Player Matchup

Ymir
Ymir
Platinum I
 
Ymir
Platinum I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum V
Caveira_Morais08
Awilix
Platinum V
Level 147
God Stats
3W - 3L
1,669 SR
Queue Stats
360W - 348L
1,747 MMR
Solo
Cthulhu
Cthulhu
Gold I
SN4KEY J4KE
Cthulhu
Gold I
Level 160
God Stats
5W - 2L
1,674 SR
Queue Stats
724W - 741L
1,741 MMR
Solo
Izanami
Izanami
Platinum IV
Satyyjjsbfd
Izanami
Platinum IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 304L
1,747 MMR
Solo
Hachiman
Hachiman
Gold I
Sinnicul
Hachiman
Gold I
Level 87
God Stats
10W - 17L
1,496 SR
Queue Stats
65W - 66L
1,746 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,568 SR
1,696 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,634 SR
1,744 MMR
Bakasura
Bakasura
Platinum II
Awake The Sheep
Bakasura
Platinum II
Level 160
God Stats
19W - 17L
1,580 SR
Queue Stats
485W - 466L
1,744 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
Izyamami
Cu Chulainn
Gold II
Level 160
God Stats
6W - 5L
1,695 SR
Queue Stats
54W - 57L
1,695 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
LearnToBurn
Ah Muzen Cab
Platinum IV
Level 145
God Stats
6W - 1L
1,891 SR
Queue Stats
179W - 169L
1,724 MMR
Party 2
Sylvanus
Sylvanus
Platinum I
WEEDCANSAVEWORLD
Sylvanus
Platinum I
Level 109
God Stats
4W - 5L
1,409 SR
Queue Stats
143W - 145L
1,729 MMR
Solo
Freya
Freya
Gold I
Ðivios
Freya
Gold I
Level 65
God Stats
7W - 7L
1,596 SR
Queue Stats
30W - 34L
1,829 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 4 / 2
9,964
399
9,813
20,467
21,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 6 / 1
10,379
415
12,990
22,456
9,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
SN4KEY J4KE
Cthulhu
17
2 / 7 / 0
11,153
446
12,411
25,649
17,644
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Satyyjjsbfd
Izanami
19
1 / 4 / 2
12,816
513
11,559
19,132
9,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Sinnicul
Hachiman
18
0 / 2 / 0
11,377
455
10,100
16,296
7,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
MulanMercuryRavanaCliodhna

VS

Bans
KaliXbalanqueShivaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
7 / 2 / 6
15,168
607
18,240
25,843
14,644
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Izyamami
Cu Chulainn
18
1 / 2 / 16
12,730
509
10,234
24,521
26,186
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
LearnToBurn
Ah Muzen Cab
20
6 / 1 / 4
14,711
588
16,400
18,763
9,277
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 1 / 11
13,858
554
8,393
23,421
18,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Freya
Ðivios
Freya
20
9 / 0 / 8
14,887
595
23,740
22,318
13,184
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
6
Kills
23
23
Deaths
6
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
2
0.5
W
Bakasura
7
2
6
5
L
2
6
1
0.42
W
Cu Chulainn
Izyamami
Cu Chulainn
1
2
16
4.5
W
Ah Muzen Cab
LearnToBurn
Ah Muzen Cab
6
1
4
8
L
Cthulhu
SN4KEY J4KE
Cthulhu
2
7
0
0.29
L
Izanami
Satyyjjsbfd
Izanami
1
4
2
0.5
L
Hachiman
Sinnicul
Hachiman
0
2
0
0
W
0
1
11
5.5
W
Freya
Ðivios
Freya
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,873
Damage
77,007
104,000
Taken
114,866
65,700
Mitigated
81,350
17,893
Healing
60,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,813
1,366
0
2,329
20,467
21,407
0
5,799
13,178
36,791
0
W
Bakasura
18,240
10,366
3
7,999
25,843
14,644
1,084
3,502
22,341
0
133,887
L
12,990
4,368
0
1,531
22,456
9,714
0
4,893
16,391
0
91,833
W
Cu Chulainn
Izyamami
Cu Chulainn
10,234
785
282
7,524
24,521
26,186
1,256
6,607
17,914
0
49,894
W
Ah Muzen Cab
LearnToBurn
Ah Muzen Cab
16,400
6,871
0
11,306
18,763
9,277
11,977
4,031
14,732
0
143,806
L
Cthulhu
SN4KEY J4KE
Cthulhu
12,411
636
212
5,310
25,649
17,644
0
13,381
12,092
101,054
0
L
Izanami
Satyyjjsbfd
Izanami
11,559
8,392
0
5,965
19,132
9,715
943
5,955
12,127
0
112,391
L
Hachiman
Sinnicul
Hachiman
10,100
5,749
0
2,546
16,296
7,220
1,620
3,078
12,774
0
112,868
W
8,393
1,749
5,302
11,973
23,421
18,059
2,259
5,718
17,703
76,547
13,148
W
Freya
Ðivios
Freya
23,740
7,295
0
16,328
22,318
13,184
4,866
9,862
12,456
153,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,689
Gold Earned
71,354
772
Minions Killed
739
0
Camps Cleared
0
2,210,343
Distance Traveled
2,440,083
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,964
399
61
2
0
461,154
7
W
Bakasura
15,168
607
186
7
0
549,451
1
L
Awilix
10,379
415
126
5
0
487,962
0
W
Cu Chulainn
12,730
509
56
2
0
472,858
8
W
Ah Muzen Cab
14,711
588
183
7
0
478,799
1
L
Cthulhu
11,153
446
153
6
0
405,082
3
L
Izanami
12,816
513
226
9
0
408,589
6
L
Hachiman
11,377
455
206
8
0
447,556
5
W
Sylvanus
13,858
554
150
6
0
460,590
2
W
Freya
14,887
595
164
7
0
478,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role