Player Matchup

Arachne
Arachne
MiniGronk87877
Arachne
Level 28
God Stats
14W - 11L
1,553 SR
Queue Stats
72W - 77L
1,406 Elo+
Party 3
Ra
Ra
SLIMJIM69420
Ra
Level 64
God Stats
4W - 4L
1,480 SR
Queue Stats
146W - 165L
1,413 Elo+
Party 3
Izanami
Izanami
Tactualshark532
Izanami
Level 76
God Stats
3W - 1L
1,854 SR
Queue Stats
115W - 113L
1,432 Elo+
Party 3
Ao Kuang
Ao Kuang
beast monkey876
Ao Kuang
Level 40
God Stats
7W - 7L
1,462 SR
Queue Stats
16W - 21L
1,398 Elo+
Party 3
Ymir
Ymir
blanchinator
Ymir
Level 15
God Stats
3W - 7L
1,260 SR
Queue Stats
22W - 29L
1,301 Elo+
Party 3
Team Averages
Level 45
1,521 SR
1,390 Elo+

VS

Team Averages
Level 69
1,570 SR
1,431 Elo+
Ravana
Ravana
Antidragonvenom
Ravana
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
121W - 110L
1,451 Elo+
Party 1
Hera
Hera
Cozm1cKiller
Hera
Level 101
God Stats
12W - 14L
1,478 SR
Queue Stats
95W - 106L
1,390 Elo+
Party 2
Neith
Neith
Demonfox9995
Neith
Level 43
God Stats
20W - 16L
1,532 SR
Queue Stats
98W - 98L
1,426 Elo+
Party 1
Shiva
Shiva
Javykkoa
Shiva
Level 106
God Stats
3W - 1L
1,721 SR
Queue Stats
195W - 208L
1,439 Elo+
Party 2
Nike
Nike
Lil_Apeboss
Nike
Level 35
God Stats
3W - 7L
1,616 SR
Queue Stats
59W - 57L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 2
5,475
548
2,925
7,649
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 2
5,831
583
1,564
4,199
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
3 / 0 / 2
5,478
548
4,456
4,877
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
9
1 / 1 / 0
4,692
469
1,390
3,658
1,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 4
5,744
574
3,168
6,341
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,208
521
2,264
6,836
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 1
5,346
535
3,206
3,221
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,718
472
1,936
5,067
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
Javykkoa
Shiva
6
0 / 1 / 3
4,723
472
4,409
7,436
3,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 0
6,240
624
2,817
3,233
1,917
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
7
Kills
4
4
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
0
1
1
0.5
L
0
3
0
0
L
Shiva
Javykkoa
Shiva
0
1
3
1.5
L
2
0
0
2
W
2
2
2
1.5
W
0
0
2
1
W
3
0
2
4
W
Ao Kuang
1
1
0
1
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,503
Damage
14,632
26,724
Taken
25,793
10,721
Mitigated
11,159
7,263
Healing
6,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,264
694
0
2,115
6,836
2,364
0
1,649
5,187
0
26,332
L
3,206
685
23
458
3,221
1,104
0
559
2,662
42,492
0
L
1,936
877
0
779
5,067
1,993
0
1,275
3,792
0
31,222
L
Shiva
Javykkoa
Shiva
4,409
1,167
240
2,563
7,436
3,781
0
1,998
5,438
0
16,469
L
2,817
230
0
467
3,233
1,917
0
641
2,592
0
43,273
W
2,925
2,274
0
1,829
7,649
2,688
0
0
7,649
0
25,355
W
1,564
141
49
1,073
4,199
1,676
484
2,127
2,072
40,282
0
W
4,456
3,174
254
1,554
4,877
1,476
1,646
843
4,034
0
36,463
W
Ao Kuang
1,390
346
99
945
3,658
1,212
0
0
3,658
14,706
0
W
3,168
1,671
0
1,460
6,341
3,669
317
236
6,105
11,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,220
Gold Earned
26,235
224
Minions Killed
303
0
Camps Cleared
0
945,025
Distance Traveled
964,155
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,208
521
54
5
0
217,290
0
L
Hera
5,346
535
74
7
0
196,712
0
L
Neith
4,718
472
56
6
0
170,824
2
L
Shiva
4,723
472
24
2
0
200,665
2
L
Nike
6,240
624
95
10
0
178,664
2
W
Arachne
5,475
548
44
4
0
198,573
1
W
Ra
5,831
583
81
8
0
210,101
0
W
Izanami
5,478
548
60
6
0
177,042
2
W
Ao Kuang
4,692
469
23
2
0
166,038
0
W
Ymir
5,744
574
16
2
0
193,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role