Player Matchup

Chaac
Chaac
Griffithhawk925
Chaac
Level 91
God Stats
9W - 6L
1,762 SR
Queue Stats
166W - 122L
1,555 Elo+
Party 1
Scylla
Scylla
JU5TWINS
Scylla
Level 127
God Stats
6W - 0L
1,627 SR
Queue Stats
174W - 123L
1,556 Elo+
Party 1
Sun Wukong
Sun Wukong
VloneKhi8455
Sun Wukong
Level 128
God Stats
35W - 15L
1,663 SR
Queue Stats
161W - 109L
1,576 Elo+
Party 1
Team Averages
Level 115
1,684 SR
1,562 Elo+

VS

Team Averages
Level 117
1,606 SR
1,552 Elo+
Hera
Hera
 
Hera
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Chinoo_Cochino
Bacchus
Level 125
God Stats
0W - 2L
1,775 SR
Queue Stats
13W - 14L
1,563 Elo+
Party 2
Neith
Neith
glitchrazor
Neith
Level 87
God Stats
3W - 1L
1,541 SR
Queue Stats
12W - 7L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 9
10,278
685
10,663
15,317
10,029
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
JU5TWINS
Scylla
17
4 / 1 / 5
10,864
724
7,554
7,393
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
VloneKhi8455
Sun Wukong
16
6 / 3 / 5
10,913
728
10,498
17,043
12,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 4 / 8
9,302
620
11,126
8,530
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 4 / 3
9,238
616
8,238
12,940
11,874
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 3
10,148
677
5,298
12,825
5,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
12
Kills
9
9
Deaths
12
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
8
1.25
L
4
4
3
1.38
W
2
5
9
1.3
W
Scylla
JU5TWINS
Scylla
4
1
5
6.5
W
Sun Wukong
VloneKhi8455
Sun Wukong
6
3
5
2.83
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,715
Damage
24,662
39,753
Taken
34,295
25,454
Mitigated
20,406
9,220
Healing
2,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
11,126
2,266
0
473
8,530
3,368
29
1,700
6,830
31,056
0
L
8,238
1,209
0
773
12,940
11,874
0
3,601
9,339
17,994
0
W
10,663
1,018
0
1,775
15,317
10,029
0
7,812
7,505
0
39,274
W
Scylla
JU5TWINS
Scylla
7,554
418
431
2,319
7,393
3,335
679
4,198
3,195
43,997
0
W
Sun Wukong
VloneKhi8455
Sun Wukong
10,498
1,561
18
4,677
17,043
12,090
1,182
7,993
9,050
0
31,448
L
5,298
1,017
55
1,058
12,825
5,164
600
2,503
10,322
0
34,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,055
Gold Earned
28,688
179
Minions Killed
138
8
Camps Cleared
5
788,468
Distance Traveled
735,777
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,302
620
48
3
3
248,392
8
L
Bacchus
9,238
616
20
1
1
263,331
5
W
Chaac
10,278
685
51
3
6
254,181
2
W
Scylla
10,864
724
99
7
0
268,445
4
W
Sun Wukong
10,913
728
29
2
2
265,842
3
L
Neith
10,148
677
70
5
1
224,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role