Player Matchup

Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DOLLADONO
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,432 SR
Queue Stats
86W - 108L
1,377 Elo+
Solo
Sun Wukong
Sun Wukong
StressedOnion
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,387 Elo+
Party 2
Osiris
Osiris
cheesthebest
Osiris
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,284 Elo+
Party 2
Team Averages
Level 59
1,486 SR
1,410 Elo+

VS

Team Averages
Level 94
1,526 SR
1,416 Elo+
Fenrir
Fenrir
CaptSkoll
Fenrir
Level 126
God Stats
5W - 9L
1,436 SR
Queue Stats
227W - 242L
1,382 Elo+
Solo
Sylvanus
Sylvanus
Dante_Arden
Sylvanus
Level 87
God Stats
1W - 3L
1,379 SR
Queue Stats
130W - 137L
1,433 Elo+
Party 3
Fafnir
Fafnir
Imperator_Pika
Fafnir
Level 24
God Stats
1W - 1L
1,717 SR
Queue Stats
36W - 36L
1,537 Elo+
Party 3
Nemesis
Nemesis
ScarletEyeKing
Nemesis
Level 159
God Stats
1W - 1L
1,599 SR
Queue Stats
102W - 120L
1,440 Elo+
Party 3
Thanatos
Thanatos
SmileyJahad
Thanatos
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,287 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
5 / 3 / 8
10,659
761
21,272
7,632
3,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
 
Ne Zha
17
5 / 6 / 14
10,562
754
13,847
15,536
7,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
DOLLADONO
Ah Muzen Cab
20
7 / 3 / 13
11,549
825
28,543
14,975
7,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
StressedOnion
Sun Wukong
19
4 / 1 / 12
11,242
803
9,611
13,823
10,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
16
3 / 5 / 11
9,777
698
11,512
19,342
18,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaptSkoll
Fenrir
15
5 / 6 / 9
9,051
647
14,601
17,193
13,466
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Dante_Arden
Sylvanus
15
1 / 6 / 10
8,916
637
10,542
22,699
39,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 3 / 8
10,866
776
10,488
18,302
32,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 5 / 10
8,821
630
14,645
23,130
18,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
SmileyJahad
Thanatos
15
5 / 4 / 8
8,871
634
7,350
13,819
8,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
63
24
Kills
18
18
Deaths
24
58
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
3
8
3
W
Ne Zha
 
Ne Zha
5
6
14
2
L
Fenrir
CaptSkoll
Fenrir
5
6
9
1.58
W
Ah Muzen Cab
DOLLADONO
Ah Muzen Cab
7
3
13
4.5
L
Sylvanus
Dante_Arden
Sylvanus
1
6
10
1
L
6
3
8
3.33
L
1
5
10
1.2
L
Thanatos
SmileyJahad
Thanatos
5
4
8
2.25
W
Sun Wukong
StressedOnion
Sun Wukong
4
1
12
10
W
Osiris
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,785
Damage
57,626
71,308
Taken
95,143
48,013
Mitigated
111,188
29,219
Healing
29,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
21,272
125
7,336
2,520
7,632
3,473
1,073
2,083
5,442
41,495
0
W
Ne Zha
 
Ne Zha
13,847
3,256
289
3,235
15,536
7,844
1,728
4,676
10,662
0
25,268
L
Fenrir
CaptSkoll
Fenrir
14,601
1,674
882
2,772
17,193
13,466
0
4,345
12,848
0
20,568
W
Ah Muzen Cab
DOLLADONO
Ah Muzen Cab
28,543
9,679
962
5,423
14,975
7,487
3,091
4,875
9,907
0
54,517
L
Sylvanus
Dante_Arden
Sylvanus
10,542
4,099
2,654
4,000
22,699
39,151
0
4,817
17,882
21,574
0
L
10,488
4,002
653
3,050
18,302
32,156
210
4,500
13,802
24,292
0
L
14,645
4,816
2,929
7,137
23,130
18,308
313
4,928
18,202
0
26,905
L
Thanatos
SmileyJahad
Thanatos
7,350
1,653
700
5,167
13,819
8,107
0
2,682
11,137
0
12,376
W
Sun Wukong
StressedOnion
Sun Wukong
9,611
2,809
583
3,980
13,823
10,703
329
3,865
9,395
0
13,296
W
Osiris
11,512
4,562
278
4,613
19,342
18,506
1,265
5,531
13,423
0
18,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,789
Gold Earned
46,525
138
Minions Killed
100
0
Camps Cleared
0
1,385,803
Distance Traveled
1,126,203
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,659
761
46
3
0
297,619
0
W
Ne Zha
10,562
754
19
1
0
243,985
1
L
Fenrir
9,051
647
14
1
0
217,098
0
W
Ah Muzen Cab
11,549
825
47
3
0
276,114
2
L
Sylvanus
8,916
637
17
1
0
151,613
0
L
Fafnir
10,866
776
37
3
0
238,686
4
L
Nemesis
8,821
630
24
2
0
246,139
0
L
Thanatos
8,871
634
8
1
0
272,667
1
W
Sun Wukong
11,242
803
7
1
0
311,372
0
W
Osiris
9,777
698
19
1
0
256,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role