Player Matchup

Cthulhu
Cthulhu
CountryGent68W
Cthulhu
Level 24
God Stats
5W - 9L
1,423 SR
Queue Stats
8W - 10L
1,649 Elo+
Party 1
Arachne
Arachne
Dozer1912
Arachne
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,649 Elo+
Party 1
Merlin
Merlin
RewDuzDaDew
Merlin
Level 68
God Stats
2W - 2L
1,706 SR
Queue Stats
12W - 11L
1,649 Elo+
Party 1
Anhur
Anhur
StageBeLocks
Anhur
Level 118
God Stats
2W - 1L
1,706 SR
Queue Stats
27W - 22L
1,649 Elo+
Party 1
Achilles
Achilles
bigdogbuster1
Achilles
Level 76
God Stats
2W - 2L
1,706 SR
Queue Stats
13W - 12L
1,649 Elo+
Party 1
Team Averages
Level 65
1,608 SR
1,649 Elo+

VS

Team Averages
Level 55
1,564 SR
1,463 Elo+
Artemis
Artemis
 
Artemis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
NusterButs
Anubis
Level 48
God Stats
4W - 3L
1,821 SR
Queue Stats
85W - 63L
1,601 Elo+
Party 2
Cliodhna
Cliodhna
Stjerneprins
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
j3rld
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
7,787
708
3,956
8,512
7,477
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Dozer1912
Arachne
14
2 / 3 / 3
8,350
759
4,861
9,479
4,432
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
16
4 / 1 / 2
9,270
843
10,976
7,010
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
1 / 3 / 6
8,823
802
9,054
11,574
5,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
bigdogbuster1
Achilles
16
6 / 3 / 3
9,296
845
12,105
14,319
16,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
4 / 2 / 3
9,041
822
11,987
8,204
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
 
Erlang Shen
15
2 / 3 / 5
8,447
768
9,213
17,435
13,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
NusterButs
Anubis
10
0 / 1 / 0
6,543
595
390
1,443
489
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Stjerneprins
Cliodhna
15
3 / 1 / 3
8,285
753
9,018
10,441
4,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
j3rld
Nemesis
13
1 / 6 / 3
7,522
684
7,328
13,441
5,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
13
Kills
10
11
Deaths
13
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
2
3
2.75
L
Erlang Shen
 
Erlang Shen
2
3
5
1.5
W
0
1
5
2.5
W
Arachne
Dozer1912
Arachne
2
3
3
1.17
L
Anubis
NusterButs
Anubis
0
1
0
0
W
Merlin
4
1
2
5
W
1
3
6
1.33
L
Cliodhna
Stjerneprins
Cliodhna
3
1
3
4.5
W
Achilles
bigdogbuster1
Achilles
6
3
3
2.5
L
Nemesis
j3rld
Nemesis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,952
Damage
37,936
50,894
Taken
50,964
36,269
Mitigated
27,781
7,295
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,987
5,247
0
2,192
8,204
3,734
0
2,547
5,657
0
37,012
L
Erlang Shen
 
Erlang Shen
9,213
4,819
0
4,864
17,435
13,841
0
3,710
13,725
0
30,629
W
3,956
86
0
20
8,512
7,477
492
0
8,512
16,117
0
W
Arachne
Dozer1912
Arachne
4,861
3,611
0
628
9,479
4,432
483
0
9,479
0
16,515
L
Anubis
NusterButs
Anubis
390
0
0
455
1,443
489
0
58
1,385
2,421
0
W
Merlin
10,976
703
0
551
7,010
3,026
1,017
0
7,010
36,818
0
W
9,054
4,050
0
2,443
11,574
5,147
778
174
11,400
0
39,374
L
Cliodhna
Stjerneprins
Cliodhna
9,018
616
0
2,975
10,441
4,514
0
2,876
7,565
0
32,810
W
Achilles
bigdogbuster1
Achilles
12,105
3,098
0
3,653
14,319
16,187
304
216
14,103
0
25,502
L
Nemesis
j3rld
Nemesis
7,328
3,608
0
401
13,441
5,203
0
5,741
7,700
0
15,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,526
Gold Earned
39,838
192
Minions Killed
192
0
Camps Cleared
0
1,117,833
Distance Traveled
961,310
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,041
822
68
6
0
201,435
0
L
Erlang Shen
8,447
768
58
5
0
235,737
4
W
Cthulhu
7,787
708
26
2
0
212,025
0
W
Arachne
8,350
759
27
2
0
223,865
0
L
Anubis
6,543
595
3
0
0
37,453
0
W
Merlin
9,270
843
53
5
0
230,146
0
W
Anhur
8,823
802
59
5
0
220,828
3
L
Cliodhna
8,285
753
39
4
0
240,442
2
W
Achilles
9,296
845
27
2
0
230,969
0
L
Nemesis
7,522
684
24
2
0
246,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role