Player Matchup

Neith
Neith
ToBy-v22
Neith
Level 106
God Stats
14W - 29L
1,355 SR
Queue Stats
288W - 376L
1,335 Elo+
Party 1
Nike
Nike
Xywuff
Nike
Level 66
God Stats
11W - 8L
1,430 SR
Queue Stats
37W - 53L
1,273 Elo+
Party 1
Vulcan
Vulcan
stemytreedimy
Vulcan
Level 24
God Stats
14W - 26L
1,308 SR
Queue Stats
15W - 31L
1,209 Elo+
Party 1
Team Averages
Level 65
1,364 SR
1,272 Elo+

VS

Team Averages
Level 107
1,485 SR
1,422 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
B_R_Bunny
Sylvanus
Level 62
God Stats
9W - 12L
1,544 SR
Queue Stats
59W - 82L
1,363 Elo+
Solo
Freya
Freya
twistedgodofwar
Freya
Level 101
God Stats
21W - 33L
1,411 SR
Queue Stats
146W - 161L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ToBy-v22
Neith
18
4 / 4 / 7
11,988
705
16,670
11,964
6,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Nike
Xywuff
Nike
17
4 / 5 / 6
12,324
725
10,688
15,880
15,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 5 / 6
11,912
701
20,283
11,575
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
9 / 4 / 3
12,065
710
10,036
19,911
13,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
B_R_Bunny
Sylvanus
16
3 / 2 / 6
10,766
633
7,031
21,444
10,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 6 / 8
10,410
612
8,009
19,922
7,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
12
Kills
13
14
Deaths
12
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
4
3
2.63
L
Sylvanus
B_R_Bunny
Sylvanus
3
2
6
3
W
Neith
ToBy-v22
Neith
4
4
7
1.88
W
Nike
Xywuff
Nike
4
5
6
1.4
W
4
5
6
1.4
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,641
Damage
25,076
39,419
Taken
61,277
27,254
Mitigated
31,804
5,584
Healing
21,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,036
1,689
0
5,029
19,911
13,377
0
6,178
13,473
0
37,582
L
Sylvanus
B_R_Bunny
Sylvanus
7,031
1,334
2,814
9,201
21,444
10,780
262
8,217
12,890
35,552
0
W
Neith
ToBy-v22
Neith
16,670
5,907
0
2,237
11,964
6,328
1,437
5,244
6,720
0
54,223
W
Nike
Xywuff
Nike
10,688
983
797
1,721
15,880
15,317
115
6,419
9,461
0
30,922
W
20,283
10,985
114
715
11,575
5,609
333
3,670
7,905
47,967
0
L
8,009
2,429
0
4,290
19,922
7,647
0
7,212
12,261
42,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,224
Gold Earned
33,241
201
Minions Killed
155
6
Camps Cleared
7
925,391
Distance Traveled
837,044
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,065
710
55
3
4
287,852
0
L
Sylvanus
10,766
633
51
3
1
277,330
1
W
Neith
11,988
705
102
6
3
296,242
3
W
Nike
12,324
725
58
3
3
320,594
3
W
Vulcan
11,912
701
41
2
0
308,555
5
L
Freya
10,410
612
49
3
2
271,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role