Player Matchup

Jing Wei
Jing Wei
AidanCX
Jing Wei
Level 87
God Stats
34W - 4L
1,809 SR
Queue Stats
117W - 32L
1,846 Elo+
Party 1
Da Ji
Da Ji
Murphdingo
Da Ji
Level 109
God Stats
3W - 2L
1,551 SR
Queue Stats
341W - 315L
1,498 Elo+
Solo
Lancelot
Lancelot
SirGoobster
Lancelot
Level 105
God Stats
13W - 8L
1,572 SR
Queue Stats
102W - 91L
1,510 Elo+
Solo
Ares
Ares
TheTruffleButt
Ares
Level 47
God Stats
22W - 0L
2,172 SR
Queue Stats
112W - 18L
1,941 Elo+
Party 1
Olorun
Olorun
heyhay
Olorun
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 94L
1,891 Elo+
Party 1
Team Averages
Level 90
1,721 SR
1,737 Elo+

VS

Team Averages
Level 114
1,481 SR
1,415 Elo+
Guan Yu
Guan Yu
Cameran117
Guan Yu
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,444 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
InsaneJoker17
Ah Muzen Cab
Level 105
God Stats
0W - 3L
1,262 SR
Queue Stats
5W - 5L
1,203 Elo+
Party 2
Nu Wa
Nu Wa
Try_again_HiRez
Nu Wa
Level 44
God Stats
4W - 2L
1,566 SR
Queue Stats
14W - 24L
1,456 Elo+
Solo
Olorun
Olorun
Warden435
Olorun
Level 160
God Stats
3W - 1L
1,477 SR
Queue Stats
291W - 274L
1,459 Elo+
Party 2
Bastet
Bastet
caro101202
Bastet
Level 121
God Stats
13W - 10L
1,601 SR
Queue Stats
448W - 434L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AidanCX
Jing Wei
14
2 / 1 / 2
7,791
599
7,836
7,985
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
12
2 / 2 / 6
7,204
554
5,865
11,407
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
SirGoobster
Lancelot
11
4 / 0 / 2
7,606
585
5,003
5,687
2,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 8
6,793
523
5,086
9,958
8,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
heyhay
Olorun
14
6 / 2 / 4
8,517
655
11,721
8,756
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cameran117
Guan Yu
9
0 / 4 / 3
5,567
428
5,174
12,321
9,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
InsaneJoker17
Ah Muzen Cab
10
1 / 3 / 1
6,154
473
4,442
11,564
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

1
0 / 1 / 0
3,980
306
0
724
151
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Warden435
Olorun
11
3 / 2 / 1
6,217
478
7,006
12,230
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
caro101202
Bastet
9
1 / 5 / 1
5,636
434
3,932
11,905
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
5
5
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AidanCX
Jing Wei
2
1
2
3
L
Guan Yu
Cameran117
Guan Yu
0
4
3
0.38
L
Ah Muzen Cab
InsaneJoker17
Ah Muzen Cab
1
3
1
0.5
W
Da Ji
2
2
6
2.5
W
Lancelot
SirGoobster
Lancelot
4
0
2
5
W
1
0
8
5
L
0
1
0
0
L
Olorun
Warden435
Olorun
3
2
1
1.75
L
Bastet
caro101202
Bastet
1
5
1
0.3
W
Olorun
heyhay
Olorun
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,511
Damage
20,554
43,793
Taken
48,744
22,292
Mitigated
24,003
19,885
Healing
16,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AidanCX
Jing Wei
7,836
5,756
0
4,571
7,985
3,057
955
3,554
4,431
0
71,358
L
Guan Yu
Cameran117
Guan Yu
5,174
450
1,169
3,160
12,321
9,985
0
3,518
8,803
0
25,114
L
Ah Muzen Cab
InsaneJoker17
Ah Muzen Cab
4,442
1,183
32
3,404
11,564
5,089
0
6,467
5,097
0
41,248
W
Da Ji
5,865
971
0
5,729
11,407
4,590
0
890
10,517
0
50,437
W
Lancelot
SirGoobster
Lancelot
5,003
1,293
0
2,368
5,687
2,640
1,278
0
5,687
0
47,340
W
5,086
263
0
2,856
9,958
8,095
285
2,349
7,609
16,928
0
L
0
0
0
0
724
151
0
0
724
0
0
L
Olorun
Warden435
Olorun
7,006
3,820
693
6,063
12,230
4,224
200
3,086
9,144
42,746
0
L
Bastet
caro101202
Bastet
3,932
1,742
0
2,382
11,905
4,554
0
3,736
8,169
0
23,876
W
Olorun
heyhay
Olorun
11,721
7,693
468
3,893
8,756
3,910
563
213
8,543
74,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,911
Gold Earned
27,554
443
Minions Killed
207
0
Camps Cleared
0
1,269,277
Distance Traveled
998,538
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,791
599
104
8
0
261,680
2
L
Guan Yu
5,567
428
27
2
0
248,234
2
L
Ah Muzen Cab
6,154
473
74
6
0
244,528
0
W
Da Ji
7,204
554
90
7
0
255,656
3
W
Lancelot
7,606
585
89
7
0
256,872
3
W
Ares
6,793
523
22
2
0
273,558
4
L
Nu Wa
3,980
306
0
0
0
24,324
0
L
Olorun
6,217
478
61
5
0
216,704
0
L
Bastet
5,636
434
45
3
0
264,748
5
W
Olorun
8,517
655
138
11
0
221,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role