Player Matchup

Ares
Ares
AceS10Th
Ares
Level 51
God Stats
1W - 1L
1,670 SR
Queue Stats
81W - 106L
1,355 Elo+
Party 4
Thanatos
Thanatos
IsaiahSolace
Thanatos
Level 41
God Stats
4W - 9L
1,281 SR
Queue Stats
59W - 84L
1,356 Elo+
Party 4
Zeus
Zeus
MadBroYolo69
Zeus
Level 65
God Stats
0W - 2L
1,343 SR
Queue Stats
13W - 15L
1,378 Elo+
Party 2
Neith
Neith
Renshe
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,271 Elo+
Party 2
Anubis
Anubis
UppermostSociety
Anubis
Level 36
God Stats
9W - 15L
1,292 SR
Queue Stats
42W - 62L
1,385 Elo+
Solo
Team Averages
Level 39
1,417 SR
1,349 Elo+

VS

Team Averages
Level 51
1,488 SR
1,488 Elo+
Cerberus
Cerberus
Azakury
Cerberus
Level 28
God Stats
3W - 2L
1,387 SR
Queue Stats
30W - 23L
1,435 Elo+
Party 1
Jing Wei
Jing Wei
Korentice
Jing Wei
Level 38
God Stats
2W - 1L
1,429 SR
Queue Stats
30W - 23L
1,435 Elo+
Party 1
Janus
Janus
MadJad
Janus
Level 110
God Stats
94W - 99L
1,528 SR
Queue Stats
333W - 266L
1,536 Elo+
Party 3
Mercury
Mercury
VVuma
Mercury
Level 63
God Stats
45W - 36L
1,596 SR
Queue Stats
400W - 352L
1,525 Elo+
Party 3
Zeus
Zeus
mrbob30002
Zeus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 0 / 0
8,206
684
0
0
0
Thanatos
IsaiahSolace
Thanatos
14
0 / 0 / 1
8,389
699
0
0
0
18
5 / 2 / 6
12,459
1,038
17,170
23,098
8,413
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Renshe
Neith
18
8 / 4 / 5
13,566
1,131
21,756
25,981
11,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 0
8,206
684
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azakury
Cerberus
17
0 / 0 / 5
12,275
1,023
8,737
16,306
22,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Korentice
Jing Wei
17
0 / 6 / 4
10,840
903
9,691
13,533
6,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
MadJad
Janus
17
3 / 2 / 3
12,209
1,017
14,308
6,910
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
VVuma
Mercury
17
1 / 3 / 5
10,993
916
8,278
10,499
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 2 / 2
12,445
1,037
7,394
7,038
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
13
Kills
6
6
Deaths
13
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
0
0
0
0
W
Cerberus
Azakury
Cerberus
0
0
5
2.5
L
Thanatos
IsaiahSolace
Thanatos
0
0
1
0.5
W
Jing Wei
Korentice
Jing Wei
0
6
4
0.33
L
5
2
6
4
W
Janus
MadJad
Janus
3
2
3
2.25
L
Neith
Renshe
Neith
8
4
5
2.63
L
0
0
0
0
W
Mercury
VVuma
Mercury
1
3
5
1.17
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,926
Damage
48,408
49,079
Taken
54,286
19,457
Mitigated
40,205
2,443
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Azakury
Cerberus
8,737
207
0
3,691
16,306
22,587
0
6,461
9,845
25,120
0
L
Thanatos
IsaiahSolace
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
Korentice
Jing Wei
9,691
6,850
0
717
13,533
6,816
0
4,195
9,338
0
24,494
L
17,170
6,323
0
337
23,098
8,413
0
13,320
9,602
27,769
0
W
Janus
MadJad
Janus
14,308
1,483
0
237
6,910
3,299
0
998
5,912
37,684
0
L
Neith
Renshe
Neith
21,756
11,847
0
2,106
25,981
11,044
0
16,474
9,038
0
40,640
L
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
VVuma
Mercury
8,278
3,418
0
634
10,499
4,050
0
2,164
5,104
0
15,820
W
7,394
227
0
250
7,038
3,453
0
3,352
3,686
61,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,826
Gold Earned
58,762
61
Minions Killed
314
2
Camps Cleared
8
343,164
Distance Traveled
1,039,193
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,206
684
0
0
0
0
0
W
Cerberus
12,275
1,023
64
5
1
241,806
0
L
Thanatos
8,389
699
0
0
0
0
0
W
Jing Wei
10,840
903
39
3
1
179,405
0
L
Zeus
12,459
1,038
15
1
2
145,726
0
W
Janus
12,209
1,017
57
5
3
198,863
0
L
Neith
13,566
1,131
46
4
0
197,438
0
L
Anubis
8,206
684
0
0
0
0
0
W
Mercury
10,993
916
18
2
2
206,093
3
W
Zeus
12,445
1,037
136
11
1
213,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role