Player Matchup

Jing Wei
Jing Wei
Honeybee223
Jing Wei
Level 107
God Stats
9W - 7L
1,487 SR
Queue Stats
458W - 520L
1,390 Elo+
Party 1
Tyr
Tyr
JULIOLATAMX3
Tyr
Level 105
God Stats
10W - 5L
1,766 SR
Queue Stats
181W - 211L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
starkiller4179
Baron Samedi
Level 99
God Stats
26W - 16L
2,037 SR
Queue Stats
144W - 159L
1,379 Elo+
Party 1
Thor
Thor
stroker99
Thor
Level 85
God Stats
18W - 24L
1,430 SR
Queue Stats
289W - 280L
1,441 Elo+
Solo
Agni
Agni
twowheel
Agni
Level 67
God Stats
4W - 4L
1,153 SR
Queue Stats
195W - 249L
1,346 Elo+
Solo
Team Averages
Level 93
1,574 SR
1,404 Elo+

VS

Team Averages
Level 82
1,489 SR
1,429 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LordTenebrae1666
Morgan Le Fay
Level 128
God Stats
55W - 45L
1,594 SR
Queue Stats
418W - 432L
1,469 Elo+
Solo
Fenrir
Fenrir
blkninja1234567
Fenrir
Level 108
God Stats
2W - 5L
1,350 SR
Queue Stats
322W - 330L
1,417 Elo+
Solo
Hachiman
Hachiman
whitelight1901
Hachiman
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Honeybee223
Jing Wei
10
4 / 0 / 1
5,986
544
8,783
6,746
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 1
6,531
594
4,196
10,056
5,831
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
starkiller4179
Baron Samedi
10
1 / 0 / 4
5,703
518
6,026
6,733
3,080
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
10
1 / 1 / 0
5,731
521
2,049
7,227
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
9
1 / 2 / 0
5,174
470
3,420
7,472
2,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 0 / 0
5,992
545
4,528
4,813
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
 
Sylvanus
8
0 / 1 / 0
5,462
497
4,101
9,931
7,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
LordTenebrae1666
Morgan Le Fay
11
2 / 1 / 1
6,450
586
5,637
5,973
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 2 / 2
5,460
496
6,173
7,285
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
8
0 / 4 / 0
4,811
437
4,155
9,920
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
3
3
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
0
0
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Jing Wei
Honeybee223
Jing Wei
4
0
1
4.5
W
1
0
1
1.5
L
Morgan Le Fay
LordTenebrae1666
Morgan Le Fay
2
1
1
2.5
L
1
2
2
1
W
Baron Samedi
starkiller4179
Baron Samedi
1
0
4
3
W
Thor
1
1
0
1
W
Agni
1
2
0
0.5
L
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,474
Damage
24,594
38,234
Taken
37,922
16,361
Mitigated
19,111
20,293
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,528
1,769
0
490
4,813
3,566
0
492
4,321
39,660
0
L
Sylvanus
 
Sylvanus
4,101
1,827
2,252
4,472
9,931
7,206
0
3,267
6,664
20,942
0
W
Jing Wei
Honeybee223
Jing Wei
8,783
6,119
0
2,966
6,746
2,066
1,092
1,861
4,885
0
43,595
W
4,196
257
0
6,490
10,056
5,831
0
5,048
5,008
0
50,425
L
Morgan Le Fay
LordTenebrae1666
Morgan Le Fay
5,637
419
0
2,312
5,973
2,597
495
1,536
4,437
47,616
0
L
6,173
1,261
0
1,187
7,285
2,848
0
1,500
5,785
0
32,036
W
Baron Samedi
starkiller4179
Baron Samedi
6,026
817
1,471
3,859
6,733
3,080
0
2,240
4,493
23,142
0
W
Thor
2,049
373
0
3,356
7,227
2,569
0
1,434
5,793
0
32,994
W
Agni
3,420
636
0
2,151
7,472
2,815
0
3,683
3,789
27,522
0
L
Hachiman
4,155
2,462
0
1,785
9,920
2,894
0
2,651
7,269
0
26,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,125
Gold Earned
28,175
316
Minions Killed
294
0
Camps Cleared
0
1,065,809
Distance Traveled
984,027
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,992
545
89
8
0
209,923
2
L
Sylvanus
5,462
497
29
3
0
166,722
8
W
Jing Wei
5,986
544
76
7
0
196,936
0
W
Tyr
6,531
594
99
9
0
241,531
4
L
Morgan Le Fay
6,450
586
80
7
0
204,145
5
L
Fenrir
5,460
496
53
5
0
242,981
1
W
Baron Samedi
5,703
518
35
3
0
202,120
2
W
Thor
5,731
521
69
6
0
234,770
1
W
Agni
5,174
470
37
3
0
190,452
4
L
Hachiman
4,811
437
43
4
0
160,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role