Player Matchup

King Arthur
King Arthur
Behrski
King Arthur
Level 157
God Stats
1W - 0L
1,526 SR
Queue Stats
40W - 45L
1,418 Elo+
Party 1
Ullr
Ullr
CocoaShawna
Ullr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,269 Elo+
Party 3
Jormungandr
Jormungandr
Gneph
Jormungandr
Level 82
God Stats
5W - 1L
1,500 SR
Queue Stats
63W - 63L
1,469 Elo+
Party 1
Erlang Shen
Erlang Shen
Three-Ps
Erlang Shen
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,269 Elo+
Party 3
Ra
Ra
iCodaK
Ra
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,486 Elo+
Party 1
Team Averages
Level 112
1,505 SR
1,382 Elo+

VS

Team Averages
Level 114
1,634 SR
1,600 Elo+
Terra
Terra
Dramzorr
Terra
Level 89
God Stats
5W - 4L
1,699 SR
Queue Stats
126W - 116L
1,613 Elo+
Party 2
Anubis
Anubis
Jibrel
Anubis
Level 143
God Stats
0W - 1L
1,969 SR
Queue Stats
194W - 190L
1,654 Elo+
Party 2
Ao Kuang
Ao Kuang
K-Wave
Ao Kuang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 149L
1,460 Elo+
Solo
Anhur
Anhur
KagomeScarletx1
Anhur
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,642 Elo+
Party 2
Hera
Hera
Kulisha
Hera
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 72L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Behrski
King Arthur
20
13 / 7 / 8
12,487
892
24,246
24,666
22,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 3 / 8
10,554
754
14,281
12,036
5,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Gneph
Jormungandr
17
3 / 3 / 18
10,625
759
20,314
17,417
19,844
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
Three-Ps
Erlang Shen
16
3 / 4 / 11
10,272
734
7,750
15,750
15,279
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ra
20
6 / 4 / 11
11,803
843
19,423
13,522
6,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dramzorr
Terra
15
2 / 5 / 7
9,623
687
6,813
22,407
29,436
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Jibrel
Anubis
20
7 / 5 / 9
12,172
869
21,905
22,173
16,188
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
K-Wave
Ao Kuang
16
3 / 8 / 9
10,132
724
9,355
21,515
11,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 6 / 7
11,347
811
13,323
16,903
9,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Kulisha
Hera
17
1 / 5 / 8
9,643
689
15,111
12,931
6,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
61
29
Kills
21
21
Deaths
29
56
Assists
40
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Behrski
King Arthur
13
7
8
2.43
W
4
3
8
2.67
L
Terra
Dramzorr
Terra
2
5
7
1.1
W
Jormungandr
Gneph
Jormungandr
3
3
18
4
L
Anubis
Jibrel
Anubis
7
5
9
2.3
L
Ao Kuang
K-Wave
Ao Kuang
3
8
9
0.94
L
8
6
7
1.92
L
Hera
Kulisha
Hera
1
5
8
1
W
Erlang Shen
Three-Ps
Erlang Shen
3
4
11
2.13
W
Ra
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,014
Damage
66,507
83,391
Taken
95,929
69,553
Mitigated
73,439
32,081
Healing
38,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Behrski
King Arthur
24,246
2,560
1,170
6,291
24,666
22,699
302
14,305
10,361
187
36,443
W
14,281
8,416
1,144
2,717
12,036
5,190
4,234
8,562
3,474
0
28,514
L
Terra
Dramzorr
Terra
6,813
1,178
7,928
6,710
22,407
29,436
128
10,311
11,727
13,044
0
W
Jormungandr
Gneph
Jormungandr
20,314
3,470
1,256
2,747
17,417
19,844
0
10,027
7,390
35,462
0
L
Anubis
Jibrel
Anubis
21,905
532
1,976
8,210
22,173
16,188
729
8,608
13,425
46,714
0
L
Ao Kuang
K-Wave
Ao Kuang
9,355
2,342
2,186
4,718
21,515
11,923
0
8,452
12,923
14,482
0
L
13,323
7,939
2,299
2,905
16,903
9,442
1,594
7,671
9,125
0
21,983
L
Hera
Kulisha
Hera
15,111
3,869
0
1,280
12,931
6,450
54
4,002
8,805
32,742
0
W
Erlang Shen
Three-Ps
Erlang Shen
7,750
2,289
935
1,384
15,750
15,279
1,090
10,010
5,740
0
16,526
W
Ra
19,423
2,671
9,118
5,319
13,522
6,541
1,712
10,280
3,242
50,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,741
Gold Earned
52,917
160
Minions Killed
139
0
Camps Cleared
0
1,236,661
Distance Traveled
1,061,139
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,487
892
18
1
0
251,499
0
W
Ullr
10,554
754
22
2
0
239,210
0
L
Terra
9,623
687
9
1
0
223,913
0
W
Jormungandr
10,625
759
22
2
0
225,846
0
L
Anubis
12,172
869
70
5
0
194,165
0
L
Ao Kuang
10,132
724
8
1
0
205,522
0
L
Anhur
11,347
811
22
2
0
213,732
0
L
Hera
9,643
689
30
2
0
223,807
0
W
Erlang Shen
10,272
734
16
1
0
294,407
1
W
Ra
11,803
843
82
6
0
225,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role