Player Matchup

Chaac
Chaac
Satheyo
Chaac
Level 100
God Stats
9W - 6L
1,460 SR
Queue Stats
23W - 21L
1,392 Elo+
Party 1
Anubis
Anubis
caglyo
Anubis
Level 106
God Stats
53W - 37L
1,614 SR
Queue Stats
135W - 159L
1,444 Elo+
Party 1
Mercury
Mercury
dimesniffer
Mercury
Level 104
God Stats
62W - 38L
1,586 SR
Queue Stats
181W - 162L
1,461 Elo+
Solo
Neith
Neith
oobahnoob
Neith
Level 104
God Stats
13W - 21L
1,480 SR
Queue Stats
53W - 84L
1,379 Elo+
Party 1
Horus
Horus
silversunned
Horus
Level 155
God Stats
11W - 5L
1,601 SR
Queue Stats
414W - 421L
1,477 Elo+
Party 1
Team Averages
Level 114
1,548 SR
1,431 Elo+

VS

Team Averages
Level 131
1,478 SR
1,432 Elo+
Danzaburou
Danzaburou
BuckDiablos
Danzaburou
Level 104
God Stats
8W - 9L
1,525 SR
Queue Stats
47W - 49L
1,451 Elo+
Party 2
Mercury
Mercury
BuckWhammyy
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 93L
1,465 Elo+
Party 2
Raijin
Raijin
JayS133per
Raijin
Level 158
God Stats
6W - 9L
1,268 SR
Queue Stats
618W - 662L
1,426 Elo+
Party 3
Ravana
Ravana
OneUglyBarnacle
Ravana
Level 141
God Stats
4W - 2L
1,679 SR
Queue Stats
146W - 175L
1,385 Elo+
Solo
Jormungandr
Jormungandr
kanelsnurr o
Jormungandr
Level 146
God Stats
14W - 19L
1,420 SR
Queue Stats
487W - 539L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Satheyo
Chaac
17
1 / 1 / 9
11,527
461
8,271
19,852
15,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
caglyo
Anubis
20
9 / 2 / 10
13,744
550
23,174
19,460
11,683
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
dimesniffer
Mercury
20
7 / 2 / 5
13,215
529
15,799
22,265
9,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
oobahnoob
Neith
19
3 / 2 / 5
12,237
489
5,800
11,824
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 4 / 10
12,641
506
12,295
22,025
13,910
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuckDiablos
Danzaburou
18
2 / 3 / 3
11,572
463
16,984
16,309
7,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
BuckWhammyy
Mercury
16
2 / 8 / 2
10,010
400
9,626
25,242
11,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Raijin
JayS133per
Raijin
15
1 / 7 / 3
10,533
421
13,936
17,659
8,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 2 / 2
10,913
437
7,753
11,768
7,635
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
kanelsnurr o
Jormungandr
17
2 / 3 / 1
11,750
470
9,751
18,342
19,350
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
23
Kills
11
11
Deaths
23
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BuckDiablos
Danzaburou
2
3
3
1.17
L
Mercury
BuckWhammyy
Mercury
2
8
2
0.38
L
Raijin
JayS133per
Raijin
1
7
3
0.36
L
4
2
2
2.5
W
Chaac
Satheyo
Chaac
1
1
9
5.5
W
Anubis
caglyo
Anubis
9
2
10
7
W
Mercury
dimesniffer
Mercury
7
2
5
4.75
L
Jormungandr
kanelsnurr o
Jormungandr
2
3
1
0.83
W
Neith
oobahnoob
Neith
3
2
5
2.75
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,339
Damage
58,050
95,426
Taken
89,320
55,594
Mitigated
54,004
41,990
Healing
19,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BuckDiablos
Danzaburou
16,984
8,591
0
6,002
16,309
7,527
252
4,794
11,515
0
95,013
L
Mercury
BuckWhammyy
Mercury
9,626
4,860
0
7,505
25,242
11,178
0
3,252
21,990
0
79,508
L
Raijin
JayS133per
Raijin
13,936
2,410
0
1,344
17,659
8,314
448
7,272
10,387
71,796
5,175
L
7,753
2,249
0
3,513
11,768
7,635
360
3,695
8,073
0
85,786
W
Chaac
Satheyo
Chaac
8,271
1,941
687
6,935
19,852
15,800
3,503
3,272
16,580
0
75,544
W
Anubis
caglyo
Anubis
23,174
224
983
11,447
19,460
11,683
2,488
6,916
12,544
112,560
0
W
Mercury
dimesniffer
Mercury
15,799
10,458
0
3,830
22,265
9,585
2,007
6,964
15,301
0
123,376
L
Jormungandr
kanelsnurr o
Jormungandr
9,751
3,744
0
1,490
18,342
19,350
1,570
4,161
14,181
85,103
0
W
Neith
oobahnoob
Neith
5,800
2,511
131
6,413
11,824
4,616
6,068
186
11,638
0
84,697
W
12,295
6,293
4,242
7,322
22,025
13,910
928
5,857
16,168
0
58,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,364
Gold Earned
54,778
647
Minions Killed
638
0
Camps Cleared
0
2,441,374
Distance Traveled
2,072,006
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,572
463
114
5
0
421,768
0
L
Mercury
10,010
400
100
4
0
493,593
0
L
Raijin
10,533
421
139
6
0
369,214
8
L
Ravana
10,913
437
126
5
0
454,320
13
W
Chaac
11,527
461
94
4
0
501,371
2
W
Anubis
13,744
550
171
7
0
450,562
3
W
Mercury
13,215
529
141
6
0
566,197
3
L
Jormungandr
11,750
470
159
6
0
333,111
2
W
Neith
12,237
489
146
6
0
411,406
0
W
Horus
12,641
506
95
4
0
511,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role