Player Matchup

Ra
Ra
Badgersnake91
Ra
Level 28
God Stats
1W - 5L
1,384 SR
Queue Stats
18W - 18L
1,389 Elo+
Party 2
Athena
Athena
Freaktoeveryone
Athena
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 117L
1,432 Elo+
Party 2
Achilles
Achilles
Mad lad6522
Achilles
Level 69
God Stats
3W - 7L
1,449 SR
Queue Stats
59W - 82L
1,438 Elo+
Party 2
Neith
Neith
Mujerlegendaria
Neith
Level 57
God Stats
281W - 363L
1,470 SR
Queue Stats
325W - 419L
1,384 Elo+
Solo
Bakasura
Bakasura
TinyRedPanda8
Bakasura
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,410 Elo+
Party 2
Team Averages
Level 76
1,461 SR
1,411 Elo+

VS

Team Averages
Level 104
1,548 SR
1,587 Elo+
Cu Chulainn
Cu Chulainn
Correaaa
Cu Chulainn
Level 108
God Stats
1W - 0L
1,856 SR
Queue Stats
86W - 82L
1,584 Elo+
Party 1
Atlas
Atlas
Leopeña777
Atlas
Level 116
God Stats
71W - 53L
1,561 SR
Queue Stats
614W - 670L
1,429 Elo+
Solo
Fenrir
Fenrir
RANDOMWERD0
Fenrir
Level 148
God Stats
3W - 3L
1,195 SR
Queue Stats
198W - 147L
1,617 Elo+
Party 1
Ah Puch
Ah Puch
SacaDabsFoo
Ah Puch
Level 123
God Stats
1W - 0L
1,629 SR
Queue Stats
101W - 101L
1,563 Elo+
Party 1
Medusa
Medusa
Smalll 0ne
Medusa
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
9,488
949
10,055
15,905
7,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 0 / 5
10,155
1,016
10,663
17,397
25,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Mad lad6522
Achilles
15
2 / 2 / 3
9,971
997
9,090
15,817
12,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 5 / 2
9,290
929
6,649
13,069
5,968
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
TinyRedPanda8
Bakasura
15
2 / 8 / 3
10,110
1,011
12,083
21,022
11,145
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

144

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Correaaa
Cu Chulainn
17
4 / 2 / 12
10,822
1,082
21,907
14,786
12,008
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 2 / 9
10,245
1,025
10,426
14,879
15,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
17
13 / 0 / 6
12,622
1,262
21,012
12,703
7,037
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
SacaDabsFoo
Ah Puch
17
4 / 1 / 13
11,144
1,114
18,344
8,421
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Smalll 0ne
Medusa
17
0 / 0 / 9
10,603
1,060
4,179
3,067
1,588
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
5
Kills
21
21
Deaths
5
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Cu Chulainn
Correaaa
Cu Chulainn
4
2
12
5
L
0
0
5
2.5
W
0
2
9
2.25
L
Achilles
Mad lad6522
Achilles
2
2
3
1.75
L
1
5
2
0.4
W
Fenrir
13
0
6
16
W
Ah Puch
SacaDabsFoo
Ah Puch
4
1
13
10.5
W
Medusa
Smalll 0ne
Medusa
0
0
9
4.5
L
Bakasura
TinyRedPanda8
Bakasura
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,540
Damage
75,868
83,210
Taken
53,856
62,889
Mitigated
40,224
8,124
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,055
126
1,426
644
15,905
7,760
0
4,222
11,683
33,546
0
W
Cu Chulainn
Correaaa
Cu Chulainn
21,907
3,781
0
2,942
14,786
12,008
0
5,182
8,669
5,421
35,586
L
10,663
2,972
0
761
17,397
25,237
0
7,980
9,417
16,073
0
W
10,426
4,974
460
937
14,879
15,051
0
4,476
9,059
20,446
0
L
Achilles
Mad lad6522
Achilles
9,090
2,487
0
1,430
15,817
12,779
0
8,272
7,545
0
19,353
L
6,649
1,573
0
1,774
13,069
5,968
0
4,607
8,462
0
20,529
W
Fenrir
21,012
6,432
0
1,627
12,703
7,037
0
4,965
6,663
0
33,895
W
Ah Puch
SacaDabsFoo
Ah Puch
18,344
2,019
0
1,921
8,421
4,540
0
4,605
3,596
31,180
0
W
Medusa
Smalll 0ne
Medusa
4,179
2,143
0
252
3,067
1,588
0
1,490
1,577
0
36,855
L
Bakasura
TinyRedPanda8
Bakasura
12,083
7,503
0
2,089
21,022
11,145
0
6,533
14,489
0
16,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,014
Gold Earned
55,436
168
Minions Killed
208
4
Camps Cleared
9
901,070
Distance Traveled
998,321
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,488
949
52
5
0
174,036
0
W
Cu Chulainn
10,822
1,082
37
4
0
200,781
0
L
Athena
10,155
1,016
15
2
0
189,172
0
W
Atlas
10,245
1,025
24
2
0
172,733
2
L
Achilles
9,971
997
36
4
2
173,603
0
L
Neith
9,290
929
29
3
0
159,659
1
W
Fenrir
12,622
1,262
29
3
6
236,812
0
W
Ah Puch
11,144
1,114
34
3
3
185,189
0
W
Medusa
10,603
1,060
84
8
0
202,806
0
L
Bakasura
10,110
1,011
36
4
2
204,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role