Player Matchup

Sobek
Sobek
 
Sobek
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
IgniteMX
Ratatoskr
Level 103
God Stats
2W - 3L
1,293 SR
Queue Stats
246W - 373L
1,429 Elo+
Party 1
Fenrir
Fenrir
RichyElYosho
Fenrir
Level 104
God Stats
23W - 28L
1,528 SR
Queue Stats
132W - 239L
1,377 Elo+
Party 1
Anubis
Anubis
Saulyto
Anubis
Level 83
God Stats
33W - 40L
1,475 SR
Queue Stats
247W - 385L
1,420 Elo+
Party 1
Charybdis
Charybdis
yeftertt
Charybdis
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
260W - 335L
1,453 Elo+
Party 1
Team Averages
Level 96
1,459 SR
1,436 Elo+

VS

Team Averages
Level 63
1,460 SR
1,384 Elo+
Sol
Sol
CarKeysAndSocks
Sol
Level 43
God Stats
2W - 5L
1,495 SR
Queue Stats
21W - 26L
1,446 Elo+
Party 2
Tiamat
Tiamat
DEWISP
Tiamat
Level 107
God Stats
2W - 3L
1,524 SR
Queue Stats
165W - 197L
1,404 Elo+
Party 2
Nike
Nike
DrahcultokhaN
Nike
Level 50
God Stats
9W - 10L
1,408 SR
Queue Stats
205W - 250L
1,295 Elo+
Solo
Lancelot
Lancelot
QuantumGimel
Lancelot
Level 59
God Stats
1W - 5L
1,269 SR
Queue Stats
40W - 52L
1,410 Elo+
Party 2
Mercury
Mercury
cwmcwilly07
Mercury
Level 55
God Stats
8W - 7L
1,606 SR
Queue Stats
29W - 45L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 0 / 11
8,569
504
8,037
19,662
16,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ratatoskr
IgniteMX
Ratatoskr
15
4 / 0 / 5
8,883
523
7,128
15,704
7,048
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
14
7 / 1 / 9
8,927
525
8,978
13,373
5,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Saulyto
Anubis
14
3 / 1 / 5
8,711
512
9,617
12,489
7,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
yeftertt
Charybdis
13
4 / 1 / 9
9,009
530
13,895
14,923
5,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,251
368
13,237
11,158
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
DEWISP
Tiamat
12
1 / 5 / 1
7,805
459
8,529
10,523
6,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 0
8,710
512
9,533
12,115
8,767
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
QuantumGimel
Lancelot
10
0 / 4 / 2
6,739
396
5,890
15,247
13,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
cwmcwilly07
Mercury
14
1 / 3 / 2
8,124
478
8,770
17,643
6,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
20
Kills
3
3
Deaths
20
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
11
7.5
L
0
6
2
0.17
L
Tiamat
DEWISP
Tiamat
1
5
1
0.3
L
1
2
0
0.5
W
Ratatoskr
IgniteMX
Ratatoskr
4
0
5
6.5
L
Lancelot
QuantumGimel
Lancelot
0
4
2
0.25
W
Fenrir
7
1
9
11.5
W
Anubis
Saulyto
Anubis
3
1
5
5.5
L
Mercury
cwmcwilly07
Mercury
1
3
2
0.67
W
Charybdis
yeftertt
Charybdis
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,655
Damage
45,959
76,151
Taken
66,686
42,211
Mitigated
39,116
42,707
Healing
11,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,037
218
3,726
8,617
19,662
16,252
524
7,225
12,437
28,840
0
L
13,237
5,591
0
2,884
11,158
3,878
781
3,864
7,294
45,701
0
L
Tiamat
DEWISP
Tiamat
8,529
1,134
0
2,201
10,523
6,467
98
4,418
6,105
51,395
0
L
9,533
1,835
63
1,718
12,115
8,767
0
1,597
10,518
0
70,118
W
Ratatoskr
IgniteMX
Ratatoskr
7,128
1,837
538
9,597
15,704
7,048
1,261
2,183
13,521
0
58,783
L
Lancelot
QuantumGimel
Lancelot
5,890
721
224
4,392
15,247
13,102
240
4,036
11,211
0
16,264
W
Fenrir
8,978
1,502
930
1,794
13,373
5,823
392
1,743
11,630
0
40,353
W
Anubis
Saulyto
Anubis
9,617
418
311
8,567
12,489
7,400
772
4,149
8,340
73,422
0
L
Mercury
cwmcwilly07
Mercury
8,770
2,642
0
0
17,643
6,902
0
3,739
13,904
0
74,544
W
Charybdis
yeftertt
Charybdis
13,895
7,696
2,061
6,566
14,923
5,688
3,512
6,942
7,981
0
61,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,099
Gold Earned
37,629
409
Minions Killed
396
0
Camps Cleared
0
1,625,490
Distance Traveled
1,623,048
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,569
504
21
1
0
334,450
4
L
Sol
6,251
368
73
4
0
272,231
4
L
Tiamat
7,805
459
83
5
0
310,614
7
L
Nike
8,710
512
116
7
0
319,684
5
W
Ratatoskr
8,883
523
100
6
0
376,862
6
L
Lancelot
6,739
396
17
1
0
342,012
4
W
Fenrir
8,927
525
67
4
0
377,764
5
W
Anubis
8,711
512
112
7
0
286,546
6
L
Mercury
8,124
478
107
6
0
378,507
4
W
Charybdis
9,009
530
109
6
0
249,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role