Player Matchup

Yemoja
Yemoja
Summit NA
Yemoja
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,839 Elo+
Party 2
Khepri
Khepri
sunnydwight
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 6L
1,877 Elo+
Party 2
Skadi
Skadi
xXCourtney153Xx
Skadi
Level 159
God Stats
2W - 0L
1,573 SR
Queue Stats
16W - 4L
1,724 Elo+
Party 2
Team Averages
Level 77
1,524 SR
1,813 Elo+

VS

Team Averages
Level 112
1,481 SR
1,399 Elo+
Janus
Janus
DarthMauIed
Janus
Level 60
God Stats
5W - 17L
1,474 SR
Queue Stats
30W - 56L
1,428 Elo+
Party 1
Hou Yi
Hou Yi
SpiderGrampa
Hou Yi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,379 Elo+
Party 1
Chaac
Chaac
xXiiSkitzz-_
Chaac
Level 117
God Stats
18W - 32L
1,469 SR
Queue Stats
275W - 412L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Summit NA
Yemoja
17
5 / 1 / 9
11,462
716
15,122
10,754
7,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Khepri
17
6 / 2 / 9
11,835
740
16,840
20,875
20,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 1 / 5
12,016
751
11,619
13,184
6,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,701
606
15,511
14,487
5,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
13
2 / 8 / 1
10,253
641
8,606
15,382
6,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 2
10,836
677
10,762
21,277
12,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
18
Kills
4
4
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Hou Yi
2
8
1
0.31
W
Yemoja
Summit NA
Yemoja
5
1
9
9.5
W
Khepri
6
2
9
5.25
W
7
1
5
9.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,581
Damage
34,879
44,813
Taken
51,146
34,741
Mitigated
25,091
11,163
Healing
8,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,511
805
0
497
14,487
5,972
0
9,316
5,171
47,438
0
L
Hou Yi
8,606
2,954
0
569
15,382
6,389
24
9,882
5,500
0
19,532
W
Yemoja
Summit NA
Yemoja
15,122
3,269
4,405
1,559
10,754
7,576
935
3,062
7,351
42,297
0
W
Khepri
16,840
5,285
0
1,738
20,875
20,258
193
7,623
11,803
29,495
4,709
W
11,619
5,408
0
3,461
13,184
6,907
2,153
4,075
8,865
0
61,769
L
10,762
1,961
0
7,213
21,277
12,730
0
11,336
9,941
0
35,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,313
Gold Earned
30,790
190
Minions Killed
154
8
Camps Cleared
6
788,688
Distance Traveled
740,629
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,701
606
82
5
4
245,573
2
L
Hou Yi
10,253
641
31
2
0
225,775
4
W
Yemoja
11,462
716
49
3
0
252,895
0
W
Khepri
11,835
740
37
2
4
276,314
3
W
Skadi
12,016
751
104
7
4
259,479
1
L
Chaac
10,836
677
41
3
2
269,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role