Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
EldritchHorror64
Amaterasu
Level 116
God Stats
1W - 0L
1,322 SR
Queue Stats
153W - 170L
1,541 Elo+
Solo
Cupid
Cupid
Huitsilopochtli
Cupid
Level 149
God Stats
4W - 5L
1,356 SR
Queue Stats
6W - 5L
1,491 Elo+
Solo
Poseidon
Poseidon
Shupertrooper_99
Poseidon
Level 106
God Stats
12W - 6L
1,589 SR
Queue Stats
21W - 21L
1,504 Elo+
Party 1
Yemoja
Yemoja
St3V3o1110343
Yemoja
Level 104
God Stats
2W - 0L
1,451 SR
Queue Stats
55W - 57L
1,483 Elo+
Party 1
Team Averages
Level 126
1,443 SR
1,504 Elo+

VS

Team Averages
Level 138
1,501 SR
1,479 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
DarthXedonias
Shiva
Level 144
God Stats
4W - 5L
1,585 SR
Queue Stats
105W - 129L
1,469 Elo+
Party 2
Chang'e
Chang'e
MissJuicy
Chang'e
Level 120
God Stats
0W - 2L
1,596 SR
Queue Stats
9W - 14L
1,435 Elo+
Solo
He Bo
He Bo
XxISAACxXStreci
He Bo
Level 154
God Stats
0W - 2L
1,323 SR
Queue Stats
297W - 301L
1,490 Elo+
Solo
Bastet
Bastet
lalineitor
Bastet
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
4 / 3 / 8
13,143
730
17,965
21,609
17,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
19
3 / 4 / 11
11,951
664
12,409
24,200
21,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 2 / 6
12,465
693
14,037
17,004
8,897
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 0 / 2
13,126
729
16,723
9,390
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
1 / 1 / 8
12,035
669
9,935
15,959
22,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
2 / 1 / 4
12,165
676
9,687
13,760
6,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 3 / 4
11,399
633
13,743
21,189
20,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
MissJuicy
Chang'e
19
3 / 2 / 7
11,888
660
18,914
16,258
7,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 5 / 4
11,609
645
12,902
16,562
7,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
lalineitor
Bastet
16
1 / 6 / 7
10,646
591
10,033
18,645
7,826
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
17
Kills
10
10
Deaths
17
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
3
8
2.67
L
Anhur
 
Anhur
2
1
4
4
L
2
3
4
1.33
W
Amaterasu
3
4
11
2.13
W
4
2
6
3.5
L
Chang'e
MissJuicy
Chang'e
3
2
7
3.25
W
5
0
2
6
W
1
1
8
5
L
2
5
4
0.8
L
Bastet
lalineitor
Bastet
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,069
Damage
65,279
88,162
Taken
86,414
74,177
Mitigated
49,461
27,535
Healing
19,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
17,965
1,569
0
6,341
21,609
17,449
176
5,094
16,515
0
70,573
L
Anhur
 
Anhur
9,687
6,585
0
2,798
13,760
6,367
53
5,291
8,469
0
60,743
L
13,743
1,263
1,108
2,835
21,189
20,838
0
7,565
13,624
0
35,777
W
Amaterasu
12,409
3,755
0
7,406
24,200
21,309
0
10,926
13,274
0
35,054
W
14,037
8,005
2,444
3,435
17,004
8,897
754
6,975
10,029
0
55,601
L
Chang'e
MissJuicy
Chang'e
18,914
798
3,895
4,869
16,258
7,387
205
4,831
11,427
47,173
0
W
16,723
1,317
0
1,000
9,390
3,998
1,355
1,836
7,554
79,250
0
W
9,935
1,146
3,631
3,278
15,959
22,524
34
6,985
8,974
34,311
0
L
12,902
278
0
1,294
16,562
7,043
0
4,224
12,338
56,539
0
L
Bastet
lalineitor
Bastet
10,033
1,740
0
2,458
18,645
7,826
0
4,747
13,898
0
30,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,720
Gold Earned
57,707
422
Minions Killed
339
0
Camps Cleared
0
1,909,707
Distance Traveled
1,767,685
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,143
730
106
6
0
419,386
5
L
Anhur
12,165
676
107
6
0
348,479
9
L
Shiva
11,399
633
40
2
0
338,062
9
W
Amaterasu
11,951
664
47
3
0
435,208
2
W
Cupid
12,465
693
96
5
0
341,868
2
L
Chang'e
11,888
660
75
4
0
353,778
6
W
Poseidon
13,126
729
129
7
0
363,494
0
W
Yemoja
12,035
669
44
2
0
349,751
0
L
He Bo
11,609
645
82
5
0
346,141
1
L
Bastet
10,646
591
35
2
0
381,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role