Player Matchup

King Arthur
King Arthur
Invictus Jinxed
King Arthur
Level 79
God Stats
4W - 5L
1,337 SR
Queue Stats
65W - 69L
1,427 Elo+
Party 3
Artemis
Artemis
TwE Kenai
Artemis
Level 87
God Stats
8W - 10L
1,209 SR
Queue Stats
222W - 202L
1,448 Elo+
Party 2
Sol
Sol
YShoelace
Sol
Level 80
God Stats
2W - 3L
1,662 SR
Queue Stats
107W - 113L
1,359 Elo+
Party 3
Thanatos
Thanatos
l Insaniam l
Thanatos
Level 141
God Stats
25W - 13L
1,657 SR
Queue Stats
285W - 302L
1,462 Elo+
Solo
Aphrodite
Aphrodite
lilrelikzW
Aphrodite
Level 72
God Stats
9W - 3L
1,703 SR
Queue Stats
81W - 70L
1,477 Elo+
Party 2
Team Averages
Level 92
1,514 SR
1,435 Elo+

VS

Team Averages
Level 128
1,525 SR
1,378 Elo+
Fenrir
Fenrir
DreamKiller_PR87
Fenrir
Level 130
God Stats
15W - 27L
1,393 SR
Queue Stats
470W - 581L
1,341 Elo+
Party 1
Horus
Horus
El-Prin-2
Horus
Level 118
God Stats
9W - 18L
1,699 SR
Queue Stats
380W - 457L
1,418 Elo+
Party 1
He Bo
He Bo
NF-LA_AMANSA
He Bo
Level 146
God Stats
3W - 8L
1,500 SR
Queue Stats
202W - 214L
1,416 Elo+
Party 1
Artio
Artio
TONY-STARK-01-PR
Artio
Level 147
God Stats
3W - 4L
1,534 SR
Queue Stats
588W - 674L
1,383 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Xx-_-MeRcY-_xX
Ah Muzen Cab
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 90L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Invictus Jinxed
King Arthur
20
2 / 5 / 11
13,748
529
13,464
29,271
34,033
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
TwE Kenai
Artemis
20
10 / 3 / 6
14,489
557
24,386
25,129
11,667
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 3 / 7
13,625
524
18,195
21,375
9,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
l Insaniam l
Thanatos
20
15 / 5 / 5
15,494
596
22,464
26,110
15,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
lilrelikzW
Aphrodite
19
3 / 2 / 14
12,670
487
13,613
28,172
30,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 10 / 3
12,389
477
14,916
26,554
13,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
El-Prin-2
Horus
19
7 / 7 / 4
13,127
505
16,796
27,870
30,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 9 / 5
11,944
459
14,606
17,437
7,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 2
9,411
362
13,103
29,725
20,098
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Xx-_-MeRcY-_xX
Ah Muzen Cab
16
0 / 8 / 7
10,441
402
11,803
20,409
8,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
35
Kills
17
18
Deaths
36
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
10
3
0.75
L
Horus
El-Prin-2
Horus
7
7
4
1.29
W
King Arthur
Invictus Jinxed
King Arthur
2
5
11
1.5
L
2
9
5
0.5
L
2
2
2
1.5
W
Artemis
TwE Kenai
Artemis
10
3
6
4.33
L
Ah Muzen Cab
Xx-_-MeRcY-_xX
Ah Muzen Cab
0
8
7
0.44
W
5
3
7
2.83
W
Thanatos
l Insaniam l
Thanatos
15
5
5
3.5
W
Aphrodite
lilrelikzW
Aphrodite
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,122
Damage
71,224
130,057
Taken
121,995
101,624
Mitigated
79,855
74,262
Healing
34,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,916
4,387
0
1,934
26,554
13,427
389
3,943
22,611
0
74,066
L
Horus
El-Prin-2
Horus
16,796
6,254
1,845
9,794
27,870
30,517
1,437
8,608
19,262
0
72,473
W
King Arthur
Invictus Jinxed
King Arthur
13,464
1,354
0
5,368
29,271
34,033
84
3,863
24,776
0
89,319
L
14,606
759
246
1,082
17,437
7,258
1,380
4,252
13,185
91,889
0
L
13,103
820
1,436
14,748
29,725
20,098
78
9,388
20,337
42,483
0
W
Artemis
TwE Kenai
Artemis
24,386
13,658
0
11,668
25,129
11,667
4,116
10,860
14,179
0
125,120
L
Ah Muzen Cab
Xx-_-MeRcY-_xX
Ah Muzen Cab
11,803
3,115
0
3,850
20,409
8,555
98
5,617
14,792
0
74,684
W
18,195
8,442
0
10,042
21,375
9,502
7,951
4,710
16,426
120,890
0
W
Thanatos
l Insaniam l
Thanatos
22,464
9,364
0
26,225
26,110
15,424
1,349
3,024
22,962
0
142,047
W
Aphrodite
lilrelikzW
Aphrodite
13,613
2,997
8,075
12,884
28,172
30,998
1,155
9,993
18,052
68,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,026
Gold Earned
57,312
705
Minions Killed
515
0
Camps Cleared
0
2,256,100
Distance Traveled
2,113,667
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,389
477
101
4
0
433,633
1
L
Horus
13,127
505
114
4
0
458,935
3
W
King Arthur
13,748
529
138
5
0
465,560
3
L
He Bo
11,944
459
145
6
0
422,093
5
L
Artio
9,411
362
38
1
0
384,015
4
W
Artemis
14,489
557
167
6
0
401,631
0
L
Ah Muzen Cab
10,441
402
117
5
0
414,991
9
W
Sol
13,625
524
153
6
0
444,534
0
W
Thanatos
15,494
596
155
6
0
508,772
3
W
Aphrodite
12,670
487
92
4
0
435,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role