Player Matchup

Cthulhu
Cthulhu
Hv_Flame
Cthulhu
Level 6
God Stats
2W - 5L
1,317 SR
Queue Stats
10W - 25L
1,251 Elo+
Party 3
Baba Yaga
Baba Yaga
MaestroDV
Baba Yaga
Level 83
God Stats
11W - 16L
1,500 SR
Queue Stats
406W - 460L
1,479 Elo+
Solo
Artemis
Artemis
Scribbler101
Artemis
Level 65
God Stats
3W - 2L
1,581 SR
Queue Stats
131W - 132L
1,446 Elo+
Party 2
Achilles
Achilles
TeamTobisoski
Achilles
Level 104
God Stats
1W - 2L
1,656 SR
Queue Stats
211W - 236L
1,404 Elo+
Party 3
Fenrir
Fenrir
daysil0311
Fenrir
Level 36
God Stats
2W - 5L
1,435 SR
Queue Stats
114W - 127L
1,404 Elo+
Party 2
Team Averages
Level 59
1,498 SR
1,397 Elo+

VS

Team Averages
Level 106
1,504 SR
1,423 Elo+
Cerberus
Cerberus
LilSalt01
Cerberus
Level 44
God Stats
1W - 0L
1,270 SR
Queue Stats
17W - 26L
1,345 Elo+
Party 1
Bellona
Bellona
Taylormonsdurr
Bellona
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,398 Elo+
Party 1
Awilix
Awilix
The-Hunter_0995
Awilix
Level 45
God Stats
5W - 1L
1,598 SR
Queue Stats
59W - 85L
1,419 Elo+
Solo
Nu Wa
Nu Wa
Xcalibur0
Nu Wa
Level 157
God Stats
82W - 75L
1,561 SR
Queue Stats
344W - 339L
1,480 Elo+
Solo
Ah Puch
Ah Puch
d WAR MACHINE b
Ah Puch
Level 129
God Stats
53W - 39L
1,594 SR
Queue Stats
224W - 234L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hv_Flame
Cthulhu
15
1 / 8 / 5
9,068
1,008
9,334
25,421
12,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
MaestroDV
Baba Yaga
14
1 / 2 / 6
9,101
1,011
12,693
8,825
4,009
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Scribbler101
Artemis
15
1 / 0 / 5
9,154
1,017
11,002
6,824
2,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
TeamTobisoski
Achilles
14
3 / 3 / 4
9,392
1,044
8,517
11,488
7,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
daysil0311
Fenrir
15
2 / 6 / 3
8,995
999
4,478
13,618
9,519
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

200

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LilSalt01
Cerberus
16
0 / 2 / 14
9,969
1,108
3,876
14,708
15,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 1 / 6
10,639
1,182
10,317
10,685
11,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 4 / 8
10,172
1,130
10,673
14,081
7,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Xcalibur0
Nu Wa
16
6 / 1 / 12
10,620
1,180
18,239
7,719
4,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 0 / 12
10,646
1,183
17,661
3,088
1,468
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
8
Kills
19
19
Deaths
8
23
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Hv_Flame
Cthulhu
1
8
5
0.44
W
Cerberus
LilSalt01
Cerberus
0
2
14
3.5
L
Baba Yaga
MaestroDV
Baba Yaga
1
2
6
2
L
Artemis
Scribbler101
Artemis
1
0
5
3.5
W
5
1
6
8
L
Achilles
TeamTobisoski
Achilles
3
3
4
1.67
W
4
4
8
2
W
Nu Wa
Xcalibur0
Nu Wa
6
1
12
12
W
4
0
12
10
L
Fenrir
daysil0311
Fenrir
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,024
Damage
60,766
66,176
Taken
50,281
36,985
Mitigated
39,623
5,470
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Hv_Flame
Cthulhu
9,334
840
382
2,702
25,421
12,720
0
16,401
9,020
28,131
0
W
Cerberus
LilSalt01
Cerberus
3,876
735
0
2,012
14,708
15,095
0
6,237
8,044
13,558
0
L
Baba Yaga
MaestroDV
Baba Yaga
12,693
1,392
0
842
8,825
4,009
0
4,777
4,048
31,031
0
L
Artemis
Scribbler101
Artemis
11,002
4,956
0
869
6,824
2,853
0
3,673
3,151
0
27,733
W
10,317
2,200
1,830
2,790
10,685
11,214
0
3,845
6,656
4,514
19,523
L
Achilles
TeamTobisoski
Achilles
8,517
1,365
0
432
11,488
7,884
0
7,721
3,767
0
22,979
W
10,673
4,685
0
486
14,081
7,239
0
6,125
7,828
0
28,026
W
Nu Wa
Xcalibur0
Nu Wa
18,239
7,161
0
859
7,719
4,607
0
3,780
3,848
37,197
0
W
17,661
231
0
147
3,088
1,468
0
1,333
1,755
33,652
0
L
Fenrir
daysil0311
Fenrir
4,478
362
0
243
13,618
9,519
0
9,031
4,587
516
14,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,710
Gold Earned
52,046
174
Minions Killed
176
4
Camps Cleared
11
812,612
Distance Traveled
837,777
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,068
1,008
36
4
0
149,011
0
W
Cerberus
9,969
1,108
28
3
1
155,406
0
L
Baba Yaga
9,101
1,011
41
5
0
178,969
2
L
Artemis
9,154
1,017
55
6
2
167,070
0
W
Bellona
10,639
1,182
28
3
2
164,720
0
L
Achilles
9,392
1,044
16
2
0
143,690
4
W
Awilix
10,172
1,130
39
4
5
177,656
1
W
Nu Wa
10,620
1,180
39
4
2
158,344
0
W
Ah Puch
10,646
1,183
42
5
1
181,651
1
L
Fenrir
8,995
999
26
3
2
173,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role