Player Matchup

Fenrir
Fenrir
Dewstun
Fenrir
Level 145
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 23L
1,611 Elo+
Party 2
Hercules
Hercules
Logsy
Hercules
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,627 Elo+
Party 2
Thoth
Thoth
Ryptied
Thoth
Level 29
God Stats
12W - 1L
1,911 SR
Queue Stats
17W - 7L
1,649 Elo+
Party 2
Baron Samedi
Baron Samedi
Uncoolwhip
Baron Samedi
Level 160
God Stats
6W - 2L
1,395 SR
Queue Stats
99W - 76L
1,648 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
cmeadows76
Ah Muzen Cab
Level 147
God Stats
4W - 1L
1,715 SR
Queue Stats
23W - 19L
1,538 Elo+
Party 2
Team Averages
Level 121
1,604 SR
1,615 Elo+

VS

Team Averages
Level 119
1,510 SR
1,409 Elo+
Hou Yi
Hou Yi
Cred64
Hou Yi
Level 127
God Stats
0W - 2L
1,202 SR
Queue Stats
58W - 119L
1,441 Elo+
Party 1
Ymir
Ymir
MrChumpi1512
Ymir
Level 124
God Stats
1W - 8L
1,806 SR
Queue Stats
42W - 94L
1,340 Elo+
Party 1
Ra
Ra
Sniper109083
Ra
Level 106
God Stats
1W - 2L
1,711 SR
Queue Stats
225W - 233L
1,421 Elo+
Solo
King Arthur
King Arthur
aPaddington
King Arthur
Level 109
God Stats
3W - 8L
1,469 SR
Queue Stats
87W - 147L
1,428 Elo+
Party 1
Bellona
Bellona
jocelo
Bellona
Level 128
God Stats
12W - 20L
1,361 SR
Queue Stats
84W - 147L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dewstun
Fenrir
12
3 / 1 / 3
6,876
573
6,361
11,503
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Logsy
Hercules
12
1 / 0 / 0
6,819
568
4,858
8,111
6,902
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Ryptied
Thoth
12
3 / 0 / 2
6,802
567
4,354
3,325
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
Uncoolwhip
Baron Samedi
10
0 / 0 / 3
5,962
497
3,727
6,190
2,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
cmeadows76
Ah Muzen Cab
11
0 / 0 / 0
6,095
508
1,995
5,571
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cred64
Hou Yi
12
0 / 0 / 0
6,454
538
2,309
5,371
2,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
6,162
514
2,734
7,485
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 5 / 0
5,542
462
2,741
8,534
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
aPaddington
King Arthur
11
1 / 1 / 0
6,784
565
4,973
10,060
11,057
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
jocelo
Bellona
10
0 / 1 / 0
5,843
487
2,684
8,663
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
1
1
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Cred64
Hou Yi
0
0
0
0
W
Fenrir
Dewstun
Fenrir
3
1
3
4.5
W
Hercules
Logsy
Hercules
1
0
0
1
L
0
0
0
0
W
Thoth
Ryptied
Thoth
3
0
2
4
L
0
5
0
0
W
Baron Samedi
Uncoolwhip
Baron Samedi
0
0
3
1.5
L
King Arthur
aPaddington
King Arthur
1
1
0
1
W
Ah Muzen Cab
cmeadows76
Ah Muzen Cab
0
0
0
0
L
Bellona
jocelo
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,295
Damage
15,441
34,700
Taken
40,113
17,959
Mitigated
26,251
17,400
Healing
12,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Cred64
Hou Yi
2,309
1,471
0
2,763
5,371
2,064
0
590
4,781
0
58,266
W
Fenrir
Dewstun
Fenrir
6,361
1,944
0
6,562
11,503
4,770
0
846
10,657
0
46,475
W
Hercules
Logsy
Hercules
4,858
1,434
0
1,767
8,111
6,902
72
0
8,111
0
53,627
L
2,734
600
0
2,508
7,485
5,088
0
2,765
4,664
16,672
0
W
Thoth
Ryptied
Thoth
4,354
248
0
657
3,325
1,173
742
1,651
1,674
38,794
0
L
2,741
412
294
2,018
8,534
3,097
0
2,644
5,652
46,816
0
W
Baron Samedi
Uncoolwhip
Baron Samedi
3,727
782
1,925
3,009
6,190
2,989
33
1,864
4,326
30,370
0
L
King Arthur
aPaddington
King Arthur
4,973
508
0
940
10,060
11,057
0
0
10,060
0
51,284
W
Ah Muzen Cab
cmeadows76
Ah Muzen Cab
1,995
908
0
3,480
5,571
2,125
0
1,114
4,457
0
41,364
L
Bellona
jocelo
Bellona
2,684
304
0
4,362
8,663
4,945
0
1,630
6,875
0
38,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,554
Gold Earned
30,785
397
Minions Killed
402
0
Camps Cleared
0
1,152,687
Distance Traveled
1,106,609
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,454
538
135
11
0
197,127
5
W
Fenrir
6,876
573
85
7
0
251,087
1
W
Hercules
6,819
568
96
8
0
228,540
4
L
Ymir
6,162
514
15
1
0
210,624
4
W
Thoth
6,802
567
102
9
0
250,654
4
L
Ra
5,542
462
85
7
0
200,809
4
W
Baron Samedi
5,962
497
29
2
0
217,452
3
L
King Arthur
6,784
565
90
8
0
233,115
3
W
Ah Muzen Cab
6,095
508
85
7
0
204,954
2
L
Bellona
5,843
487
77
6
0
264,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role