Player Matchup

Kuzenbo
Kuzenbo
Aejax20
Kuzenbo
Level 131
God Stats
7W - 7L
1,616 SR
Queue Stats
220W - 207L
1,516 Elo+
Party 2
Hachiman
Hachiman
Cogig
Hachiman
Level 66
God Stats
10W - 7L
1,512 SR
Queue Stats
207W - 184L
1,518 Elo+
Party 2
Poseidon
Poseidon
JefferyImFraggin
Poseidon
Level 160
God Stats
18W - 12L
1,878 SR
Queue Stats
82W - 83L
1,603 Elo+
Solo
Bakasura
Bakasura
Kermy06
Bakasura
Level 62
God Stats
2W - 1L
1,267 SR
Queue Stats
157W - 134L
1,583 Elo+
Solo
Shiva
Shiva
TheDukeAxolotl
Shiva
Level 114
God Stats
6W - 1L
1,800 SR
Queue Stats
76W - 55L
1,626 Elo+
Solo
Team Averages
Level 107
1,615 SR
1,569 Elo+

VS

Team Averages
Level 112
1,514 SR
1,405 Elo+
Fafnir
Fafnir
Cowboy
Fafnir
Level 129
God Stats
2W - 2L
1,293 SR
Queue Stats
85W - 76L
1,531 Elo+
Party 1
Chernobog
Chernobog
Maskninja33
Chernobog
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,200 Elo+
Party 1
Neith
Neith
MooMooBby
Neith
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,284 Elo+
Party 1
Zhong Kui
Zhong Kui
Quack
Zhong Kui
Level 87
God Stats
2W - 2L
1,679 SR
Queue Stats
5W - 9L
1,454 Elo+
Party 1
Poseidon
Poseidon
Svedky
Poseidon
Level 105
God Stats
3W - 3L
1,599 SR
Queue Stats
70W - 54L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aejax20
Kuzenbo
18
2 / 2 / 14
11,180
745
10,946
19,956
33,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Cogig
Hachiman
20
15 / 2 / 8
12,995
866
26,924
18,694
9,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 1 / 18
11,764
784
19,167
11,669
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Kermy06
Bakasura
20
5 / 2 / 4
11,472
765
7,391
17,609
10,654
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 4 / 16
10,967
731
14,370
16,972
17,180
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cowboy
Fafnir
16
2 / 5 / 5
10,487
699
8,014
23,729
33,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Maskninja33
Chernobog
17
3 / 5 / 3
9,901
660
12,066
15,687
9,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
MooMooBby
Neith
15
0 / 8 / 4
9,137
609
14,157
17,721
9,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Quack
Zhong Kui
19
6 / 4 / 2
11,783
786
18,233
18,748
15,054
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
Svedky
Poseidon
18
0 / 5 / 6
10,728
715
12,953
15,377
7,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
31
27
Kills
11
11
Deaths
27
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Aejax20
Kuzenbo
2
2
14
4.5
W
Hachiman
Cogig
Hachiman
15
2
8
9.5
L
Fafnir
Cowboy
Fafnir
2
5
5
0.9
W
2
1
18
11
W
Bakasura
Kermy06
Bakasura
5
2
4
3.5
L
Chernobog
Maskninja33
Chernobog
3
5
3
0.9
L
Neith
MooMooBby
Neith
0
8
4
0.25
L
Zhong Kui
Quack
Zhong Kui
6
4
2
1.75
L
Poseidon
Svedky
Poseidon
0
5
6
0.6
W
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,798
Damage
65,423
84,900
Taken
91,262
76,678
Mitigated
74,426
23,617
Healing
13,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Aejax20
Kuzenbo
10,946
2,894
0
1,965
19,956
33,905
29
6,639
13,317
20,395
0
W
Hachiman
Cogig
Hachiman
26,924
16,757
0
9,465
18,694
9,497
1,330
7,448
11,246
0
57,641
L
Fafnir
Cowboy
Fafnir
8,014
2,297
1,291
4,040
23,729
33,687
0
5,981
16,885
16,437
0
W
19,167
1,065
0
1,140
11,669
5,442
769
7,304
4,365
67,191
0
W
Bakasura
Kermy06
Bakasura
7,391
5,614
0
7,626
17,609
10,654
3,698
9,587
8,022
0
30,143
L
Chernobog
Maskninja33
Chernobog
12,066
5,348
0
3,137
15,687
9,442
0
5,996
9,246
0
40,516
L
Neith
MooMooBby
Neith
14,157
4,029
0
1,661
17,721
9,141
1,407
6,762
10,649
0
38,835
L
Zhong Kui
Quack
Zhong Kui
18,233
1,818
0
3,479
18,748
15,054
434
5,135
13,114
44,452
0
L
Poseidon
Svedky
Poseidon
12,953
1,900
0
38
15,377
7,102
0
4,830
9,823
66,679
0
W
14,370
2,039
888
2,533
16,972
17,180
1,047
8,222
8,750
0
28,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,378
Gold Earned
52,036
311
Minions Killed
339
0
Camps Cleared
0
1,591,208
Distance Traveled
1,451,380
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,180
745
21
1
0
288,164
1
W
Hachiman
12,995
866
75
5
0
282,233
2
L
Fafnir
10,487
699
23
2
0
295,411
0
W
Poseidon
11,764
784
101
7
0
354,508
1
W
Bakasura
11,472
765
84
6
0
331,457
0
L
Chernobog
9,901
660
62
4
0
289,186
2
L
Neith
9,137
609
56
4
0
267,882
4
L
Zhong Kui
11,783
786
81
5
0
290,148
0
L
Poseidon
10,728
715
117
8
0
308,753
1
W
Shiva
10,967
731
30
2
0
334,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role