Player Matchup

Freya
Freya
DrSnowglobes
Freya
Level 105
God Stats
28W - 17L
1,676 SR
Queue Stats
115W - 89L
1,545 Elo+
Solo
Cthulhu
Cthulhu
FoliagedUncle
Cthulhu
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 37L
1,298 Elo+
Party 2
Anubis
Anubis
ImActuallyUrSon
Anubis
Level 95
God Stats
5W - 5L
1,290 SR
Queue Stats
35W - 42L
1,298 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KingChanChan
Tsukuyomi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,298 Elo+
Party 2
Achilles
Achilles
ravanessfork213
Achilles
Level 86
God Stats
6W - 2L
1,500 SR
Queue Stats
32W - 40L
1,306 Elo+
Party 2
Team Averages
Level 90
1,493 SR
1,349 Elo+

VS

Team Averages
Level 115
1,477 SR
1,511 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Cookie_Duster789
Freya
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 172L
1,533 Elo+
Party 1
Atlas
Atlas
Shrloc
Atlas
Level 121
God Stats
3W - 14L
1,251 SR
Queue Stats
208W - 206L
1,534 Elo+
Party 1
Nike
Nike
SpawnOfHades13
Nike
Level 123
God Stats
17W - 18L
1,632 SR
Queue Stats
631W - 661L
1,509 Elo+
Solo
Achilles
Achilles
XGrimReaperX108
Achilles
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
632W - 632L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 6
6,090
554
7,221
6,687
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
9
1 / 0 / 9
6,330
575
7,104
8,067
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
9 / 0 / 0
7,231
657
8,884
5,543
3,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
KingChanChan
Tsukuyomi
9
0 / 2 / 4
5,633
512
1,896
7,490
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
12
3 / 0 / 0
7,203
655
6,317
5,136
3,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 5 / 0
4,855
441
4,450
9,402
3,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 2 / 0
5,804
528
3,027
5,880
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
Shrloc
Atlas
7
0 / 4 / 0
5,062
460
3,624
11,524
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 0
5,439
494
1,680
10,082
3,441
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
7
0 / 3 / 1
4,926
448
2,687
9,679
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
17
Kills
2
2
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
5
0
0
L
2
2
0
1
W
4
0
6
7
W
Cthulhu
1
0
9
5.5
W
9
0
0
9
W
Tsukuyomi
KingChanChan
Tsukuyomi
0
2
4
1
L
Atlas
Shrloc
Atlas
0
4
0
0
L
0
3
0
0
L
Achilles
0
3
1
0.17
W
Achilles
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,422
Damage
15,468
32,923
Taken
46,567
17,331
Mitigated
17,305
15,643
Healing
11,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,450
1,585
0
1,574
9,402
3,096
0
6,924
2,326
0
35,213
L
3,027
966
0
2,377
5,880
2,023
0
3,230
2,650
31,006
5,117
W
7,221
2,462
0
2,589
6,687
2,240
0
2,042
4,645
29,092
0
W
Cthulhu
7,104
997
146
2,994
8,067
5,689
0
1,830
6,237
26,056
0
W
8,884
267
0
4,333
5,543
3,106
0
1,789
3,754
51,079
0
W
Tsukuyomi
KingChanChan
Tsukuyomi
1,896
419
0
3,735
7,490
2,582
0
1,048
6,442
0
28,257
L
Atlas
Shrloc
Atlas
3,624
1,525
197
2,230
11,524
5,598
0
8,587
2,613
17,163
0
L
1,680
234
0
1,527
10,082
3,441
0
0
9,526
0
32,158
L
Achilles
2,687
1,184
0
3,219
9,679
3,147
0
3,948
5,687
0
21,215
W
Achilles
6,317
1,309
0
1,846
5,136
3,714
0
0
5,136
0
46,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,487
Gold Earned
26,086
316
Minions Killed
230
0
Camps Cleared
0
1,110,488
Distance Traveled
1,028,845
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,855
441
56
5
0
180,390
0
L
Freya
5,804
528
55
5
0
209,777
6
W
Freya
6,090
554
48
4
0
221,905
4
W
Cthulhu
6,330
575
47
4
0
235,429
1
W
Anubis
7,231
657
69
6
0
213,606
0
W
Tsukuyomi
5,633
512
57
5
0
218,395
0
L
Atlas
5,062
460
18
2
0
205,608
3
L
Nike
5,439
494
63
6
0
194,760
4
L
Achilles
4,926
448
38
3
0
238,310
1
W
Achilles
7,203
655
95
9
0
221,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role