Player Matchup

Sun Wukong
Sun Wukong
AwakenDevil
Sun Wukong
Level 34
God Stats
0W - 4L
1,500 SR
Queue Stats
53W - 95L
1,257 Elo+
Party 2
Anhur
Anhur
GD_Dracooo
Anhur
Level 38
God Stats
1W - 1L
1,269 SR
Queue Stats
64W - 108L
1,335 Elo+
Party 2
Hera
Hera
GreyVortex59
Hera
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,183 Elo+
Solo
Team Averages
Level 37
1,423 SR
1,258 Elo+

VS

Team Averages
Level 106
1,389 SR
1,260 Elo+
Nu Wa
Nu Wa
Beez3000
Nu Wa
Level 63
God Stats
1W - 2L
1,349 SR
Queue Stats
10W - 34L
1,147 Elo+
Party 1
Rama
Rama
Dissimulat0r
Rama
Level 131
God Stats
24W - 31L
1,533 SR
Queue Stats
663W - 722L
1,485 Elo+
Solo
Bacchus
Bacchus
SuperSwaggySam
Bacchus
Level 124
God Stats
1W - 2L
1,285 SR
Queue Stats
7W - 28L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AwakenDevil
Sun Wukong
11
0 / 5 / 1
7,669
548
3,946
17,331
7,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
14
1 / 6 / 1
8,566
612
6,685
16,180
6,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 7 / 1
8,303
593
6,362
13,070
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Beez3000
Nu Wa
14
1 / 1 / 12
9,603
686
7,331
4,417
1,595
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
12 / 0 / 5
11,976
855
21,685
9,824
4,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 1 / 9
11,059
790
11,602
13,496
17,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
18
18
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AwakenDevil
Sun Wukong
0
5
1
0.1
W
Nu Wa
Beez3000
Nu Wa
1
1
12
7
W
12
0
5
14.5
L
Anhur
1
6
1
0.25
L
1
7
1
0.21
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,993
Damage
40,618
46,581
Taken
27,737
18,352
Mitigated
23,123
2,981
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AwakenDevil
Sun Wukong
3,946
546
0
1,071
17,331
7,482
0
7,788
9,543
0
16,556
W
Nu Wa
Beez3000
Nu Wa
7,331
2,875
0
666
4,417
1,595
515
1,043
3,321
31,335
0
W
21,685
17,915
0
3,434
9,824
4,015
1,211
2,567
7,257
0
73,778
L
Anhur
6,685
2,898
493
1,085
16,180
6,204
0
7,274
8,906
0
34,515
L
6,362
1,681
0
332
13,070
4,666
0
4,395
8,675
26,645
0
W
11,602
1,543
0
5,393
13,496
17,513
430
3,526
9,970
30,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,538
Gold Earned
32,638
123
Minions Killed
162
3
Camps Cleared
8
679,702
Distance Traveled
695,468
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,669
548
19
1
1
286,950
0
W
Nu Wa
9,603
686
32
2
1
173,404
0
W
Rama
11,976
855
96
7
6
267,801
3
L
Anhur
8,566
612
66
5
2
210,049
0
L
Hera
8,303
593
38
3
0
182,703
0
W
Bacchus
11,059
790
34
2
1
254,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role