Player Matchup

Ganesha
Ganesha
DxG UNiQUE
Ganesha
Level 45
God Stats
23W - 8L
1,681 SR
Queue Stats
64W - 80L
1,393 Elo+
Party 3
Da Ji
Da Ji
FleshEatingDino
Da Ji
Level 66
God Stats
10W - 9L
1,336 SR
Queue Stats
258W - 277L
1,338 Elo+
Party 1
Merlin
Merlin
arkasia_kazuto
Merlin
Level 68
God Stats
5W - 9L
1,486 SR
Queue Stats
338W - 376L
1,271 Elo+
Party 1
Izanami
Izanami
jimmypopo70
Izanami
Level 76
God Stats
5W - 1L
1,597 SR
Queue Stats
248W - 237L
1,403 Elo+
Party 3
King Arthur
King Arthur
oceanic-hades908
King Arthur
Level 18
God Stats
34W - 40L
1,365 SR
Queue Stats
188W - 235L
1,419 Elo+
Party 1
Team Averages
Level 55
1,493 SR
1,365 Elo+

VS

Team Averages
Level 65
1,479 SR
1,318 Elo+
Ratatoskr
Ratatoskr
NaupaSONIC
Ratatoskr
Level 140
God Stats
8W - 5L
1,531 SR
Queue Stats
322W - 302L
1,524 Elo+
Party 2
Anhur
Anhur
Rayy_monn_
Anhur
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
236W - 258L
1,297 Elo+
Solo
Vulcan
Vulcan
TheRufous
Vulcan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 87L
1,223 Elo+
Party 2
Vamana
Vamana
XxEddie_LockexX
Vamana
Level 49
God Stats
32W - 21L
1,475 SR
Queue Stats
92W - 96L
1,293 Elo+
Solo
Cliodhna
Cliodhna
Zero6188
Cliodhna
Level 67
God Stats
17W - 21L
1,388 SR
Queue Stats
148W - 196L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DxG UNiQUE
Ganesha
18
0 / 1 / 22
12,724
454
10,294
29,800
45,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
14 / 9 / 12
13,899
496
26,657
28,847
16,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 5 / 11
13,541
484
18,415
18,179
9,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
jimmypopo70
Izanami
20
8 / 2 / 8
15,073
538
27,726
24,731
12,903
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
oceanic-hades908
King Arthur
20
9 / 3 / 8
13,968
499
14,863
20,976
23,481
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
NaupaSONIC
Ratatoskr
20
12 / 7 / 5
15,054
538
29,803
32,768
40,914
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
13
0 / 5 / 1
9,374
335
6,988
16,940
5,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
TheRufous
Vulcan
17
0 / 7 / 1
11,239
401
14,452
17,210
7,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
2 / 7 / 3
11,767
420
17,662
28,583
23,800
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Zero6188
Cliodhna
20
5 / 9 / 4
13,444
480
19,240
33,817
14,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
33
35
Kills
19
20
Deaths
35
61
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DxG UNiQUE
Ganesha
0
1
22
11
W
14
9
12
2.22
L
Ratatoskr
NaupaSONIC
Ratatoskr
12
7
5
2.07
L
Anhur
0
5
1
0.1
L
Vulcan
TheRufous
Vulcan
0
7
1
0.07
L
2
7
3
0.5
L
Cliodhna
Zero6188
Cliodhna
5
9
4
0.78
W
4
5
11
1.9
W
Izanami
jimmypopo70
Izanami
8
2
8
6
W
King Arthur
oceanic-hades908
King Arthur
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,955
Damage
88,145
122,533
Taken
129,318
108,195
Mitigated
92,096
23,845
Healing
33,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DxG UNiQUE
Ganesha
10,294
1,106
0
4,920
29,800
45,860
601
6,386
23,108
45,733
0
W
26,657
7,476
0
5,354
28,847
16,174
200
3,220
25,493
0
69,804
L
Ratatoskr
NaupaSONIC
Ratatoskr
29,803
7,208
0
10,209
32,768
40,914
0
6,054
26,458
0
108,732
L
Anhur
6,988
2,993
0
4,370
16,940
5,005
154
2,262
14,576
0
47,193
L
Vulcan
TheRufous
Vulcan
14,452
4,048
0
1,702
17,210
7,661
1,045
8,220
8,360
86,123
0
L
17,662
8,394
0
4,776
28,583
23,800
2,073
3,558
24,911
0
93,348
L
Cliodhna
Zero6188
Cliodhna
19,240
2,860
0
12,414
33,817
14,716
0
7,272
26,304
0
120,528
W
18,415
916
1,592
2,593
18,179
9,777
1,424
3,543
14,440
114,105
0
W
Izanami
jimmypopo70
Izanami
27,726
17,982
0
8,395
24,731
12,903
963
1,721
23,004
0
155,140
W
King Arthur
oceanic-hades908
King Arthur
14,863
699
0
991
20,976
23,481
1,366
3,898
16,942
0
68,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,205
Gold Earned
60,878
630
Minions Killed
660
0
Camps Cleared
0
2,631,502
Distance Traveled
2,390,627
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,724
454
11
0
0
549,540
1
W
Da Ji
13,899
496
69
2
0
518,017
0
L
Ratatoskr
15,054
538
144
5
0
528,479
4
L
Anhur
9,374
335
88
3
0
358,979
6
L
Vulcan
11,239
401
138
5
0
456,111
6
L
Vamana
11,767
420
141
5
0
524,113
0
L
Cliodhna
13,444
480
149
5
0
522,945
5
W
Merlin
13,541
484
199
7
0
482,042
5
W
Izanami
15,073
538
256
9
0
490,592
9
W
King Arthur
13,968
499
95
3
0
591,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role