Player Matchup

Sun Wukong
Sun Wukong
ChadDaDad
Sun Wukong
Level 24
God Stats
10W - 4L
1,646 SR
Queue Stats
98W - 89L
1,228 Elo+
Solo
Poseidon
Poseidon
KingOfGames3819
Poseidon
Level 104
God Stats
1W - 1L
1,305 SR
Queue Stats
4W - 8L
1,271 Elo+
Party 3
Cabrakan
Cabrakan
Spartan12220
Cabrakan
Level 46
God Stats
1W - 1L
1,487 SR
Queue Stats
1W - 2L
1,135 Elo+
Party 3
Cupid
Cupid
jayukech33
Cupid
Level 67
God Stats
10W - 4L
1,636 SR
Queue Stats
50W - 62L
1,443 Elo+
Party 2
Da Ji
Da Ji
ry_rymarshall2
Da Ji
Level 48
God Stats
2W - 5L
1,247 SR
Queue Stats
78W - 102L
1,437 Elo+
Party 2
Team Averages
Level 58
1,464 SR
1,303 Elo+

VS

Team Averages
Level 16
1,451 SR
1,120 Elo+
He Bo
He Bo
DeweyLopes
He Bo
Level 17
God Stats
0W - 2L
1,255 SR
Queue Stats
9W - 32L
1,088 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GriffinWho
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,088 Elo+
Party 1
Achilles
Achilles
Meintsy
Achilles
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 24L
1,088 Elo+
Party 1
Sun Wukong
Sun Wukong
Raife01
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,245 Elo+
Solo
Merlin
Merlin
Rgudenkauf
Merlin
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 14L
1,088 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChadDaDad
Sun Wukong
20
5 / 4 / 18
16,092
700
25,860
30,782
32,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
20
5 / 7 / 8
16,221
705
18,752
19,495
8,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
Spartan12220
Cabrakan
20
2 / 3 / 6
14,369
625
6,490
26,708
24,210
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
20
17 / 1 / 12
19,428
845
31,983
20,917
10,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 5 / 20
17,565
764
25,446
26,283
14,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
8 / 14 / 5
16,330
710
22,591
24,594
11,281
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
GriffinWho
Ah Muzen Cab
20
2 / 9 / 5
15,571
677
21,054
24,929
13,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Meintsy
Achilles
20
5 / 7 / 7
15,156
659
19,129
31,055
50,167
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Raife01
Sun Wukong
20
4 / 4 / 6
16,129
701
20,966
33,529
39,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Rgudenkauf
Merlin
20
1 / 6 / 5
14,740
641
12,637
22,383
12,106
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
48
38
Kills
20
20
Deaths
40
64
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChadDaDad
Sun Wukong
5
4
18
3.5
L
He Bo
8
14
5
0.75
L
Ah Muzen Cab
GriffinWho
Ah Muzen Cab
2
9
5
0.5
W
Poseidon
5
7
8
1.29
L
Achilles
Meintsy
Achilles
5
7
7
1.21
L
Sun Wukong
Raife01
Sun Wukong
4
4
6
1.75
L
Merlin
Rgudenkauf
Merlin
1
6
5
0.58
W
Cabrakan
Spartan12220
Cabrakan
2
3
6
1.67
W
Cupid
17
1
12
23
W
9
5
20
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,531
Damage
96,377
124,185
Taken
136,490
89,844
Mitigated
126,810
37,955
Healing
21,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChadDaDad
Sun Wukong
25,860
3,138
0
9,104
30,782
32,234
37
9,115
21,667
0
64,207
L
He Bo
22,591
1,645
0
654
24,594
11,281
798
1,812
22,692
44,135
0
L
Ah Muzen Cab
GriffinWho
Ah Muzen Cab
21,054
7,807
0
2,362
24,929
13,493
2,114
4,979
19,790
0
81,085
W
Poseidon
18,752
2,505
0
813
19,495
8,739
4,258
4,843
14,652
82,033
0
L
Achilles
Meintsy
Achilles
19,129
5,197
0
1,378
31,055
50,167
1,046
5,896
24,957
0
44,389
L
Sun Wukong
Raife01
Sun Wukong
20,966
2,884
0
11,984
33,529
39,763
216
5,542
27,674
0
89,849
L
Merlin
Rgudenkauf
Merlin
12,637
1,857
238
4,832
22,383
12,106
651
6,652
15,458
57,543
0
W
Cabrakan
Spartan12220
Cabrakan
6,490
1,239
531
10,876
26,708
24,210
0
8,858
17,850
30,468
0
W
Cupid
31,983
23,890
591
11,827
20,917
10,091
1,849
5,535
15,382
0
120,223
W
25,446
5,560
492
3,721
26,283
14,570
960
6,877
19,406
0
64,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,675
Gold Earned
77,926
438
Minions Killed
397
0
Camps Cleared
0
2,145,879
Distance Traveled
2,042,261
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,092
700
60
3
0
487,166
3
L
He Bo
16,330
710
39
2
0
380,358
0
L
Ah Muzen Cab
15,571
677
103
4
0
378,473
0
W
Poseidon
16,221
705
137
6
0
385,942
0
L
Achilles
15,156
659
42
2
0
436,577
0
L
Sun Wukong
16,129
701
115
5
0
486,643
2
L
Merlin
14,740
641
98
4
0
360,210
0
W
Cabrakan
14,369
625
49
2
0
331,611
0
W
Cupid
19,428
845
129
6
0
506,094
0
W
Da Ji
17,565
764
63
3
0
435,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role