Player Matchup

Neith
Neith
BigBillHell
Neith
Level 139
God Stats
2W - 2L
1,410 SR
Queue Stats
122W - 103L
1,572 Elo+
Solo
Nu Wa
Nu Wa
ChewyStickz
Nu Wa
Level 82
God Stats
332W - 238L
1,624 SR
Queue Stats
646W - 691L
1,514 Elo+
Solo
Kukulkan
Kukulkan
Odiseo05
Kukulkan
Level 73
God Stats
4W - 7L
1,547 SR
Queue Stats
607W - 598L
1,508 Elo+
Solo
Hades
Hades
XxXYHAMPIEROXxX
Hades
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
239W - 241L
1,570 Elo+
Solo
Shiva
Shiva
werewolf5595
Shiva
Level 133
God Stats
9W - 6L
1,695 SR
Queue Stats
179W - 189L
1,562 Elo+
Solo
Team Averages
Level 117
1,555 SR
1,545 Elo+

VS

Team Averages
Level 107
1,509 SR
1,563 Elo+
Hercules
Hercules
DarkSlayer9205
Hercules
Level 59
God Stats
77W - 87L
1,580 SR
Queue Stats
218W - 232L
1,471 Elo+
Solo
Lancelot
Lancelot
Shamalamalumala
Lancelot
Level 105
God Stats
1W - 1L
1,466 SR
Queue Stats
39W - 30L
1,567 Elo+
Party 1
Chang'e
Chang'e
TheSUPER Z
Chang'e
Level 129
God Stats
6W - 8L
1,500 SR
Queue Stats
219W - 202L
1,621 Elo+
Party 2
Chaac
Chaac
iceman3690
Chaac
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,518 Elo+
Party 1
Khepri
Khepri
oLotoPot
Khepri
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
9,442
858
11,508
11,002
5,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 0 / 16
8,648
786
10,591
2,834
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Odiseo05
Kukulkan
16
5 / 1 / 14
9,266
842
16,365
6,784
2,949
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
8 / 1 / 9
9,517
865
14,099
13,420
7,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 3 / 18
8,810
801
11,583
15,034
14,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 4 / 6
7,170
652
5,399
13,705
9,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
13
2 / 8 / 3
7,873
716
11,520
18,044
7,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
TheSUPER Z
Chang'e
14
2 / 4 / 5
7,942
722
6,603
11,190
5,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
3 / 4 / 4
7,998
727
11,973
16,323
11,776
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
oLotoPot
Khepri
13
0 / 2 / 6
7,608
692
3,255
14,222
9,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
32
22
Kills
8
8
Deaths
22
66
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
W
0
0
16
8
L
Hercules
1
4
6
1
W
Kukulkan
Odiseo05
Kukulkan
5
1
14
12
L
Lancelot
2
8
3
0.44
L
Chang'e
TheSUPER Z
Chang'e
2
4
5
1.13
W
8
1
9
12.5
L
Chaac
3
4
4
1.25
L
Khepri
oLotoPot
Khepri
0
2
6
1.5
W
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,146
Damage
38,750
49,074
Taken
73,484
31,610
Mitigated
43,770
12,841
Healing
16,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,508
3,575
0
1,189
11,002
5,681
2,258
1,457
9,308
0
35,325
W
10,591
6,683
0
0
2,834
1,052
2,186
188
2,612
32,272
0
L
Hercules
5,399
1,570
0
2,820
13,705
9,385
0
9,330
4,375
0
10,895
W
Kukulkan
Odiseo05
Kukulkan
16,365
1,275
0
606
6,784
2,949
0
930
5,761
40,091
0
L
Lancelot
11,520
1,635
0
3,192
18,044
7,644
0
7,448
9,916
0
24,584
L
Chang'e
TheSUPER Z
Chang'e
6,603
408
2,149
2,400
11,190
5,201
0
7,050
4,140
34,132
0
W
14,099
621
1,378
4,595
13,420
7,088
487
3,492
9,592
38,942
0
L
Chaac
11,973
1,430
0
1,893
16,323
11,776
0
8,824
7,499
0
30,468
L
Khepri
oLotoPot
Khepri
3,255
165
0
4,207
14,222
9,764
0
8,403
4,874
12,585
0
W
11,583
2,155
2,475
2,598
15,034
14,840
220
3,241
11,479
0
18,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,683
Gold Earned
38,591
242
Minions Killed
148
0
Camps Cleared
0
1,194,800
Distance Traveled
1,090,772
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,442
858
57
5
0
202,294
2
W
Nu Wa
8,648
786
51
5
0
231,822
1
L
Hercules
7,170
652
13
1
0
235,245
2
W
Kukulkan
9,266
842
66
6
0
243,258
1
L
Lancelot
7,873
716
28
3
0
223,628
1
L
Chang'e
7,942
722
69
6
0
198,991
1
W
Hades
9,517
865
50
5
0
266,508
6
L
Chaac
7,998
727
32
3
0
222,129
1
L
Khepri
7,608
692
6
1
0
210,779
0
W
Shiva
8,810
801
18
2
0
250,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role