Player Matchup

Terra
Terra
 
Terra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Hunds0me
Heimdallr
Level 158
God Stats
1W - 3L
1,366 SR
Queue Stats
175W - 159L
1,601 Elo+
Party 3
Chaac
Chaac
MVF44
Chaac
Level 88
God Stats
1W - 0L
1,753 SR
Queue Stats
12W - 15L
1,406 Elo+
Party 3
Cernunnos
Cernunnos
PastaGoblin
Cernunnos
Level 49
God Stats
1W - 1L
1,269 SR
Queue Stats
15W - 12L
1,487 Elo+
Party 1
Pele
Pele
SneakiestEarth
Pele
Level 106
God Stats
2W - 0L
1,770 SR
Queue Stats
16W - 10L
1,527 Elo+
Party 1
Team Averages
Level 111
1,532 SR
1,504 Elo+

VS

Team Averages
Level 87
1,536 SR
1,488 Elo+
Guan Yu
Guan Yu
Coopdean4
Guan Yu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,499 Elo+
Party 2
Thanatos
Thanatos
JiraiyaSageMode
Thanatos
Level 69
God Stats
2W - 3L
1,709 SR
Queue Stats
139W - 145L
1,504 Elo+
Solo
Loki
Loki
Miss_J_93
Loki
Level 108
God Stats
2W - 4L
1,713 SR
Queue Stats
169W - 182L
1,478 Elo+
Party 2
Nox
Nox
dank19s
Nox
Level 127
God Stats
0W - 4L
1,199 SR
Queue Stats
219W - 226L
1,493 Elo+
Solo
Hachiman
Hachiman
magicmuffin707
Hachiman
Level 69
God Stats
2W - 3L
1,557 SR
Queue Stats
102W - 127L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
3 / 4 / 21
9,791
753
11,604
16,741
13,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Hunds0me
Heimdallr
18
9 / 5 / 16
11,260
866
17,619
14,297
7,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
MVF44
Chaac
17
2 / 3 / 31
10,576
814
12,570
19,668
23,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
PastaGoblin
Cernunnos
17
6 / 3 / 19
10,593
815
10,444
10,132
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
19 / 3 / 12
12,720
978
28,070
17,132
6,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Coopdean4
Guan Yu
17
2 / 8 / 10
9,437
726
13,163
21,857
32,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
18
8 / 7 / 5
10,374
798
15,197
16,492
7,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
15
2 / 8 / 6
8,851
681
9,662
16,490
6,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
16
4 / 7 / 4
9,312
716
8,269
14,272
6,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
13
0 / 9 / 10
8,064
620
7,971
14,635
5,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
51
39
Kills
16
18
Deaths
39
99
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
4
21
3.38
L
Guan Yu
Coopdean4
Guan Yu
2
8
10
0.88
W
Heimdallr
Hunds0me
Heimdallr
9
5
16
3.4
L
Thanatos
8
7
5
1.5
W
Chaac
MVF44
Chaac
2
3
31
5.83
L
Loki
2
8
6
0.63
W
Cernunnos
PastaGoblin
Cernunnos
6
3
19
5.17
W
19
3
12
8.33
L
Nox
4
7
4
0.86
L
Hachiman
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,307
Damage
54,262
77,970
Taken
83,746
53,849
Mitigated
57,675
34,759
Healing
23,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
11,604
4,413
5,215
5,538
16,741
13,260
1,395
1,034
15,707
13,220
1,178
L
Guan Yu
Coopdean4
Guan Yu
13,163
2,032
3,608
4,542
21,857
32,281
0
4,094
17,538
0
20,364
W
Heimdallr
Hunds0me
Heimdallr
17,619
8,147
1,420
3,136
14,297
7,022
1,611
457
13,840
0
34,324
L
Thanatos
15,197
5,473
706
8,612
16,492
7,739
0
3,199
13,064
0
20,348
W
Chaac
MVF44
Chaac
12,570
2,357
711
8,914
19,668
23,134
297
3,268
16,400
0
28,615
L
Loki
9,662
1,449
935
3,134
16,490
6,586
0
1,536
14,711
0
21,105
W
Cernunnos
PastaGoblin
Cernunnos
10,444
5,346
0
967
10,132
3,634
1,475
1,793
8,339
0
19,497
W
28,070
6,855
1,988
6,870
17,132
6,799
3,016
1,717
15,415
0
46,533
L
Nox
8,269
338
584
1,337
14,272
6,000
0
988
13,100
23,096
0
L
Hachiman
7,971
5,518
105
381
14,635
5,069
0
812
13,669
0
16,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,940
Gold Earned
46,038
122
Minions Killed
90
0
Camps Cleared
0
1,182,923
Distance Traveled
1,037,079
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,791
753
8
1
0
223,327
3
L
Guan Yu
9,437
726
11
1
0
219,244
0
W
Heimdallr
11,260
866
38
3
0
224,718
0
L
Thanatos
10,374
798
12
1
0
212,846
3
W
Chaac
10,576
814
28
2
0
254,953
1
L
Loki
8,851
681
13
1
0
235,412
3
W
Cernunnos
10,593
815
16
1
0
221,040
0
W
Pele
12,720
978
32
2
0
258,885
0
L
Nox
9,312
716
40
3
0
184,381
1
L
Hachiman
8,064
620
14
1
0
185,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role