Player Matchup

Kumbhakarna
Kumbhakarna
JermDaBeam
Kumbhakarna
Level 20
God Stats
3W - 0L
1,694 SR
Queue Stats
30W - 34L
1,425 Elo+
Party 3
Artio
Artio
LAZERBAKES7HO2
Artio
Level 87
God Stats
2W - 1L
1,715 SR
Queue Stats
185W - 190L
1,399 Elo+
Party 3
Yu Huang
Yu Huang
SGTKumoKage
Yu Huang
Level 153
God Stats
1W - 1L
1,229 SR
Queue Stats
37W - 54L
1,398 Elo+
Party 1
Sol
Sol
bawtwo
Sol
Level 143
God Stats
1W - 0L
1,298 SR
Queue Stats
48W - 63L
1,388 Elo+
Party 1
Mulan
Mulan
mcjake7hoe2
Mulan
Level 83
God Stats
11W - 18L
1,295 SR
Queue Stats
450W - 539L
1,420 Elo+
Party 3
Team Averages
Level 97
1,446 SR
1,406 Elo+

VS

Team Averages
Level 118
1,535 SR
1,335 Elo+
Nemesis
Nemesis
 
Nemesis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Grimricketts
Merlin
Level 153
God Stats
1W - 1L
1,695 SR
Queue Stats
13W - 17L
1,334 Elo+
Party 2
Ravana
Ravana
Hyderabadi1452
Ravana
Level 77
God Stats
2W - 5L
1,456 SR
Queue Stats
199W - 261L
1,423 Elo+
Solo
Achilles
Achilles
Jarl Creambeard
Achilles
Level 126
God Stats
0W - 1L
1,522 SR
Queue Stats
9W - 8L
1,344 Elo+
Party 2
Da Ji
Da Ji
xKingJalenx
Da Ji
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,072 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JermDaBeam
Kumbhakarna
16
1 / 2 / 20
10,361
740
7,708
18,092
16,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 2 / 19
10,974
784
8,885
32,085
32,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
SGTKumoKage
Yu Huang
17
2 / 1 / 11
10,141
724
14,454
9,904
4,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
bawtwo
Sol
20
14 / 2 / 7
12,509
894
24,393
14,800
6,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 6 / 13
10,625
759
14,750
22,045
18,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 5 / 5
8,149
582
11,979
16,372
14,103
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
17
1 / 5 / 11
9,732
695
26,572
11,838
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 6
8,647
618
9,861
16,307
8,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
19
9 / 5 / 4
11,616
830
20,751
20,742
17,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 8
8,124
580
7,688
13,305
6,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
25
Kills
13
13
Deaths
26
70
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
5
5
0.7
L
Merlin
1
5
11
1.3
L
2
6
6
0.83
L
Achilles
9
5
4
2.2
W
Kumbhakarna
JermDaBeam
Kumbhakarna
1
2
20
5.5
W
2
2
19
5.75
W
Yu Huang
SGTKumoKage
Yu Huang
2
1
11
7.5
W
Sol
bawtwo
Sol
14
2
7
8.75
W
6
6
13
2.08
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,190
Damage
76,851
96,926
Taken
78,564
78,950
Mitigated
51,372
42,628
Healing
24,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
11,979
1,737
1,043
3,809
16,372
14,103
0
9,786
6,332
0
19,055
L
Merlin
26,572
1,413
1,930
2,038
11,838
5,736
0
8,374
3,294
51,551
0
L
9,861
1,574
1,327
2,074
16,307
8,036
0
13,292
2,831
0
14,870
L
Achilles
20,751
4,078
2,354
8,614
20,742
17,265
0
14,014
6,516
0
29,209
W
Kumbhakarna
JermDaBeam
Kumbhakarna
7,708
791
1,267
2,070
18,092
16,554
158
4,982
12,527
15,528
0
W
8,885
407
4,962
15,085
32,085
32,639
635
8,446
22,781
18,141
0
W
Yu Huang
SGTKumoKage
Yu Huang
14,454
1,274
2,917
1,667
9,904
4,682
867
3,515
6,138
32,715
0
W
Sol
bawtwo
Sol
24,393
14,142
3,540
4,060
14,800
6,935
5,195
4,347
10,198
56,146
0
W
14,750
2,286
1,570
5,490
22,045
18,140
1,004
5,282
16,357
0
23,111
L
7,688
1,483
1,203
589
13,305
6,232
0
9,974
3,260
0
10,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,610
Gold Earned
46,268
146
Minions Killed
110
0
Camps Cleared
0
1,372,991
Distance Traveled
1,185,010
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,149
582
11
1
0
240,343
0
L
Merlin
9,732
695
51
4
0
223,290
0
L
Ravana
8,647
618
14
1
0
243,751
1
L
Achilles
11,616
830
20
1
0
273,745
3
W
Kumbhakarna
10,361
740
11
1
0
264,575
0
W
Artio
10,974
784
8
1
0
295,805
0
W
Yu Huang
10,141
724
40
3
0
288,113
3
W
Sol
12,509
894
75
5
0
259,578
0
W
Mulan
10,625
759
12
1
0
264,920
0
L
Da Ji
8,124
580
14
1
0
203,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role