Player Matchup

Anubis
Anubis
FFA ApologyZ
Anubis
Level 18
God Stats
5W - 8L
1,053 SR
Queue Stats
5W - 13L
1,039 Elo+
Party 1
Atlas
Atlas
FFA Noxsiouz
Atlas
Level 39
God Stats
0W - 4L
1,359 SR
Queue Stats
3W - 15L
848 Elo+
Party 1
Neith
Neith
FFA xMAGICx
Neith
Level 6
God Stats
0W - 3L
1,250 SR
Queue Stats
2W - 10L
1,127 Elo+
Party 1
Team Averages
Level 21
1,221 SR
1,005 Elo+

VS

Team Averages
Level 33
1,379 SR
1,209 Elo+
Arachne
Arachne
AccessDenied02
Arachne
Level 53
God Stats
1W - 0L
1,336 SR
Queue Stats
6W - 11L
1,146 Elo+
Party 2
Chaac
Chaac
Chaparra1775
Chaac
Level 41
God Stats
41W - 60L
1,302 SR
Queue Stats
56W - 88L
1,238 Elo+
Party 2
Cthulhu
Cthulhu
CommanderPasta1
Cthulhu
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 7 / 1
7,823
559
10,243
11,110
5,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 4 / 0
7,980
570
7,247
16,759
11,089
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 4 / 1
7,519
537
6,948
11,827
5,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 0 / 2
11,393
814
18,569
10,969
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 0 / 12
9,431
674
7,249
12,330
8,041
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 1 / 11
10,001
714
6,514
10,426
9,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
15
15
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
13
0
2
14
W
1
0
12
7
W
1
1
11
6.5
L
Anubis
0
7
1
0.07
L
1
4
0
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,438
Damage
32,332
39,696
Taken
33,725
22,285
Mitigated
23,030
6,051
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,569
13,362
0
5,741
10,969
5,383
1,621
4,899
6,070
0
47,534
W
7,249
1,799
212
4,501
12,330
8,041
1,242
6,658
5,672
0
30,809
W
6,514
290
0
2,019
10,426
9,606
0
6,347
4,079
23,571
0
L
Anubis
10,243
586
86
2,086
11,110
5,850
0
2,143
8,967
31,188
0
L
7,247
2,561
0
3,161
16,759
11,089
0
2,397
14,362
23,585
0
L
6,948
3,563
0
718
11,827
5,346
11
2,235
9,592
0
21,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,322
Gold Earned
30,825
117
Minions Killed
132
2
Camps Cleared
7
636,879
Distance Traveled
763,006
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,393
814
51
4
6
296,517
1
W
Chaac
9,431
674
60
4
1
226,726
3
W
Cthulhu
10,001
714
21
2
0
239,763
0
L
Anubis
7,823
559
57
4
0
189,282
2
L
Atlas
7,980
570
26
2
0
232,748
1
L
Neith
7,519
537
34
2
2
214,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role