Player Matchup

Chaac
Chaac
DIRTY SURVIVOR
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,422 Elo+
Party 1
Merlin
Merlin
HooktimusPrime
Merlin
Level 60
God Stats
4W - 5L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
oO KILLA CJ Oo
Jing Wei
Level 128
God Stats
0W - 1L
1,749 SR
Queue Stats
38W - 46L
1,446 Elo+
Party 1
Team Averages
Level 67
1,583 SR
1,456 Elo+

VS

Team Averages
Level 85
1,344 SR
1,189 Elo+
Atlas
Atlas
Almighty_Yaire7
Atlas
Level 100
God Stats
3W - 1L
1,495 SR
Queue Stats
15W - 22L
1,348 Elo+
Solo
Kukulkan
Kukulkan
GRIMJOKSTER
Kukulkan
Level 45
God Stats
3W - 4L
1,127 SR
Queue Stats
9W - 22L
875 Elo+
Solo
Neith
Neith
Girl_of_Violet
Neith
Level 109
God Stats
216W - 300L
1,409 SR
Queue Stats
216W - 307L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
11,949
569
13,526
33,430
26,710
Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 5 / 2
12,800
610
14,602
19,305
7,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
18
2 / 5 / 4
13,130
625
13,334
20,946
8,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 7
14,726
701
18,562
25,286
27,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
GRIMJOKSTER
Kukulkan
19
4 / 1 / 7
13,981
666
18,408
11,370
5,523
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 3 / 1
14,568
694
27,193
17,769
8,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
15
15
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
1
5
3
0.5
W
Kukulkan
GRIMJOKSTER
Kukulkan
4
1
7
7.5
W
7
3
1
2.5
L
3
5
2
0.8
L
Jing Wei
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,462
Damage
64,163
73,681
Taken
54,425
42,721
Mitigated
40,988
7,415
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,562
5,580
99
3,888
25,286
27,241
890
6,881
18,405
43,501
0
L
13,526
2,601
0
4,261
33,430
26,710
165
18,192
15,238
0
33,746
W
Kukulkan
GRIMJOKSTER
Kukulkan
18,408
1,995
399
852
11,370
5,523
0
3,509
7,861
51,492
0
W
27,193
7,108
820
5,171
17,769
8,224
2,169
4,624
13,145
0
81,434
L
14,602
965
0
1,078
19,305
7,780
96
8,589
10,716
65,634
0
L
Jing Wei
13,334
12,115
0
2,076
20,946
8,231
1,088
10,449
10,497
0
39,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,879
Gold Earned
43,275
175
Minions Killed
222
6
Camps Cleared
6
1,104,090
Distance Traveled
1,149,739
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,726
701
32
2
3
347,054
4
L
Chaac
11,949
569
40
2
0
392,031
0
W
Kukulkan
13,981
666
76
4
1
412,437
2
W
Neith
14,568
694
114
5
2
390,248
3
L
Merlin
12,800
610
90
4
2
335,987
0
L
Jing Wei
13,130
625
45
2
4
376,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role