Player Matchup

Hel
Hel
 
Hel
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Snekadid
Chiron
Level 100
God Stats
4W - 3L
1,446 SR
Queue Stats
171W - 171L
1,506 Elo+
Solo
Nox
Nox
TheChillinOne
Nox
Level 62
God Stats
1W - 1L
1,208 SR
Queue Stats
216W - 205L
1,500 Elo+
Solo
Thoth
Thoth
strevor
Thoth
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 81L
1,397 Elo+
Solo
Baba Yaga
Baba Yaga
wlfrider_2
Baba Yaga
Level 126
God Stats
1W - 2L
1,162 SR
Queue Stats
269W - 306L
1,453 Elo+
Solo
Team Averages
Level 88
1,363 SR
1,471 Elo+

VS

Team Averages
Level 126
1,632 SR
1,483 Elo+
Hel
Hel
JuanMontoya222
Hel
Level 124
God Stats
0W - 1L
1,672 SR
Queue Stats
88W - 105L
1,418 Elo+
Solo
Kuzenbo
Kuzenbo
OverBlown9
Kuzenbo
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 42L
1,448 Elo+
Solo
Ares
Ares
PenDraco9000
Ares
Level 129
God Stats
0W - 1L
1,589 SR
Queue Stats
29W - 33L
1,499 Elo+
Solo
Ne Zha
Ne Zha
ll iPaNiiKz ll
Ne Zha
Level 148
God Stats
6W - 6L
1,898 SR
Queue Stats
198W - 182L
1,491 Elo+
Solo
Bellona
Bellona
oTStyrkerTo
Bellona
Level 105
God Stats
13W - 14L
1,500 SR
Queue Stats
356W - 342L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
1 / 4 / 7
10,901
574
9,749
19,095
12,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Snekadid
Chiron
20
3 / 1 / 9
12,632
665
28,019
20,497
11,345
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 4 / 10
12,820
675
10,882
20,573
20,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
strevor
Thoth
20
1 / 3 / 10
12,975
683
21,924
15,392
8,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
wlfrider_2
Baba Yaga
20
6 / 4 / 5
13,404
705
24,151
20,368
12,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 9
12,506
658
23,934
27,475
23,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
OverBlown9
Kuzenbo
20
2 / 2 / 12
11,790
621
16,317
25,783
47,102
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 3 / 12
12,727
670
17,429
28,831
49,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

1
0 / 0 / 0
5,040
265
0
0
0
Bellona
oTStyrkerTo
Bellona
20
4 / 2 / 10
11,388
599
20,967
28,087
43,459
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
59
12
Kills
16
16
Deaths
12
41
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
4
7
1.13
L
6
5
9
2.1
L
Kuzenbo
OverBlown9
Kuzenbo
2
2
12
4
L
4
3
12
3.33
W
Chiron
Snekadid
Chiron
3
1
9
7.5
W
1
4
10
1.5
L
0
0
0
0
L
Bellona
oTStyrkerTo
Bellona
4
2
10
4.5
W
Thoth
strevor
Thoth
1
3
10
2
W
Baba Yaga
wlfrider_2
Baba Yaga
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,725
Damage
78,647
95,925
Taken
110,176
64,641
Mitigated
163,223
58,023
Healing
52,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,749
746
18,158
8,532
19,095
12,251
204
12,785
6,310
16,864
0
L
23,934
3,621
19,033
12,789
27,475
23,537
595
16,840
10,635
60,604
0
L
Kuzenbo
OverBlown9
Kuzenbo
16,317
3,790
340
903
25,783
47,102
0
14,483
11,300
39,105
0
L
17,429
1,036
1,497
5,514
28,831
49,125
562
16,696
12,135
24,982
0
W
Chiron
Snekadid
Chiron
28,019
5,743
6,035
8,413
20,497
11,345
2,558
11,842
8,655
0
43,315
W
10,882
1,330
3,619
3,603
20,573
20,118
953
9,187
11,386
27,757
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
oTStyrkerTo
Bellona
20,967
2,039
6,794
5,377
28,087
43,459
462
18,687
9,400
0
30,714
W
Thoth
strevor
Thoth
21,924
642
608
1,167
15,392
8,712
2,085
11,881
3,511
64,199
0
W
Baba Yaga
wlfrider_2
Baba Yaga
24,151
1,646
1,685
6,203
20,368
12,215
1,048
11,985
8,383
49,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,732
Gold Earned
53,451
219
Minions Killed
155
0
Camps Cleared
0
1,667,027
Distance Traveled
1,325,356
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,901
574
6
0
0
320,740
0
L
Hel
12,506
658
85
4
0
303,773
0
L
Kuzenbo
11,790
621
32
2
0
337,011
1
L
Ares
12,727
670
19
1
0
325,235
0
W
Chiron
12,632
665
42
2
0
358,525
0
W
Nox
12,820
675
16
1
0
351,535
0
L
Ne Zha
5,040
265
0
0
0
0
0
L
Bellona
11,388
599
19
1
0
359,337
0
W
Thoth
12,975
683
106
6
0
349,679
0
W
Baba Yaga
13,404
705
49
3
0
286,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role