Player Matchup

Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Diamond I
Kraszen
Neith
Diamond I
Level 159
God Stats
0W - 2L
1,342 SR
Queue Stats
137W - 106L
2,511 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Novaturient
Ao Kuang
Masters
Level 115
God Stats
1W - 1L
1,670 SR
Queue Stats
97W - 78L
2,632 MMR
Solo
Zhong Kui
Zhong Kui
Masters
WillSmithSlapp
Zhong Kui
Masters
Level 107
God Stats
2W - 3L
1,621 SR
Queue Stats
188W - 164L
2,890 MMR
Solo
Sylvanus
Sylvanus
Masters
xMacGyver117
Sylvanus
Masters
Level 157
God Stats
100W - 100L
1,634 SR
Queue Stats
1,550W - 1,549L
2,658 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 140
1,554 SR
2,438 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,662 SR
2,662 MMR
Sun Wukong
Sun Wukong
Masters
KilledByALatam
Sun Wukong
Masters
Level 124
God Stats
6W - 1L
1,925 SR
Queue Stats
229W - 205L
2,808 MMR
Solo
Xing Tian
Xing Tian
Diamond I
Kingsley375
Xing Tian
Diamond I
Level 160
God Stats
86W - 82L
1,537 SR
Queue Stats
520W - 510L
2,494 MMR
Solo
Nemesis
Nemesis
Masters
TS_Ironside
Nemesis
Masters
Level 158
God Stats
15W - 21L
1,493 SR
Queue Stats
395W - 393L
2,433 MMR
Solo
Cernunnos
Cernunnos
Masters
Tráv
Cernunnos
Masters
Level 160
God Stats
12W - 6L
1,704 SR
Queue Stats
184W - 139L
3,197 MMR
Solo
Ra
Ra
Diamond II
oDeW_
Ra
Diamond II
Level 129
God Stats
16W - 14L
1,650 SR
Queue Stats
251W - 234L
2,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
0 / 4 / 2
11,747
435
22,796
26,901
13,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
Kraszen
Neith
20
4 / 2 / 3
14,519
538
25,686
23,014
14,752
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Novaturient
Ao Kuang
17
2 / 8 / 4
11,558
428
12,575
33,258
29,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
WillSmithSlapp
Zhong Kui
19
2 / 9 / 2
13,290
492
22,931
35,557
24,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
xMacGyver117
Sylvanus
16
1 / 5 / 1
9,618
356
11,380
25,032
33,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
KhepriBastetBakasuraFenrir

VS

Bans
KaliSusanoAh Muzen CabMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KilledByALatam
Sun Wukong
20
4 / 2 / 7
15,549
576
22,895
36,005
46,565
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
Kingsley375
Xing Tian
20
1 / 1 / 17
13,787
511
5,724
30,904
46,234
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
TS_Ironside
Nemesis
20
11 / 2 / 8
17,191
637
23,274
27,075
18,392
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
Tráv
Cernunnos
20
3 / 1 / 12
15,403
570
44,534
38,179
22,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
20
9 / 3 / 8
15,672
580
19,553
21,986
13,555
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
9
Kills
28
28
Deaths
9
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
2
0.25
W
Sun Wukong
KilledByALatam
Sun Wukong
4
2
7
3.75
W
Xing Tian
Kingsley375
Xing Tian
1
1
17
9.5
L
Neith
Kraszen
Neith
4
2
3
2.75
L
Ao Kuang
Novaturient
Ao Kuang
2
8
4
0.5
W
Nemesis
TS_Ironside
Nemesis
11
2
8
7.5
W
Cernunnos
Tráv
Cernunnos
3
1
12
9
L
Zhong Kui
WillSmithSlapp
Zhong Kui
2
9
2
0.33
W
Ra
9
3
8
4.33
L
Sylvanus
xMacGyver117
Sylvanus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,368
Damage
115,980
143,762
Taken
154,149
114,775
Mitigated
147,229
48,151
Healing
71,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
22,796
13,454
0
5,945
26,901
13,175
23
3,752
23,149
0
132,285
W
Sun Wukong
KilledByALatam
Sun Wukong
22,895
5,014
0
20,242
36,005
46,565
857
10,602
24,479
0
141,016
W
Xing Tian
Kingsley375
Xing Tian
5,724
264
0
4,629
30,904
46,234
545
7,495
21,419
25,932
0
L
Neith
Kraszen
Neith
25,686
7,924
0
5,244
23,014
14,752
499
6,203
16,811
0
150,829
L
Ao Kuang
Novaturient
Ao Kuang
12,575
2,498
0
8,287
33,258
29,657
0
4,367
28,891
82,193
0
W
Nemesis
TS_Ironside
Nemesis
23,274
11,618
0
2,989
27,075
18,392
6,656
6,803
20,272
0
213,510
W
Cernunnos
Tráv
Cernunnos
44,534
29,232
0
25,708
38,179
22,483
5,870
13,328
24,681
0
183,792
L
Zhong Kui
WillSmithSlapp
Zhong Kui
22,931
2,150
0
16,380
35,557
24,159
491
6,699
28,858
120,913
0
W
Ra
19,553
933
8,083
9,588
21,986
13,555
1,861
8,658
13,328
152,237
0
L
Sylvanus
xMacGyver117
Sylvanus
11,380
2,572
3,634
8,661
25,032
33,032
30
4,256
20,776
36,081
12,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,732
Gold Earned
77,602
821
Minions Killed
910
0
Camps Cleared
0
2,420,549
Distance Traveled
2,914,389
34
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,747
435
187
7
0
512,914
6
W
Sun Wukong
15,549
576
222
8
0
535,164
9
W
Xing Tian
13,787
511
28
1
0
621,701
4
L
Neith
14,519
538
251
9
0
483,822
8
L
Ao Kuang
11,558
428
115
4
0
538,664
7
W
Nemesis
17,191
637
215
8
0
642,739
5
W
Cernunnos
15,403
570
215
8
0
560,715
5
L
Zhong Kui
13,290
492
197
7
0
392,842
0
W
Ra
15,672
580
230
9
0
554,070
12
L
Sylvanus
9,618
356
71
3
0
492,307
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role