Player Matchup

Jormungandr
Jormungandr
Ayy lmao MD
Jormungandr
Level 80
God Stats
1W - 1L
1,561 SR
Queue Stats
12W - 10L
1,539 Elo+
Party 1
Scylla
Scylla
FreePasage2yaMum
Scylla
Level 69
God Stats
0W - 3L
1,342 SR
Queue Stats
228W - 264L
1,436 Elo+
Party 3
Tyr
Tyr
Habibi Raptor
Tyr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,543 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
L444
Ah Muzen Cab
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,401 Elo+
Party 3
Ao Kuang
Ao Kuang
lunanumine
Ao Kuang
Level 64
God Stats
0W - 2L
1,311 SR
Queue Stats
228W - 269L
1,425 Elo+
Party 3
Team Averages
Level 92
1,443 SR
1,469 Elo+

VS

Team Averages
Level 87
1,534 SR
1,392 Elo+
Achilles
Achilles
BrazzersMobile
Achilles
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,253 Elo+
Party 2
Sun Wukong
Sun Wukong
ChoccyEggnog
Sun Wukong
Level 82
God Stats
5W - 2L
1,583 SR
Queue Stats
53W - 55L
1,491 Elo+
Party 2
Bellona
Bellona
GingerManOfBread
Bellona
Level 66
God Stats
7W - 5L
1,330 SR
Queue Stats
31W - 37L
1,430 Elo+
Party 2
Guan Yu
Guan Yu
TheDripDruid
Guan Yu
Level 128
God Stats
3W - 7L
1,487 SR
Queue Stats
107W - 94L
1,532 Elo+
Party 2
Nike
Nike
legomaniacto
Nike
Level 104
God Stats
1W - 0L
1,772 SR
Queue Stats
1W - 1L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ayy lmao MD
Jormungandr
19
3 / 6 / 9
12,465
693
15,414
26,425
28,501
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 9 / 9
12,751
708
26,431
17,190
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
0 / 9 / 5
10,887
605
9,673
23,475
18,093
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
L444
Ah Muzen Cab
20
5 / 7 / 3
13,462
748
26,508
17,771
8,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
lunanumine
Ao Kuang
20
5 / 10 / 8
13,373
743
13,386
26,529
11,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
11 / 3 / 19
14,115
784
17,101
23,127
28,791
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
ChoccyEggnog
Sun Wukong
19
3 / 6 / 18
12,994
722
18,322
28,241
22,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
10 / 3 / 19
14,449
803
18,284
25,950
32,307
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
TheDripDruid
Guan Yu
20
14 / 3 / 19
15,018
834
26,990
31,095
44,458
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
3 / 1 / 26
13,324
740
15,971
26,428
25,370
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
142
15
Kills
41
41
Deaths
16
34
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ayy lmao MD
Jormungandr
3
6
9
1.25
W
Achilles
11
3
19
6.83
W
Sun Wukong
ChoccyEggnog
Sun Wukong
3
6
18
2
L
2
9
9
0.72
W
10
3
19
6.5
L
0
9
5
0.28
L
Ah Muzen Cab
L444
Ah Muzen Cab
5
7
3
0.93
W
Guan Yu
TheDripDruid
Guan Yu
14
3
19
7.83
W
3
1
26
16
L
Ao Kuang
lunanumine
Ao Kuang
5
10
8
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,412
Damage
96,668
111,390
Taken
134,841
72,990
Mitigated
153,210
13,864
Healing
43,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ayy lmao MD
Jormungandr
15,414
3,716
861
2,544
26,425
28,501
442
0
25,878
43,663
0
W
Achilles
17,101
3,121
0
1,335
23,127
28,791
1,888
9,883
13,244
0
34,867
W
Sun Wukong
ChoccyEggnog
Sun Wukong
18,322
2,636
2,280
8,123
28,241
22,284
2,277
14,680
13,561
0
40,522
L
26,431
1,405
0
0
17,190
6,583
1,020
0
16,980
48,709
0
W
18,284
3,283
0
3,190
25,950
32,307
1,408
10,929
15,021
0
53,830
L
9,673
900
0
2,539
23,475
18,093
502
0
23,212
0
23,945
L
Ah Muzen Cab
L444
Ah Muzen Cab
26,508
6,685
0
2,318
17,771
8,521
4,206
0
17,551
0
81,900
W
Guan Yu
TheDripDruid
Guan Yu
26,990
3,738
7,686
12,685
31,095
44,458
1,315
13,207
17,888
0
59,339
W
15,971
1,060
3,510
4,840
26,428
25,370
901
6,532
19,896
0
38,188
L
Ao Kuang
lunanumine
Ao Kuang
13,386
4,707
0
5,602
26,529
11,292
0
0
26,150
37,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,938
Gold Earned
69,900
277
Minions Killed
285
0
Camps Cleared
0
1,496,158
Distance Traveled
1,906,607
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,465
693
36
2
0
287,667
0
W
Achilles
14,115
784
34
2
0
345,750
0
W
Sun Wukong
12,994
722
64
4
0
354,896
1
L
Scylla
12,751
708
48
3
0
319,981
0
W
Bellona
14,449
803
74
4
0
386,346
0
L
Tyr
10,887
605
29
2
0
237,131
0
L
Ah Muzen Cab
13,462
748
129
7
0
332,091
0
W
Guan Yu
15,018
834
57
3
0
442,762
0
W
Nike
13,324
740
56
3
0
376,853
0
L
Ao Kuang
13,373
743
35
2
0
319,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role