
889
15,947
13,413
6,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
13
2 / 9 / 3
8,055
671
4,407
17,706
16,136
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
4 / 3 / 9
9,345
779
9,834
13,966
6,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Medusa
15
5 / 3 / 11
9,168
764
11,552
12,216
4,926
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 0 / 9
10,199
850
13,596
5,677
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 4 / 7
8,931
744
8,920
9,587
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
neoclancy
King Arthur
15
4 / 4 / 13
9,056
755
10,023
15,708
12,216
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
14
Kills
26
26
Deaths
14
19
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Cthulhu
Bialaster
Cthulhu
0
11
5
0.23
W
Lancelot
4
3
9
2.83
L
Vulcan
Chitzkoi
Vulcan
1
3
7
1.5
W
Medusa
5
3
11
3.5
L
Cliodhna
Lagolot101
Cliodhna
11
1
2
12
W
8
0
9
12.5
W
5
4
7
2.13
L
Osiris
2
9
3
0.39
W
King Arthur
neoclancy
King Arthur
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,907
Damage
53,925
65,046
Taken
57,154
48,162
Mitigated
29,522
5,010
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
485
190
0
696
4,374
2,601
216
1,187
3,187
3,131
0
L
Cthulhu
Bialaster
Cthulhu
5,971
614
170
535
20,256
17,434
90
7,416
12,840
15,853
0
W
Lancelot
9,834
1,227
0
3,514
13,966
6,778
516
2,565
11,329
0
40,052
L
Vulcan
Chitzkoi
Vulcan
12,097
4,627
0
209
9,297
5,107
0
3,883
5,414
39,468
0
W
Medusa
11,552
5,431
0
483
12,216
4,926
862
4,072
7,878
0
30,877
L
Cliodhna
Lagolot101
Cliodhna
15,947
2,217
0
3,240
13,413
6,884
0
4,546
8,867
0
42,614
W
13,596
1,211
0
250
5,677
2,119
1,262
1,465
4,100
43,196
0
W
8,920
4,834
0
2,594
9,587
3,483
1,678
4,015
5,507
27,866
0
L
Osiris
4,407
1,490
0
160
17,706
16,136
75
5,484
12,222
0
8,307
W
King Arthur
neoclancy
King Arthur
10,023
829
0
528
15,708
12,216
0
5,802
9,787
0
20,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,172
Gold Earned
46,699
163
Minions Killed
252
0
Camps Cleared
0
1,032,601
Distance Traveled
1,221,077
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,014
585
6
1
0
68,021
0
L
Cthulhu
7,610
634
13
1
0
205,837
0
W
Lancelot
9,345
779
63
5
0
279,054
1
L
Vulcan
8,820
735
65
5
0
240,019
2
W
Medusa
9,168
764
43
4
0
244,547
2
L
Cliodhna
10,673
889
74
6
0
293,878
1
W
Agni
10,199
850
87
7
0
215,041
2
W
Sol
8,931
744
39
3
0
225,288
0
L
Osiris
8,055
671
5
0
0
224,846
4
W
King Arthur
9,056
755
20
2
0
257,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role