Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AxonCellGM
Ra
Level 23
God Stats
3W - 8L
1,273 SR
Queue Stats
4W - 11L
1,260 Elo+
Party 2
Kukulkan
Kukulkan
Mikhaelus
Kukulkan
Level 144
God Stats
62W - 67L
1,461 SR
Queue Stats
154W - 179L
1,447 Elo+
Solo
Sylvanus
Sylvanus
Sublimee-z
Sylvanus
Level 17
God Stats
1W - 5L
1,287 SR
Queue Stats
6W - 12L
1,494 Elo+
Party 2
Heimdallr
Heimdallr
jpzikka865
Heimdallr
Level 44
God Stats
4W - 9L
1,369 SR
Queue Stats
77W - 104L
1,405 Elo+
Party 2
Team Averages
Level 63
1,378 SR
1,421 Elo+

VS

Team Averages
Level 67
1,318 SR
1,374 Elo+
Kukulkan
Kukulkan
DarKSodier
Kukulkan
Level 116
God Stats
2W - 1L
1,099 SR
Queue Stats
155W - 129L
1,484 Elo+
Solo
Fenrir
Fenrir
DottierCrown7
Fenrir
Level 86
God Stats
2W - 6L
1,189 SR
Queue Stats
276W - 298L
1,342 Elo+
Solo
Bakasura
Bakasura
Jamelao300
Bakasura
Level 64
God Stats
7W - 6L
1,757 SR
Queue Stats
85W - 81L
1,421 Elo+
Party 1
Jormungandr
Jormungandr
JaunNaMissãoRF
Jormungandr
Level 38
God Stats
1W - 4L
1,142 SR
Queue Stats
84W - 79L
1,418 Elo+
Party 1
Izanami
Izanami
tiago__zoldyck
Izanami
Level 29
God Stats
4W - 5L
1,403 SR
Queue Stats
11W - 27L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
1 / 10 / 0
10,131
422
5,567
24,907
12,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
0 / 4 / 1
8,340
348
5,996
14,482
5,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Mikhaelus
Kukulkan
15
0 / 7 / 0
9,494
396
11,882
13,407
6,078
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Sublimee-z
Sylvanus
16
2 / 7 / 0
10,167
424
11,175
21,322
16,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
jpzikka865
Heimdallr
15
1 / 3 / 0
9,244
385
6,601
20,010
8,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarKSodier
Kukulkan
20
6 / 1 / 5
15,440
643
13,815
15,116
8,359
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
4 / 2 / 7
13,830
576
14,465
21,766
10,307
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Jamelao300
Bakasura
20
18 / 0 / 5
15,452
644
24,537
22,302
12,223
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
JaunNaMissãoRF
Jormungandr
17
1 / 0 / 7
12,187
508
6,362
14,488
15,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 1 / 4
12,022
501
4,431
12,832
5,599
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
4
Kills
31
31
Deaths
4
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
10
0
0.1
L
0
4
1
0.13
W
Kukulkan
DarKSodier
Kukulkan
6
1
5
8.5
W
4
2
7
3.75
W
Bakasura
Jamelao300
Bakasura
18
0
5
20.5
W
Jormungandr
JaunNaMissãoRF
Jormungandr
1
0
7
4.5
L
Kukulkan
Mikhaelus
Kukulkan
0
7
0
0
L
Sylvanus
Sublimee-z
Sylvanus
2
7
0
0.29
L
Heimdallr
jpzikka865
Heimdallr
1
3
0
0.33
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,221
Damage
63,610
94,128
Taken
86,504
49,677
Mitigated
52,212
24,187
Healing
29,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,567
1,083
0
5,783
24,907
12,382
0
5,638
18,269
0
91,573
L
5,996
745
1,908
4,544
14,482
5,843
0
4,179
9,710
53,976
0
W
Kukulkan
DarKSodier
Kukulkan
13,815
876
0
2,356
15,116
8,359
2,201
5,368
9,748
170,444
0
W
14,465
6,190
0
8,876
21,766
10,307
8
10,989
10,777
0
96,989
W
Bakasura
Jamelao300
Bakasura
24,537
16,170
0
7,750
22,302
12,223
5,935
6,709
15,593
0
127,048
W
Jormungandr
JaunNaMissãoRF
Jormungandr
6,362
1,448
0
4,106
14,488
15,724
675
7,184
7,304
45,514
0
L
Kukulkan
Mikhaelus
Kukulkan
11,882
310
0
527
13,407
6,078
0
4,598
7,987
84,270
0
L
Sylvanus
Sublimee-z
Sylvanus
11,175
4,741
137
5,905
21,322
16,611
619
1,287
18,724
61,701
14,140
L
Heimdallr
jpzikka865
Heimdallr
6,601
2,598
0
5,383
20,010
8,763
0
7,792
11,709
0
90,952
W
4,431
2,621
0
5,974
12,832
5,599
3,692
3,027
9,805
0
92,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,376
Gold Earned
68,931
583
Minions Killed
807
0
Camps Cleared
0
2,029,520
Distance Traveled
2,553,246
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,131
422
139
6
0
444,695
10
L
Ra
8,340
348
86
4
0
427,872
0
W
Kukulkan
15,440
643
256
11
0
486,031
0
W
Fenrir
13,830
576
160
7
0
511,339
3
W
Bakasura
15,452
644
185
8
0
604,445
5
W
Jormungandr
12,187
508
56
2
0
484,080
7
L
Kukulkan
9,494
396
128
5
0
402,346
6
L
Sylvanus
10,167
424
117
5
0
338,749
0
L
Heimdallr
9,244
385
113
5
0
415,858
2
W
Izanami
12,022
501
150
6
0
467,351
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role