Player Matchup

Sun Wukong
Sun Wukong
Glads
Sun Wukong
Level 158
God Stats
13W - 12L
1,558 SR
Queue Stats
265W - 204L
1,611 Elo+
Party 1
Poseidon
Poseidon
Sealis1056
Poseidon
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 48L
1,531 Elo+
Party 2
Ao Kuang
Ao Kuang
Skizzler
Ao Kuang
Level 155
God Stats
6W - 2L
1,861 SR
Queue Stats
302W - 226L
1,621 Elo+
Party 1
Hou Yi
Hou Yi
TacosHairyMuff
Hou Yi
Level 28
God Stats
8W - 2L
1,648 SR
Queue Stats
82W - 49L
1,643 Elo+
Party 1
Serqet
Serqet
s1nph0n3y
Serqet
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 77L
1,510 Elo+
Party 2
Team Averages
Level 101
1,613 SR
1,583 Elo+

VS

Team Averages
Level 93
1,518 SR
1,473 Elo+
Artemis
Artemis
Glxtch
Artemis
Level 29
God Stats
0W - 3L
1,613 SR
Queue Stats
7W - 19L
1,234 Elo+
Party 4
Susano
Susano
Nanonyte
Susano
Level 114
God Stats
1W - 2L
1,538 SR
Queue Stats
58W - 56L
1,572 Elo+
Party 3
Mulan
Mulan
PrinceDm
Mulan
Level 132
God Stats
9W - 12L
1,591 SR
Queue Stats
515W - 559L
1,489 Elo+
Party 4
Ymir
Ymir
cswikoski
Ymir
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 35L
1,603 Elo+
Party 3
Sol
Sol
iLLMinD3d94
Sol
Level 80
God Stats
5W - 7L
1,348 SR
Queue Stats
171W - 200L
1,467 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Glads
Sun Wukong
11
2 / 1 / 7
7,907
565
5,755
10,027
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Sealis1056
Poseidon
14
3 / 2 / 2
8,475
605
4,855
5,630
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Skizzler
Ao Kuang
15
7 / 0 / 0
9,409
672
12,776
12,632
7,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 0
8,417
601
5,939
5,797
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
s1nph0n3y
Serqet
12
2 / 1 / 5
7,293
521
4,207
9,541
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Glxtch
Artemis
11
0 / 2 / 2
6,045
432
3,841
7,234
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Nanonyte
Susano
9
2 / 6 / 2
6,193
442
4,819
11,718
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
PrinceDm
Mulan
10
1 / 3 / 0
6,273
448
2,473
10,860
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
10
0 / 5 / 0
6,287
449
3,279
12,986
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 3 / 2
6,847
489
5,728
8,712
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
19
Kills
5
5
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Glads
Sun Wukong
2
1
7
5.5
L
Artemis
Glxtch
Artemis
0
2
2
0.5
L
Susano
Nanonyte
Susano
2
6
2
0.5
L
Mulan
PrinceDm
Mulan
1
3
0
0.33
W
Poseidon
Sealis1056
Poseidon
3
2
2
2
W
Ao Kuang
Skizzler
Ao Kuang
7
0
0
7
W
5
1
0
5
L
Ymir
0
5
0
0
L
2
3
2
1
W
Serqet
s1nph0n3y
Serqet
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,532
Damage
20,140
43,627
Taken
51,510
24,655
Mitigated
23,651
19,910
Healing
16,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Glads
Sun Wukong
5,755
987
0
2,750
10,027
9,039
0
1,917
8,110
0
25,849
L
Artemis
Glxtch
Artemis
3,841
1,145
0
2,750
7,234
2,471
0
263
6,923
0
37,345
L
Susano
Nanonyte
Susano
4,819
1,196
0
2,861
11,718
4,144
0
3,339
8,045
0
30,579
L
Mulan
PrinceDm
Mulan
2,473
534
0
4,195
10,860
7,375
0
926
9,710
0
33,746
W
Poseidon
Sealis1056
Poseidon
4,855
597
0
1,034
5,630
2,011
1,251
2,191
3,439
61,113
0
W
Ao Kuang
Skizzler
Ao Kuang
12,776
3,360
0
10,459
12,632
7,557
0
3,596
9,036
72,851
0
W
5,939
2,459
0
875
5,797
2,170
426
0
5,797
0
62,153
L
Ymir
3,279
782
0
2,515
12,986
6,162
0
10,279
2,707
38,547
0
L
5,728
2,382
0
4,063
8,712
3,499
0
2,274
6,212
43,796
7,318
W
Serqet
s1nph0n3y
Serqet
4,207
935
0
4,792
9,541
3,878
0
1,368
8,173
0
54,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,501
Gold Earned
31,645
476
Minions Killed
317
0
Camps Cleared
0
1,418,747
Distance Traveled
1,279,279
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,907
565
21
2
0
302,997
3
L
Artemis
6,045
432
65
5
0
227,364
0
L
Susano
6,193
442
45
3
0
293,415
0
L
Mulan
6,273
448
46
3
0
265,811
4
W
Poseidon
8,475
605
129
9
0
269,148
2
W
Ao Kuang
9,409
672
124
9
0
265,785
1
W
Hou Yi
8,417
601
119
9
0
255,846
4
L
Ymir
6,287
449
76
5
0
255,768
1
L
Sol
6,847
489
85
6
0
236,921
3
W
Serqet
7,293
521
83
6
0
324,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role