Player Matchup

Chaac
Chaac
A-WVLL
Chaac
Level 154
God Stats
11W - 4L
1,831 SR
Queue Stats
212W - 187L
1,680 Elo+
Party 1
Atlas
Atlas
M4gicxSHoTzz191
Atlas
Level 127
God Stats
7W - 1L
1,692 SR
Queue Stats
67W - 46L
1,707 Elo+
Party 1
Apollo
Apollo
MeliodasXx_xX
Apollo
Level 154
God Stats
1W - 0L
1,718 SR
Queue Stats
19W - 4L
1,860 Elo+
Party 1
Mercury
Mercury
Shadowking710
Mercury
Level 154
God Stats
2W - 3L
1,560 SR
Queue Stats
139W - 113L
1,742 Elo+
Party 1
Olorun
Olorun
Yaboinelly
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 50L
1,708 Elo+
Party 1
Team Averages
Level 123
1,660 SR
1,739 Elo+

VS

Team Averages
Level 79
1,463 SR
1,468 Elo+
Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
DodoRex11
Ullr
Level 67
God Stats
0W - 1L
1,553 SR
Queue Stats
34W - 46L
1,388 Elo+
Solo
Poseidon
Poseidon
Xion030312
Poseidon
Level 140
God Stats
3W - 3L
1,614 SR
Queue Stats
33W - 52L
1,426 Elo+
Solo
Arachne
Arachne
jorge salas 02
Arachne
Level 23
God Stats
0W - 1L
1,357 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mach-zero
Cu Chulainn
Level 60
God Stats
1W - 2L
1,291 SR
Queue Stats
117W - 114L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
A-WVLL
Chaac
13
1 / 1 / 11
7,314
731
7,074
7,982
6,985
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 1 / 7
8,173
817
9,956
8,072
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 8
8,240
824
9,092
8,514
3,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
15
2 / 2 / 7
8,030
803
6,996
7,116
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Yaboinelly
Olorun
16
5 / 0 / 5
8,475
848
8,399
8,066
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 4 / 3
7,195
720
6,071
14,461
12,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
13
1 / 4 / 3
7,310
731
3,365
8,840
3,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Xion030312
Poseidon
15
3 / 1 / 1
8,060
806
12,609
4,859
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 5 / 2
6,337
634
3,931
9,842
4,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
mach-zero
Cu Chulainn
13
1 / 5 / 1
7,014
701
6,947
14,384
11,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
19
Kills
5
5
Deaths
19
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
3
0.38
W
Chaac
A-WVLL
Chaac
1
1
11
6.5
L
Ullr
1
4
3
0.63
W
7
1
7
10.5
W
4
1
8
8
W
Mercury
2
2
7
2.75
L
Poseidon
Xion030312
Poseidon
3
1
1
3.5
W
Olorun
Yaboinelly
Olorun
5
0
5
7.5
L
0
5
2
0.2
L
Cu Chulainn
mach-zero
Cu Chulainn
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,517
Damage
32,923
39,750
Taken
52,386
21,722
Mitigated
34,075
8,548
Healing
6,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,071
947
0
1,983
14,461
12,045
0
6,039
8,059
16,616
0
W
Chaac
A-WVLL
Chaac
7,074
1,540
0
1,267
7,982
6,985
0
4,285
3,561
168
14,451
L
Ullr
3,365
506
0
507
8,840
3,956
0
1,834
6,933
0
23,560
W
9,956
2,786
0
718
8,072
4,086
0
4,250
3,634
26,494
0
W
9,092
5,134
0
1,683
8,514
3,676
810
3,729
4,607
0
32,356
W
Mercury
6,996
4,426
0
745
7,116
2,929
1,172
2,372
4,608
0
30,866
L
Poseidon
Xion030312
Poseidon
12,609
1,077
27
968
4,859
2,013
0
1,149
3,629
35,913
0
W
Olorun
Yaboinelly
Olorun
8,399
4,239
814
3,321
8,066
4,046
3,010
3,302
4,660
28,611
0
L
3,931
1,975
264
1,603
9,842
4,965
0
2,221
7,504
0
6,934
L
Cu Chulainn
mach-zero
Cu Chulainn
6,947
1,523
0
690
14,384
11,096
0
6,315
7,793
0
23,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,232
Gold Earned
35,916
241
Minions Killed
193
0
Camps Cleared
0
1,068,707
Distance Traveled
992,866
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,195
720
25
3
0
189,056
1
W
Chaac
7,314
731
23
2
0
213,254
0
L
Ullr
7,310
731
41
4
0
200,153
1
W
Atlas
8,173
817
34
3
0
212,060
0
W
Apollo
8,240
824
59
6
0
211,028
2
W
Mercury
8,030
803
62
6
0
244,532
2
L
Poseidon
8,060
806
78
8
0
210,915
1
W
Olorun
8,475
848
63
6
0
187,833
0
L
Arachne
6,337
634
10
1
0
204,111
2
L
Cu Chulainn
7,014
701
39
4
0
188,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role