Player Matchup

Osiris
Osiris
BLACK-AMERICAN1
Osiris
Level 125
God Stats
3W - 3L
1,503 SR
Queue Stats
89W - 136L
1,410 Elo+
Party 2
Sylvanus
Sylvanus
Codey-I
Sylvanus
Level 133
God Stats
2W - 0L
1,730 SR
Queue Stats
74W - 111L
1,416 Elo+
Party 2
Nu Wa
Nu Wa
Doddzie
Nu Wa
Level 114
God Stats
56W - 48L
1,438 SR
Queue Stats
251W - 249L
1,505 Elo+
Solo
Shiva
Shiva
FixYourLag
Shiva
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
170W - 178L
1,511 Elo+
Solo
Kukulkan
Kukulkan
WarDog0321
Kukulkan
Level 147
God Stats
85W - 55L
1,580 SR
Queue Stats
174W - 154L
1,493 Elo+
Solo
Team Averages
Level 125
1,550 SR
1,467 Elo+

VS

Team Averages
Level 50
1,340 SR
1,096 Elo+
Bellona
Bellona
ElementalRub
Bellona
Level 8
God Stats
0W - 4L
1,307 SR
Queue Stats
0W - 8L
1,223 Elo+
Party 1
Chaac
Chaac
WTcP LitRoS
Chaac
Level 8
God Stats
0W - 7L
1,247 SR
Queue Stats
7W - 27L
1,054 Elo+
Party 1
Thanatos
Thanatos
lPyromainiac
Thanatos
Level 17
God Stats
1W - 8L
1,342 SR
Queue Stats
4W - 23L
1,097 Elo+
Party 1
Baron Samedi
Baron Samedi
lZoulz
Baron Samedi
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 25L
1,054 Elo+
Party 1
Sylvanus
Sylvanus
wInmortalJos
Sylvanus
Level 108
God Stats
0W - 1L
1,303 SR
Queue Stats
4W - 19L
1,054 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 10
10,206
729
7,865
19,077
20,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Codey-I
Sylvanus
17
1 / 1 / 24
11,199
800
9,176
16,035
20,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Doddzie
Nu Wa
18
9 / 0 / 12
11,637
831
15,271
3,066
1,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shiva
20
11 / 1 / 13
12,059
861
18,460
14,331
8,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
WarDog0321
Kukulkan
19
6 / 0 / 14
11,783
842
25,334
8,364
4,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElementalRub
Bellona
14
0 / 7 / 3
8,404
600
4,874
16,085
10,612
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 5 / 6
8,892
635
8,346
21,331
19,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
lPyromainiac
Thanatos
15
1 / 7 / 2
9,001
643
4,150
15,584
5,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
lZoulz
Baron Samedi
16
4 / 7 / 2
9,674
691
12,208
16,840
13,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
wInmortalJos
Sylvanus
17
4 / 3 / 2
9,892
707
4,812
17,550
23,352
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
24
29
Kills
9
9
Deaths
29
73
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
7
10
1
W
Sylvanus
Codey-I
Sylvanus
1
1
24
13
W
Nu Wa
Doddzie
Nu Wa
9
0
12
15
L
Bellona
ElementalRub
Bellona
0
7
3
0.21
W
Shiva
11
1
13
17.5
L
0
5
6
0.6
W
Kukulkan
WarDog0321
Kukulkan
6
0
14
13
L
Thanatos
lPyromainiac
Thanatos
1
7
2
0.29
L
Baron Samedi
lZoulz
Baron Samedi
4
7
2
0.71
L
Sylvanus
wInmortalJos
Sylvanus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,106
Damage
34,390
60,873
Taken
87,390
55,833
Mitigated
73,336
23,910
Healing
25,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,865
3,752
119
1,520
19,077
20,806
761
5,763
13,127
0
28,551
W
Sylvanus
Codey-I
Sylvanus
9,176
1,994
5,242
6,870
16,035
20,213
529
5,179
10,504
16,744
0
W
Nu Wa
Doddzie
Nu Wa
15,271
5,929
0
1,412
3,066
1,335
3,417
907
2,118
39,904
0
L
Bellona
ElementalRub
Bellona
4,874
635
268
864
16,085
10,612
408
10,098
5,814
0
17,094
W
Shiva
18,460
4,369
847
4,401
14,331
8,641
1,340
2,391
11,777
0
50,980
L
8,346
657
0
4,788
21,331
19,956
675
11,975
9,032
0
27,116
W
Kukulkan
WarDog0321
Kukulkan
25,334
1,830
0
3,499
8,364
4,838
1,788
2,780
5,546
67,155
0
L
Thanatos
lPyromainiac
Thanatos
4,150
459
0
5,979
15,584
5,941
0
8,583
6,902
0
26,310
L
Baron Samedi
lZoulz
Baron Samedi
12,208
891
2,744
2,763
16,840
13,475
464
9,408
7,262
39,278
0
L
Sylvanus
wInmortalJos
Sylvanus
4,812
642
3,546
4,993
17,550
23,352
0
8,816
8,233
24,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,884
Gold Earned
45,863
265
Minions Killed
221
0
Camps Cleared
0
1,356,195
Distance Traveled
1,209,633
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,206
729
21
2
0
217,591
1
W
Sylvanus
11,199
800
17
1
0
285,734
1
W
Nu Wa
11,637
831
63
5
0
252,535
4
L
Bellona
8,404
600
25
2
0
250,901
2
W
Shiva
12,059
861
68
5
0
295,341
1
L
Chaac
8,892
635
51
4
0
255,106
1
W
Kukulkan
11,783
842
96
7
0
304,994
4
L
Thanatos
9,001
643
31
2
0
267,730
0
L
Baron Samedi
9,674
691
61
4
0
222,380
0
L
Sylvanus
9,892
707
53
4
0
213,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role