Player Matchup

Nox
Nox
MadSkeletons
Nox
Level 14
God Stats
5W - 3L
1,561 SR
Queue Stats
6W - 5L
1,431 Elo+
Party 2
Jormungandr
Jormungandr
RandoDad
Jormungandr
Level 29
God Stats
2W - 0L
1,753 SR
Queue Stats
55W - 54L
1,546 Elo+
Solo
Izanami
Izanami
Schwifty1321
Izanami
Level 82
God Stats
9W - 6L
1,598 SR
Queue Stats
64W - 62L
1,476 Elo+
Party 2
Ne Zha
Ne Zha
Stóney
Ne Zha
Level 160
God Stats
2W - 1L
1,447 SR
Queue Stats
143W - 133L
1,580 Elo+
Party 2
Sun Wukong
Sun Wukong
echopeerce21
Sun Wukong
Level 80
God Stats
4W - 3L
1,640 SR
Queue Stats
79W - 56L
1,533 Elo+
Party 2
Team Averages
Level 73
1,600 SR
1,513 Elo+

VS

Team Averages
Level 55
1,630 SR
1,483 Elo+
Ah Puch
Ah Puch
DesktopCarrot
Ah Puch
Level 18
God Stats
0W - 1L
1,784 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 3
Ravana
Ravana
Mistrusted
Ravana
Level 100
God Stats
2W - 1L
1,894 SR
Queue Stats
81W - 73L
1,555 Elo+
Party 1
Neith
Neith
PAIN_KILLERZZZ
Neith
Level 26
God Stats
14W - 12L
1,663 SR
Queue Stats
120W - 122L
1,531 Elo+
Party 1
Kali
Kali
Soreflower668
Kali
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 55L
1,593 Elo+
Party 3
Zhong Kui
Zhong Kui
xYujinx9678
Zhong Kui
Level 40
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 3L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 4
10,844
678
8,079
10,672
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
RandoDad
Jormungandr
19
5 / 2 / 11
11,990
749
10,011
21,894
31,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Schwifty1321
Izanami
19
2 / 1 / 3
11,602
725
6,000
12,857
5,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Stóney
Ne Zha
20
10 / 3 / 9
12,749
797
24,675
21,244
18,177
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
echopeerce21
Sun Wukong
18
4 / 0 / 9
11,430
714
14,911
19,863
18,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
2 / 4 / 3
11,293
706
16,075
12,467
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
Mistrusted
Ravana
17
1 / 4 / 3
10,161
635
9,480
17,925
19,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 3 / 4
10,006
625
14,869
13,204
6,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 10 / 2
10,345
647
9,728
19,674
12,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
xYujinx9678
Zhong Kui
18
2 / 2 / 3
11,056
691
11,898
13,061
9,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
23
Kills
6
7
Deaths
23
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
2
4
3
0.88
W
2
1
4
4
L
Ravana
Mistrusted
Ravana
1
4
3
0.63
L
0
3
4
0.67
W
Jormungandr
RandoDad
Jormungandr
5
2
11
5.25
W
Izanami
Schwifty1321
Izanami
2
1
3
3.5
L
1
10
2
0.2
W
Ne Zha
Stóney
Ne Zha
10
3
9
4.83
W
Sun Wukong
echopeerce21
Sun Wukong
4
0
9
8.5
L
Zhong Kui
xYujinx9678
Zhong Kui
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,676
Damage
62,050
86,530
Taken
76,331
79,053
Mitigated
52,215
22,992
Healing
14,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
16,075
871
0
2,762
12,467
4,967
82
1,028
11,285
42,657
0
W
8,079
396
0
627
10,672
5,190
63
3,764
6,808
29,724
0
L
Ravana
Mistrusted
Ravana
9,480
2,701
0
4,070
17,925
19,235
0
4,990
12,580
0
34,685
L
14,869
4,613
0
2,535
13,204
6,747
0
4,211
8,822
0
43,003
W
Jormungandr
RandoDad
Jormungandr
10,011
2,653
0
1,742
21,894
31,596
563
6,348
15,122
34,025
0
W
Izanami
Schwifty1321
Izanami
6,000
4,554
467
4,852
12,857
5,297
2,476
3,073
8,714
0
47,678
L
9,728
3,969
0
2,490
19,674
12,010
0
4,540
15,022
0
31,541
W
Ne Zha
Stóney
Ne Zha
24,675
7,454
0
6,511
21,244
18,177
1,627
5,717
15,373
0
58,047
W
Sun Wukong
echopeerce21
Sun Wukong
14,911
3,140
1,084
7,709
19,863
18,793
1,573
7,951
11,600
0
31,734
L
Zhong Kui
xYujinx9678
Zhong Kui
11,898
832
0
2,402
13,061
9,256
340
3,011
9,858
51,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,615
Gold Earned
52,861
308
Minions Killed
316
0
Camps Cleared
0
1,608,456
Distance Traveled
1,509,648
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,293
706
69
4
0
299,313
1
W
Nox
10,844
678
41
3
0
309,999
0
L
Ravana
10,161
635
46
3
0
314,960
1
L
Neith
10,006
625
67
4
0
291,786
1
W
Jormungandr
11,990
749
56
4
0
332,475
1
W
Izanami
11,602
725
94
6
0
257,816
2
L
Kali
10,345
647
44
3
0
292,821
2
W
Ne Zha
12,749
797
61
4
0
341,536
0
W
Sun Wukong
11,430
714
56
4
0
366,630
1
L
Zhong Kui
11,056
691
90
6
0
310,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role