Player Matchup

Morgan Le Fay
Morgan Le Fay
BottomGorger
Morgan Le Fay
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,346 Elo+
Solo
Kukulkan
Kukulkan
LingoBunny
Kukulkan
Level 17
God Stats
8W - 10L
1,470 SR
Queue Stats
24W - 41L
1,378 Elo+
Party 1
Odin
Odin
PhuckButt
Odin
Level 48
God Stats
6W - 12L
1,569 SR
Queue Stats
77W - 98L
1,329 Elo+
Party 1
Loki
Loki
Zeomaster7
Loki
Level 28
God Stats
3W - 8L
1,266 SR
Queue Stats
6W - 15L
1,261 Elo+
Solo
Artemis
Artemis
xllJhonllx
Artemis
Level 36
God Stats
1W - 2L
1,318 SR
Queue Stats
9W - 16L
1,391 Elo+
Solo
Team Averages
Level 43
1,425 SR
1,341 Elo+

VS

Team Averages
Level 64
1,561 SR
1,482 Elo+
Charybdis
Charybdis
 
Charybdis
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
DDREADHEADMUSIC
Bakasura
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 56L
1,454 Elo+
Solo
Sylvanus
Sylvanus
NECKFACE11
Sylvanus
Level 25
God Stats
13W - 3L
1,807 SR
Queue Stats
100W - 111L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BottomGorger
Morgan Le Fay
15
1 / 4 / 0
8,207
746
6,987
8,851
3,722
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
LingoBunny
Kukulkan
15
0 / 3 / 2
7,835
712
7,330
7,043
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
15
1 / 0 / 2
8,154
741
9,858
9,817
7,916
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 5 / 2
7,740
704
7,027
10,708
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
xllJhonllx
Artemis
10
0 / 0 / 0
6,442
586
0
510
196

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
3 / 0 / 6
8,868
806
6,125
10,992
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
 
Fenrir
15
4 / 1 / 5
8,593
781
8,861
12,180
6,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
 
Nu Wa
15
1 / 0 / 3
8,169
743
6,115
5,903
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
14
1 / 1 / 3
8,177
743
3,150
7,578
4,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
NECKFACE11
Sylvanus
16
3 / 1 / 5
9,408
855
3,091
6,726
6,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
12
12
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
6
6
W
Fenrir
 
Fenrir
4
1
5
6.5
W
Nu Wa
 
Nu Wa
1
0
3
2.5
L
Morgan Le Fay
BottomGorger
Morgan Le Fay
1
4
0
0.25
W
Bakasura
1
1
3
2.5
L
Kukulkan
LingoBunny
Kukulkan
0
3
2
0.33
W
Sylvanus
NECKFACE11
Sylvanus
3
1
5
5.5
L
Odin
1
0
2
2
L
1
5
2
0.4
L
Artemis
xllJhonllx
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,202
Damage
27,342
36,929
Taken
43,379
18,294
Mitigated
25,953
5,111
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,125
3,186
0
2,972
10,992
5,297
781
3,250
7,742
0
39,040
W
Fenrir
 
Fenrir
8,861
1,621
0
1,702
12,180
6,767
145
4,679
7,501
0
19,445
W
Nu Wa
 
Nu Wa
6,115
2,166
0
1,216
5,903
2,818
322
1,958
3,945
21,452
0
L
Morgan Le Fay
BottomGorger
Morgan Le Fay
6,987
349
0
1,426
8,851
3,722
276
1,298
7,000
30,846
0
W
Bakasura
3,150
2,367
0
2,141
7,578
4,264
0
1,464
6,114
0
25,788
L
Kukulkan
LingoBunny
Kukulkan
7,330
920
153
1,405
7,043
2,875
237
2,211
4,645
41,734
0
W
Sylvanus
NECKFACE11
Sylvanus
3,091
325
1,449
1,973
6,726
6,807
54
2,966
3,760
16,611
0
L
Odin
9,858
1,070
163
1,039
9,817
7,916
105
1,851
7,699
0
33,848
L
7,027
1,427
0
925
10,708
3,585
0
2,698
7,504
0
28,774
L
Artemis
xllJhonllx
Artemis
0
0
0
0
510
196
0
452
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,378
Gold Earned
43,215
225
Minions Killed
212
0
Camps Cleared
0
922,730
Distance Traveled
1,174,977
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,868
806
73
7
0
227,206
2
W
Fenrir
8,593
781
27
2
0
260,182
1
W
Nu Wa
8,169
743
37
3
0
236,729
0
L
Morgan Le Fay
8,207
746
57
5
0
205,543
0
W
Bakasura
8,177
743
42
4
0
226,920
1
L
Kukulkan
7,835
712
75
7
0
191,743
1
W
Sylvanus
9,408
855
33
3
0
223,940
0
L
Odin
8,154
741
61
6
0
283,771
0
L
Loki
7,740
704
32
3
0
241,673
1
L
Artemis
6,442
586
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role