Player Matchup

Aphrodite
Aphrodite
Jobro456
Aphrodite
Level 26
God Stats
62W - 32L
1,635 SR
Queue Stats
90W - 68L
1,538 Elo+
Party 1
Nox
Nox
Luxxai
Nox
Level 67
God Stats
6W - 7L
1,719 SR
Queue Stats
401W - 379L
1,549 Elo+
Party 1
Ymir
Ymir
PwziPopnPenguin
Ymir
Level 128
God Stats
16W - 13L
1,421 SR
Queue Stats
364W - 345L
1,425 Elo+
Party 1
Cupid
Cupid
TheOneBucci
Cupid
Level 69
God Stats
18W - 9L
1,838 SR
Queue Stats
318W - 287L
1,579 Elo+
Party 1
Chiron
Chiron
dogeatsdoritos
Chiron
Level 49
God Stats
45W - 43L
1,446 SR
Queue Stats
404W - 403L
1,435 Elo+
Party 1
Team Averages
Level 68
1,612 SR
1,505 Elo+

VS

Team Averages
Level 58
1,539 SR
1,603 Elo+
Eset
Eset
HypingChin
Eset
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,740 Elo+
Party 2
Sol
Sol
ItsrealKappaHrs
Sol
Level 124
God Stats
0W - 1L
1,735 SR
Queue Stats
92W - 86L
1,531 Elo+
Party 2
Charybdis
Charybdis
PovertyBlack
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 28L
1,662 Elo+
Party 2
Hercules
Hercules
TheHeroicTapion
Hercules
Level 64
God Stats
14W - 12L
1,616 SR
Queue Stats
72W - 37L
1,672 Elo+
Party 2
He Bo
He Bo
ZOLTAR794
He Bo
Level 63
God Stats
1W - 1L
1,347 SR
Queue Stats
140W - 154L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jobro456
Aphrodite
17
1 / 0 / 16
10,395
1,040
10,874
5,226
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nox
Luxxai
Nox
17
3 / 1 / 10
10,337
1,034
9,011
6,526
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 0 / 12
11,926
1,193
12,157
23,642
34,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
10 / 1 / 7
12,607
1,261
22,267
8,708
5,167
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 0 / 7
10,549
1,055
10,638
4,396
2,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

305

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
9,282
928
6,224
11,242
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 4 / 2
9,634
963
17,315
12,884
6,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
PovertyBlack
Charybdis
15
0 / 5 / 2
9,508
951
11,615
17,794
8,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
15
0 / 2 / 2
9,157
916
4,797
13,200
16,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
ZOLTAR794
He Bo
15
2 / 6 / 0
9,586
959
3,665
13,988
6,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
20
Kills
2
2
Deaths
20
52
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
4
2
0.25
W
Aphrodite
Jobro456
Aphrodite
1
0
16
9
W
Nox
Luxxai
Nox
3
1
10
8
L
Charybdis
PovertyBlack
Charybdis
0
5
2
0.2
W
4
0
12
10
L
Hercules
0
2
2
0.5
W
10
1
7
13.5
L
He Bo
ZOLTAR794
He Bo
2
6
0
0.33
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,947
Damage
43,616
48,498
Taken
69,108
50,023
Mitigated
43,882
22,120
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,224
355
178
75
11,242
5,818
0
8,628
2,614
10,827
0
L
17,315
8,765
0
2,036
12,884
6,619
0
5,317
7,567
38,718
4,867
W
Aphrodite
Jobro456
Aphrodite
10,874
1,297
7,782
2,951
5,226
4,150
0
3,680
1,546
23,305
0
W
Nox
Luxxai
Nox
9,011
1,426
0
645
6,526
3,806
0
2,235
4,291
22,473
0
L
Charybdis
PovertyBlack
Charybdis
11,615
8,833
0
1,070
17,794
8,273
0
6,516
11,278
0
34,599
W
12,157
2,075
293
5,194
23,642
34,342
0
14,066
9,074
19,210
0
L
Hercules
4,797
902
0
3,971
13,200
16,859
0
6,575
6,625
4,091
5,803
W
22,267
14,997
57
2,232
8,708
5,167
0
4,245
4,325
0
47,130
L
He Bo
ZOLTAR794
He Bo
3,665
294
0
0
13,988
6,313
0
5,006
8,982
17,864
0
W
10,638
2,923
1,797
1,169
4,396
2,558
0
2,358
2,003
0
34,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,814
Gold Earned
47,167
196
Minions Killed
177
9
Camps Cleared
8
1,043,491
Distance Traveled
851,462
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,282
928
19
2
2
198,458
0
L
Sol
9,634
963
61
6
3
199,930
0
W
Aphrodite
10,395
1,040
31
3
2
224,090
0
W
Nox
10,337
1,034
36
4
0
208,751
0
L
Charybdis
9,508
951
49
5
3
150,442
0
W
Ymir
11,926
1,193
12
1
0
211,498
0
L
Hercules
9,157
916
11
1
0
163,628
0
W
Cupid
12,607
1,261
55
6
2
200,161
0
L
He Bo
9,586
959
37
4
0
139,004
0
W
Chiron
10,549
1,055
62
6
5
198,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role