Player Matchup

Bastet
Bastet
GarnetWolf117
Bastet
Level 131
God Stats
49W - 23L
1,762 SR
Queue Stats
273W - 221L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
GeoTheChamp
Baron Samedi
Level 92
God Stats
10W - 4L
1,507 SR
Queue Stats
69W - 48L
1,566 Elo+
Solo
Athena
Athena
XCutMyHairX
Athena
Level 129
God Stats
24W - 15L
1,595 SR
Queue Stats
316W - 275L
1,543 Elo+
Party 1
Team Averages
Level 117
1,621 SR
1,572 Elo+

VS

Team Averages
Level 93
1,300 SR
1,408 Elo+
Aphrodite
Aphrodite
Dead-scorpio88
Aphrodite
Level 123
God Stats
5W - 9L
1,210 SR
Queue Stats
510W - 598L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
LuigiMuscle12
Danzaburou
Level 37
God Stats
6W - 16L
1,250 SR
Queue Stats
37W - 68L
1,297 Elo+
Party 2
Cabrakan
Cabrakan
MykeyMacc
Cabrakan
Level 119
God Stats
74W - 103L
1,440 SR
Queue Stats
329W - 449L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 14
17,720
682
36,768
38,946
34,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
GeoTheChamp
Baron Samedi
20
10 / 5 / 10
18,546
713
45,365
24,040
12,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
20
8 / 6 / 13
17,748
683
20,259
29,153
45,304
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dead-scorpio88
Aphrodite
20
11 / 5 / 3
18,469
710
38,091
45,396
28,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
LuigiMuscle12
Danzaburou
20
3 / 12 / 8
16,665
641
20,785
40,321
18,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
MykeyMacc
Cabrakan
16
1 / 7 / 6
15,542
598
11,092
35,967
57,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
24
Kills
15
15
Deaths
24
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Dead-scorpio88
Aphrodite
11
5
3
2.5
W
6
4
14
3.25
W
Baron Samedi
GeoTheChamp
Baron Samedi
10
5
10
3
L
Danzaburou
LuigiMuscle12
Danzaburou
3
12
8
0.58
L
Cabrakan
MykeyMacc
Cabrakan
1
7
6
0.57
W
Athena
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,392
Damage
69,968
92,139
Taken
121,684
91,992
Mitigated
104,055
29,683
Healing
53,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Dead-scorpio88
Aphrodite
38,091
4,049
13,922
29,171
45,396
28,003
302
24,956
19,591
105,996
0
W
36,768
10,108
0
14,253
38,946
34,613
816
22,968
15,978
0
94,266
W
Baron Samedi
GeoTheChamp
Baron Samedi
45,365
3,813
4,013
9,820
24,040
12,075
1,365
13,274
10,766
78,746
0
L
Danzaburou
LuigiMuscle12
Danzaburou
20,785
8,194
0
5,068
40,321
18,761
638
23,867
15,810
0
69,832
L
Cabrakan
MykeyMacc
Cabrakan
11,092
1,366
516
4,631
35,967
57,291
165
15,086
20,255
18,397
0
W
Athena
20,259
4,164
0
1,597
29,153
45,304
153
13,926
15,227
66,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,014
Gold Earned
50,676
236
Minions Killed
239
10
Camps Cleared
11
1,426,085
Distance Traveled
1,092,024
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
18,469
710
121
5
5
454,633
7
W
Bastet
17,720
682
95
4
2
528,561
2
W
Baron Samedi
18,546
713
81
3
1
417,570
6
L
Danzaburou
16,665
641
103
4
6
350,847
0
L
Cabrakan
15,542
598
15
1
0
286,544
2
W
Athena
17,748
683
60
2
7
479,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role