Player Matchup

Yu Huang
Yu Huang
LukASskyl3w4lk3r
Yu Huang
Level 89
God Stats
0W - 1L
1,295 SR
Queue Stats
18W - 28L
1,359 Elo+
Solo
Amaterasu
Amaterasu
PimpDaddyJorg
Amaterasu
Level 39
God Stats
3W - 1L
1,841 SR
Queue Stats
17W - 47L
1,195 Elo+
Party 1
Lancelot
Lancelot
PrettyLordJ
Lancelot
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
458W - 660L
1,239 Elo+
Party 1
Team Averages
Level 57
1,545 SR
1,264 Elo+

VS

Team Averages
Level 62
1,499 SR
1,124 Elo+
Baron Samedi
Baron Samedi
Fla-Nico
Baron Samedi
Level 66
God Stats
14W - 18L
1,640 SR
Queue Stats
53W - 90L
1,282 Elo+
Solo
King Arthur
King Arthur
Hreinsum
King Arthur
Level 14
God Stats
7W - 1L
1,500 SR
Queue Stats
12W - 17L
1,109 Elo+
Party 2
Xbalanque
Xbalanque
YSLMRICHG414
Xbalanque
Level 106
God Stats
4W - 4L
1,358 SR
Queue Stats
10W - 15L
981 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,938
596
9,751
16,753
10,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
PimpDaddyJorg
Amaterasu
13
0 / 5 / 2
8,898
593
4,410
20,834
20,565
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
PrettyLordJ
Lancelot
14
2 / 9 / 0
9,717
648
6,404
20,920
14,710
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fla-Nico
Baron Samedi
17
12 / 2 / 8
11,911
794
26,829
14,829
8,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Hreinsum
King Arthur
16
6 / 0 / 8
10,836
722
9,374
12,744
9,827
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
YSLMRICHG414
Xbalanque
15
3 / 0 / 15
11,078
739
16,228
8,552
3,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
2
Kills
21
21
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Fla-Nico
Baron Samedi
12
2
8
8
W
King Arthur
Hreinsum
King Arthur
6
0
8
10
L
0
7
1
0.07
L
Amaterasu
PimpDaddyJorg
Amaterasu
0
5
2
0.2
L
Lancelot
PrettyLordJ
Lancelot
2
9
0
0.22
W
Xbalanque
YSLMRICHG414
Xbalanque
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,565
Damage
52,431
58,507
Taken
36,125
46,174
Mitigated
21,701
6,318
Healing
12,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Fla-Nico
Baron Samedi
26,829
3,790
3,081
5,370
14,829
8,465
354
4,364
10,465
56,603
0
W
King Arthur
Hreinsum
King Arthur
9,374
1,348
539
660
12,744
9,827
150
3,764
8,980
0
29,672
L
9,751
1,414
67
1,341
16,753
10,899
0
10,835
5,918
41,227
0
L
Amaterasu
PimpDaddyJorg
Amaterasu
4,410
1,783
0
2,436
20,834
20,565
0
5,444
15,390
0
17,436
L
Lancelot
PrettyLordJ
Lancelot
6,404
4,394
234
2,240
20,920
14,710
0
11,168
9,752
0
20,709
W
Xbalanque
YSLMRICHG414
Xbalanque
16,228
7,066
773
2,258
8,552
3,409
1,586
3,023
5,529
0
46,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,553
Gold Earned
33,825
142
Minions Killed
160
6
Camps Cleared
7
712,580
Distance Traveled
765,835
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,911
794
63
4
2
240,670
2
W
King Arthur
10,836
722
35
2
5
305,317
0
L
Yu Huang
8,938
596
83
6
3
217,424
3
L
Amaterasu
8,898
593
24
2
1
263,852
0
L
Lancelot
9,717
648
35
2
2
231,304
0
W
Xbalanque
11,078
739
62
4
0
219,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role