Player Matchup

Tsukuyomi
Tsukuyomi
KingUshio
Tsukuyomi
Level 156
God Stats
10W - 2L
1,623 SR
Queue Stats
1,018W - 415L
1,866 Elo+
Party 1
Baron Samedi
Baron Samedi
VoodooJack
Baron Samedi
Level 128
God Stats
18W - 11L
1,726 SR
Queue Stats
44W - 51L
1,568 Elo+
Solo
Artemis
Artemis
XtremeLeeArti
Artemis
Level 152
God Stats
29W - 16L
1,749 SR
Queue Stats
1,243W - 697L
1,724 Elo+
Party 1
Team Averages
Level 145
1,699 SR
1,719 Elo+

VS

Team Averages
Level 120
1,695 SR
1,761 Elo+
The Morrigan
The Morrigan
Galllade
The Morrigan
Level 158
God Stats
17W - 6L
1,773 SR
Queue Stats
312W - 129L
1,825 Elo+
Party 2
Hachiman
Hachiman
I_Entei
Hachiman
Level 155
God Stats
13W - 6L
1,783 SR
Queue Stats
118W - 46L
1,831 Elo+
Party 2
Kuzenbo
Kuzenbo
YRREJEKATAH
Kuzenbo
Level 47
God Stats
11W - 8L
1,528 SR
Queue Stats
16W - 9L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KingUshio
Tsukuyomi
18
8 / 4 / 6
12,811
754
16,661
17,314
13,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
VoodooJack
Baron Samedi
18
4 / 4 / 12
12,772
751
13,976
12,489
6,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
15
4 / 5 / 8
11,500
676
15,077
15,444
7,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Galllade
The Morrigan
16
4 / 6 / 8
11,210
659
12,350
11,845
5,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
I_Entei
Hachiman
16
7 / 2 / 5
11,338
667
15,344
14,335
7,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
YRREJEKATAH
Kuzenbo
15
2 / 8 / 7
11,267
663
8,746
23,391
42,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
16
Kills
13
13
Deaths
16
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Galllade
The Morrigan
4
6
8
1.33
L
Hachiman
I_Entei
Hachiman
7
2
5
4.75
W
Tsukuyomi
KingUshio
Tsukuyomi
8
4
6
2.75
W
Baron Samedi
VoodooJack
Baron Samedi
4
4
12
2.5
W
Artemis
4
5
8
1.6
L
Kuzenbo
YRREJEKATAH
Kuzenbo
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,714
Damage
36,440
45,247
Taken
49,571
26,746
Mitigated
55,523
14,633
Healing
3,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Galllade
The Morrigan
12,350
2,064
0
1,725
11,845
5,605
0
2,992
8,578
39,844
6,496
L
Hachiman
I_Entei
Hachiman
15,344
5,535
0
378
14,335
7,759
0
3,117
10,452
0
39,911
W
Tsukuyomi
KingUshio
Tsukuyomi
16,661
4,367
0
3,967
17,314
13,131
644
6,907
10,379
0
71,674
W
Baron Samedi
VoodooJack
Baron Samedi
13,976
1,557
3,525
5,341
12,489
6,506
441
5,144
7,241
48,332
0
W
Artemis
15,077
6,517
0
1,800
15,444
7,109
1,742
5,903
9,541
0
52,975
L
Kuzenbo
YRREJEKATAH
Kuzenbo
8,746
2,775
0
966
23,391
42,159
0
7,120
15,118
21,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,083
Gold Earned
33,815
233
Minions Killed
163
12
Camps Cleared
4
889,864
Distance Traveled
794,242
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,210
659
82
5
2
243,675
0
L
Hachiman
11,338
667
57
3
2
290,169
3
W
Tsukuyomi
12,811
754
87
5
4
336,814
4
W
Baron Samedi
12,772
751
76
4
4
293,587
2
W
Artemis
11,500
676
70
4
4
259,463
3
L
Kuzenbo
11,267
663
24
1
0
260,398
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role