Player Matchup

Lancelot
Lancelot
FAITHxLEGENDS
Lancelot
Level 159
God Stats
2W - 0L
1,503 SR
Queue Stats
28W - 19L
1,662 Elo+
Party 1
Yu Huang
Yu Huang
FAITHxSHADOWS
Yu Huang
Level 147
God Stats
4W - 2L
1,712 SR
Queue Stats
40W - 31L
1,629 Elo+
Party 1
Bellona
Bellona
IAMVERMILION
Bellona
Level 29
God Stats
3W - 0L
1,822 SR
Queue Stats
3W - 0L
1,923 Elo+
Party 1
Tiamat
Tiamat
Quenthella
Tiamat
Level 88
God Stats
1W - 1L
1,267 SR
Queue Stats
100W - 74L
1,632 Elo+
Party 1
Guan Yu
Guan Yu
StiflingBignick
Guan Yu
Level 155
God Stats
4W - 2L
1,523 SR
Queue Stats
235W - 214L
1,622 Elo+
Party 1
Team Averages
Level 116
1,565 SR
1,694 Elo+

VS

Team Averages
Level 67
1,519 SR
1,439 Elo+
Rama
Rama
Cubexic
Rama
Level 46
God Stats
4W - 9L
1,512 SR
Queue Stats
138W - 171L
1,395 Elo+
Party 2
Zhong Kui
Zhong Kui
HuggieWuggie178
Zhong Kui
Level 32
God Stats
2W - 4L
1,355 SR
Queue Stats
124W - 164L
1,388 Elo+
Party 2
Sylvanus
Sylvanus
Jswizzle416
Sylvanus
Level 85
God Stats
13W - 22L
1,570 SR
Queue Stats
27W - 35L
1,440 Elo+
Party 3
Lancelot
Lancelot
SKAYKER
Lancelot
Level 145
God Stats
18W - 16L
1,619 SR
Queue Stats
73W - 70L
1,509 Elo+
Party 3
Guan Yu
Guan Yu
roberfabi123
Guan Yu
Level 25
God Stats
2W - 2L
1,539 SR
Queue Stats
107W - 128L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FAITHxLEGENDS
Lancelot
15
6 / 3 / 7
8,688
869
7,743
12,439
6,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
FAITHxSHADOWS
Yu Huang
17
10 / 1 / 6
9,060
906
13,176
6,554
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
IAMVERMILION
Bellona
12
0 / 0 / 13
7,261
726
4,876
8,946
9,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Quenthella
Tiamat
14
0 / 2 / 16
7,394
739
9,383
8,854
6,151
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 13
7,700
770
11,803
18,028
15,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cubexic
Rama
13
1 / 3 / 7
7,417
742
9,396
9,517
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
HuggieWuggie178
Zhong Kui
13
0 / 5 / 5
7,255
726
11,990
11,633
7,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Jswizzle416
Sylvanus
13
1 / 3 / 3
7,396
740
5,108
11,841
12,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
SKAYKER
Lancelot
13
2 / 6 / 3
7,464
746
11,012
12,392
7,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
roberfabi123
Guan Yu
14
5 / 1 / 1
7,956
796
2,531
9,165
6,752
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
18
Kills
9
9
Deaths
18
55
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
Cubexic
Rama
1
3
7
1.5
W
Lancelot
FAITHxLEGENDS
Lancelot
6
3
7
3.17
W
Yu Huang
FAITHxSHADOWS
Yu Huang
10
1
6
13
L
Zhong Kui
HuggieWuggie178
Zhong Kui
0
5
5
0.5
W
Bellona
IAMVERMILION
Bellona
0
0
13
6.5
L
Sylvanus
Jswizzle416
Sylvanus
1
3
3
0.83
W
Tiamat
Quenthella
Tiamat
0
2
16
4
L
Lancelot
SKAYKER
Lancelot
2
6
3
0.58
W
2
3
13
2.83
L
Guan Yu
roberfabi123
Guan Yu
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,981
Damage
40,037
54,821
Taken
54,548
40,092
Mitigated
38,614
18,561
Healing
14,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Cubexic
Rama
9,396
7,062
0
2,903
9,517
4,251
0
4,300
5,100
0
21,564
W
Lancelot
FAITHxLEGENDS
Lancelot
7,743
3,211
0
2,021
12,439
6,727
627
3,725
8,436
0
28,194
W
Yu Huang
FAITHxSHADOWS
Yu Huang
13,176
726
0
1,484
6,554
3,087
320
637
5,851
40,615
0
L
Zhong Kui
HuggieWuggie178
Zhong Kui
11,990
1,450
0
2,419
11,633
7,981
0
5,702
5,767
28,296
0
W
Bellona
IAMVERMILION
Bellona
4,876
1,157
764
1,505
8,946
9,070
0
3,148
5,606
0
6,709
L
Sylvanus
Jswizzle416
Sylvanus
5,108
910
2,838
4,474
11,841
12,415
0
5,135
6,531
13,062
0
W
Tiamat
Quenthella
Tiamat
9,383
396
0
2,422
8,854
6,151
228
2,951
5,762
24,345
0
L
Lancelot
SKAYKER
Lancelot
11,012
2,458
0
836
12,392
7,215
0
4,453
7,644
0
27,465
W
11,803
3,084
3,867
6,498
18,028
15,057
0
5,718
12,068
0
18,422
L
Guan Yu
roberfabi123
Guan Yu
2,531
202
208
898
9,165
6,752
0
2,969
6,134
0
14,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,103
Gold Earned
37,488
189
Minions Killed
178
0
Camps Cleared
0
1,119,191
Distance Traveled
994,589
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,417
742
32
3
0
178,285
0
W
Lancelot
8,688
869
51
5
0
246,916
1
W
Yu Huang
9,060
906
68
7
0
214,031
0
L
Zhong Kui
7,255
726
62
6
0
184,653
1
W
Bellona
7,261
726
10
1
0
217,778
0
L
Sylvanus
7,396
740
23
2
0
193,097
3
W
Tiamat
7,394
739
39
4
0
212,195
0
L
Lancelot
7,464
746
44
4
0
219,536
2
W
Guan Yu
7,700
770
21
2
0
228,271
4
L
Guan Yu
7,956
796
17
2
0
219,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role