Player Matchup

Sol
Sol
HelOneTrick
Sol
Level 106
God Stats
1W - 0L
1,962 SR
Queue Stats
18W - 18L
1,630 Elo+
Party 2
Nemesis
Nemesis
RedSoulSuper
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,695 Elo+
Party 2
Ullr
Ullr
zachman508
Ullr
Level 120
God Stats
1W - 0L
1,317 SR
Queue Stats
17W - 20L
1,532 Elo+
Party 2
Team Averages
Level 85
1,593 SR
1,619 Elo+

VS

Team Averages
Level 96
1,415 SR
1,265 Elo+
Lancelot
Lancelot
Gleffory
Lancelot
Level 93
God Stats
8W - 9L
1,540 SR
Queue Stats
96W - 117L
1,485 Elo+
Solo
Cerberus
Cerberus
Ishmay
Cerberus
Level 128
God Stats
3W - 5L
1,292 SR
Queue Stats
114W - 162L
1,178 Elo+
Party 1
Anhur
Anhur
MmmkHill
Anhur
Level 67
God Stats
3W - 3L
1,412 SR
Queue Stats
56W - 84L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,773
847
7,960
6,666
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
RedSoulSuper
Nemesis
10
0 / 2 / 2
5,836
730
2,973
6,429
2,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 4
6,050
756
4,690
6,221
2,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Gleffory
Lancelot
8
1 / 2 / 2
5,480
685
4,256
6,060
2,345
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
Ishmay
Cerberus
10
1 / 0 / 3
6,225
778
4,468
7,160
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
MmmkHill
Anhur
9
1 / 2 / 2
5,901
738
3,452
5,900
2,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
4
Kills
3
4
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Gleffory
Lancelot
1
2
2
1
W
4
1
0
4
L
Cerberus
Ishmay
Cerberus
1
0
3
2.5
L
Anhur
MmmkHill
Anhur
1
2
2
1
W
Nemesis
RedSoulSuper
Nemesis
0
2
2
0.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,623
Damage
12,176
19,316
Taken
19,120
7,799
Mitigated
9,334
5,327
Healing
3,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Gleffory
Lancelot
4,256
1,147
0
1,080
6,060
2,345
0
2,278
3,782
0
12,186
W
7,960
4,097
0
3,250
6,666
3,280
1,736
1,189
5,477
25,577
0
L
Cerberus
Ishmay
Cerberus
4,468
26
0
2,082
7,160
4,877
0
3,236
3,924
13,888
0
L
Anhur
MmmkHill
Anhur
3,452
1,347
0
573
5,900
2,112
0
2,683
3,217
0
12,631
W
Nemesis
RedSoulSuper
Nemesis
2,973
1,121
390
1,147
6,429
2,240
700
1,440
4,989
0
13,136
W
4,690
1,714
0
540
6,221
2,279
430
2,332
3,889
0
22,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,659
Gold Earned
17,606
94
Minions Killed
73
3
Camps Cleared
4
442,395
Distance Traveled
385,597
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,480
685
26
3
1
121,236
0
W
Sol
6,773
847
44
6
0
139,087
1
L
Cerberus
6,225
778
19
2
1
148,399
1
L
Anhur
5,901
738
28
4
2
115,962
2
W
Nemesis
5,836
730
22
3
0
162,681
0
W
Ullr
6,050
756
28
4
3
140,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role