Player Matchup

Medusa
Medusa
Anthonyjukes
Medusa
Level 67
God Stats
2W - 0L
1,758 SR
Queue Stats
14W - 12L
1,520 Elo+
Party 2
Pele
Pele
Lax0z
Pele
Level 66
God Stats
4W - 0L
1,724 SR
Queue Stats
10W - 8L
1,499 Elo+
Party 2
Jormungandr
Jormungandr
Sinner Rage
Jormungandr
Level 51
God Stats
3W - 2L
1,412 SR
Queue Stats
96W - 84L
1,546 Elo+
Solo
Hercules
Hercules
brunnyman
Hercules
Level 158
God Stats
4W - 8L
1,420 SR
Queue Stats
285W - 289L
1,456 Elo+
Solo
Ra
Ra
gunsmonkey
Ra
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
364W - 412L
1,437 Elo+
Solo
Team Averages
Level 98
1,563 SR
1,491 Elo+

VS

Team Averages
Level 96
1,395 SR
1,377 Elo+
Khepri
Khepri
Firemoat
Khepri
Level 59
God Stats
3W - 9L
1,352 SR
Queue Stats
26W - 47L
1,274 Elo+
Party 1
Rama
Rama
I3atarang
Rama
Level 96
God Stats
14W - 8L
1,626 SR
Queue Stats
85W - 104L
1,366 Elo+
Party 1
Lancelot
Lancelot
LeoTafuri
Lancelot
Level 157
God Stats
3W - 10L
1,286 SR
Queue Stats
280W - 311L
1,504 Elo+
Solo
Vamana
Vamana
cspinitiative
Vamana
Level 60
God Stats
10W - 18L
1,392 SR
Queue Stats
34W - 66L
1,291 Elo+
Party 1
Janus
Janus
picusatan
Janus
Level 109
God Stats
0W - 2L
1,321 SR
Queue Stats
57W - 68L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
10 / 1 / 3
11,845
1,185
23,260
13,122
6,787
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
Lax0z
Pele
16
1 / 0 / 8
10,345
1,035
6,734
3,818
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Sinner Rage
Jormungandr
17
2 / 0 / 12
11,614
1,161
14,441
13,352
16,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
brunnyman
Hercules
16
1 / 1 / 9
9,990
999
6,951
11,824
11,178
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 2 / 9
10,204
1,020
8,417
8,639
4,320
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

304

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Firemoat
Khepri
14
0 / 4 / 1
9,176
918
2,132
13,585
16,651
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
15
0 / 3 / 1
9,705
971
12,467
10,131
5,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
LeoTafuri
Lancelot
13
0 / 0 / 0
7,051
705
0
0
0
16
1 / 3 / 3
10,410
1,041
14,016
24,530
22,811
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
picusatan
Janus
15
3 / 5 / 0
10,531
1,053
17,304
15,717
6,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
15
Kills
4
4
Deaths
15
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
1
3
11.5
L
Khepri
Firemoat
Khepri
0
4
1
0.13
L
Rama
0
3
1
0.17
W
Pele
Lax0z
Pele
1
0
8
5
L
Lancelot
LeoTafuri
Lancelot
0
0
0
0
W
Jormungandr
Sinner Rage
Jormungandr
2
0
12
8
W
Hercules
brunnyman
Hercules
1
1
9
5.5
L
1
3
3
0.83
W
1
2
9
2.75
L
Janus
picusatan
Janus
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,803
Damage
45,919
50,755
Taken
63,963
41,256
Mitigated
51,048
10,300
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
23,260
14,354
0
2,905
13,122
6,787
0
5,323
7,799
0
37,708
L
Khepri
Firemoat
Khepri
2,132
497
0
171
13,585
16,651
0
5,986
7,599
7,359
0
L
Rama
12,467
11,136
0
772
10,131
5,004
0
3,491
6,640
0
35,706
W
Pele
Lax0z
Pele
6,734
1,579
0
338
3,818
2,529
0
1,212
2,606
0
22,612
L
Lancelot
LeoTafuri
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Sinner Rage
Jormungandr
14,441
3,642
105
1,134
13,352
16,442
0
3,704
9,648
34,891
0
W
Hercules
brunnyman
Hercules
6,951
656
59
2,846
11,824
11,178
0
4,751
7,073
103
10,924
L
14,016
8,039
0
4,480
24,530
22,811
0
9,227
15,303
0
33,357
W
8,417
875
1,603
1,310
8,639
4,320
0
4,446
4,193
21,653
0
L
Janus
picusatan
Janus
17,304
2,032
174
725
15,717
6,582
0
4,257
11,460
37,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,998
Gold Earned
46,873
156
Minions Killed
154
9
Camps Cleared
6
1,029,003
Distance Traveled
755,454
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,845
1,185
36
4
0
191,621
0
L
Khepri
9,176
918
3
0
1
180,694
0
L
Rama
9,705
971
51
5
4
173,292
0
W
Pele
10,345
1,035
35
4
3
209,452
1
L
Lancelot
7,051
705
0
0
0
0
0
W
Jormungandr
11,614
1,161
45
5
1
198,930
1
W
Hercules
9,990
999
9
1
4
216,291
4
L
Vamana
10,410
1,041
45
5
0
219,071
0
W
Ra
10,204
1,020
31
3
1
212,709
1
L
Janus
10,531
1,053
55
6
1
182,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role